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// Copyright (c) .NET Core Community. All rights reserved. |
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// Licensed under the MIT License. See License.txt in the project root for license information. |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Threading; |
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namespace DotNetCore.CAP.Internal |
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{ |
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#region Cache<T> class |
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/// <summary> |
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/// This is a generic cache subsystem based on key/value pairs, where key is generic, too. Key must be unique. |
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/// Every cache entry has its own timeout. |
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/// Cache is thread safe and will delete expired entries on its own using System.Threading.Timers (which run on |
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/// <see cref="ThreadPool" /> threads). |
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/// </summary> |
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// ReSharper disable once InheritdocConsiderUsage |
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// ReSharper disable once InconsistentNaming |
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internal class Cache<K, T> : IDisposable |
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{ |
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#region Constructor and class members |
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private readonly Dictionary<K, T> _cache = new Dictionary<K, T>(); |
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private readonly Dictionary<K, Timer> _timers = new Dictionary<K, Timer>(); |
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private readonly ReaderWriterLockSlim _locker = new ReaderWriterLockSlim(); |
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#endregion |
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#region IDisposable implementation & Clear |
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private bool disposed; |
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/// <summary> |
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
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/// </summary> |
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public void Dispose() |
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{ |
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Dispose(true); |
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GC.SuppressFinalize(this); |
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} |
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/// <summary> |
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/// Releases unmanaged and - optionally - managed resources. |
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/// </summary> |
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/// <param name="disposing"> |
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/// <c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources. |
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/// </param> |
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protected virtual void Dispose(bool disposing) |
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{ |
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if (!disposed) |
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{ |
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disposed = true; |
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if (disposing) |
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{ |
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// Dispose managed resources. |
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Clear(); |
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_locker.Dispose(); |
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} |
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// Dispose unmanaged resources |
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} |
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} |
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/// <summary> |
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/// Clears the entire cache and disposes all active timers. |
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/// </summary> |
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public void Clear() |
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{ |
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_locker.EnterWriteLock(); |
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try |
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{ |
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try |
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{ |
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foreach (var t in _timers.Values) |
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{ |
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t.Dispose(); |
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} |
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} |
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catch |
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{ |
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} |
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_timers.Clear(); |
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_cache.Clear(); |
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} |
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finally |
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{ |
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_locker.ExitWriteLock(); |
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} |
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} |
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#endregion |
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#region CheckTimer |
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// Checks whether a specific timer already exists and adds a new one, if not |
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private void CheckTimer(K key, TimeSpan? cacheTimeout, bool restartTimerIfExists) |
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{ |
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Timer timer; |
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if (_timers.TryGetValue(key, out timer)) |
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{ |
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if (restartTimerIfExists) |
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{ |
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timer.Change( |
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cacheTimeout ?? Timeout.InfiniteTimeSpan, |
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Timeout.InfiniteTimeSpan); |
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} |
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} |
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else |
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{ |
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_timers.Add( |
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key, |
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new Timer( |
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RemoveByTimer, |
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key, |
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cacheTimeout ?? Timeout.InfiniteTimeSpan, |
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Timeout.InfiniteTimeSpan)); |
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} |
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} |
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private void RemoveByTimer(object state) |
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{ |
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Remove((K) state); |
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} |
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#endregion |
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#region AddOrUpdate, Get, Remove, Exists, Clear |
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/// <summary> |
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/// Adds or updates the specified cache-key with the specified cacheObject and applies a specified timeout (in seconds) |
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/// to this key. |
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/// </summary> |
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/// <param name="key">The cache-key to add or update.</param> |
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/// <param name="cacheObject">The cache object to store.</param> |
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/// <param name="cacheTimeout"> |
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/// The cache timeout (lifespan) of this object. Must be 1 or greater. |
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/// Specify Timeout.Infinite to keep the entry forever. |
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/// </param> |
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/// <param name="restartTimerIfExists"> |
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/// (Optional). If set to <c>true</c>, the timer for this cacheObject will be reset if the object already |
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/// exists in the cache. (Default = false). |
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/// </param> |
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public void AddOrUpdate(K key, T cacheObject, TimeSpan? cacheTimeout, bool restartTimerIfExists = false) |
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{ |
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if (disposed) |
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{ |
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return; |
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} |
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_locker.EnterWriteLock(); |
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try |
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{ |
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CheckTimer(key, cacheTimeout, restartTimerIfExists); |
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if (!_cache.ContainsKey(key)) |
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{ |
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_cache.Add(key, cacheObject); |
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} |
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else |
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{ |
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_cache[key] = cacheObject; |
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} |
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} |
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finally |
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{ |
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_locker.ExitWriteLock(); |
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} |
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} |
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/// <summary> |
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/// Adds or updates the specified cache-key with the specified cacheObject and applies <c>Timeout.Infinite</c> to this |
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/// key. |
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/// </summary> |
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/// <param name="key">The cache-key to add or update.</param> |
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/// <param name="cacheObject">The cache object to store.</param> |
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public void AddOrUpdate(K key, T cacheObject) |
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{ |
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AddOrUpdate(key, cacheObject, Timeout.InfiniteTimeSpan); |
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} |
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/// <summary> |
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/// Gets the cache entry with the specified key or returns <c>default(T)</c> if the key is not found. |
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/// </summary> |
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/// <param name="key">The cache-key to retrieve.</param> |
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/// <returns>The object from the cache or <c>default(T)</c>, if not found.</returns> |
