<?xml version="1.0"?>
<package >
  <metadata>
    <id>MQTTnet</id>
    <version>0.0.0</version>
    <authors>Christian Kratky</authors>
    <owners>Christian Kratky</owners>
    <license type="file">LICENSE</license>
    <projectUrl>https://github.com/chkr1011/MQTTnet</projectUrl>
    <iconUrl>https://raw.githubusercontent.com/chkr1011/MQTTnet/master/Images/Logo_128x128.png</iconUrl>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <description>MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker).</description>
    <releaseNotes>
* [Core] Fixed issues in MQTTv5 message encoding and decoding.
* [Core] Added extension method to allow usage of _WebSocket4Net_ in clients to fix issues with AWS and Xamarin.
* [Core] Fixed usage of wrong data type for passwords (string -> byte[]).
* [Core] Fixed an _ObjectDisposedException_ when sending data using a WebSocket channel.
* [Client] Added support for extended authentication exchange.
* [Client] Exposed MQTTv5 CONNACK values to client.
* [Client] Added _MqttClientSubscribeOptionsBuilder_.
* [Client] The disconnected handler is now executed in a new task to prevent deadlocks when reconnecting etc. (thanks to @lizziebeans).
* [Client] Converted option _DualMode_ into nullable boolean to preserve original value and avoid exceptions in IPv4 only networks (thanks to @lavaflo).
* [Server] Exposed _ClientCertificateRequired_ and _CheckCertificateRevocation_ at TLS options.
* [Server] Exposed client certificate at client connection validator.
    </releaseNotes