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public T this[K key] => Get(key); |
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/// <summary> |
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/// Gets the cache entry with the specified key or return <c>default(T)</c> if the key is not found. |
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/// </summary> |
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/// <param name="key">The cache-key to retrieve.</param> |
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/// <returns>The object from the cache or <c>default(T)</c>, if not found.</returns> |
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public T Get(K key) |
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{ |
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if (disposed) |
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{ |
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return default(T); |
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} |
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_locker.EnterReadLock(); |
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try |
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{ |
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T rv; |
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return _cache.TryGetValue(key, out rv) ? rv : default(T); |
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} |
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finally |
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{ |
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_locker.ExitReadLock(); |
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} |
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} |
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/// <summary> |
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/// Tries to gets the cache entry with the specified key. |
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/// </summary> |
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/// <param name="key">The key.</param> |
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/// <param name="value">(out) The value, if found, or <c>default(T)</c>, if not.</param> |
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/// <returns><c>True</c>, if <c>key</c> exists, otherwise <c>false</c>.</returns> |
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public bool TryGet(K key, out T value) |
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{ |
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if (disposed) |
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{ |
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value = default(T); |
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return false; |
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} |
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_locker.EnterReadLock(); |
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try |
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{ |
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return _cache.TryGetValue(key, out value); |
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} |
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finally |
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{ |
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_locker.ExitReadLock(); |
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} |
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} |
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/// <summary> |
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/// Removes a series of cache entries in a single call for all key that match the specified key pattern. |
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/// </summary> |
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/// <param name="keyPattern">The key pattern to remove. The Predicate has to return true to get key removed.</param> |
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public void Remove(Predicate<K> keyPattern) |
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{ |
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if (disposed) |
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{ |
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return; |
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} |
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_locker.EnterWriteLock(); |
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try |
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{ |
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var removers = (from k in _cache.Keys.Cast<K>() |
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where keyPattern(k) |
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select k).ToList(); |
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foreach (var workKey in removers) |
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{ |
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try |
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{ |
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_timers[workKey].Dispose(); |
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} |
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catch |
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{ |
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} |
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_timers.Remove(workKey); |
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_cache.Remove(workKey); |
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} |
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} |
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finally |
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{ |
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_locker.ExitWriteLock(); |
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} |
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} |
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/// <summary> |
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/// Removes the specified cache entry with the specified key. |
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/// If the key is not found, no exception is thrown, the statement is just ignored. |
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/// </summary> |
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/// <param name="key">The cache-key to remove.</param> |
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public void Remove(K key) |
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{ |
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if (disposed) |
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{ |
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return; |
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} |
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_locker.EnterWriteLock(); |
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try |
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{ |
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if (_cache.ContainsKey(key)) |
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{ |
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try |
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{ |
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_timers[key].Dispose(); |
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} |
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catch |
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{ |
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} |
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_timers.Remove(key); |
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_cache.Remove(key); |
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} |
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} |
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finally |
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{ |
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_locker.ExitWriteLock(); |
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} |
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} |
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/// <summary> |
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/// Checks if a specified key exists in the cache. |
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/// </summary> |
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/// <param name="key">The cache-key to check.</param> |
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/// <returns><c>True</c> if the key exists in the cache, otherwise <c>False</c>.</returns> |
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public bool Exists(K key) |
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{ |
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if (disposed) |
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{ |
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return false; |
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} |
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_locker.EnterReadLock(); |
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try |
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{ |
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return _cache.ContainsKey(key); |
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} |
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finally |
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{ |
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_locker.ExitReadLock(); |
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} |
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} |
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#endregion |
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} |
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#endregion |
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#region Other Cache classes (derived) |
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/// <summary> |
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/// This is a generic cache subsystem based on key/value pairs, where key is a string. |
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/// You can add any item to this cache as long as the key is unique, so treat keys as something like namespaces and |
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/// build them with a |
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/// specific system/syntax in your application. |
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/// Every cache entry has its own timeout. |
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/// Cache is thread safe and will delete expired entries on its own using System.Threading.Timers (which run on |
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/// <see cref="ThreadPool" /> threads). |
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/// </summary> |
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/// <summary> |
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/// The non-generic Cache class instanciates a Cache{object} that can be used with any type of (mixed) contents. |
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/// It also publishes a static <c>.Global</c> member, so a cache can be used even without creating a dedicated |
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/// instance. |
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/// The <c>.Global</c> member is lazy instanciated. |
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/// </summary> |
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internal class CapCache : Cache<string, object> |
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{ |
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#region Static Global Cache instance |
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private static readonly Lazy<CapCache> global = new Lazy<CapCache>(); |
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/// <summary> |
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/// Gets the global shared cache instance valid for the entire process. |
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/// </summary> |
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/// <value> |
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/// The global shared cache instance. |
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/// </value> |
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public static CapCache Global => global.Value; |
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#endregion |
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} |
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#endregion |
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} |
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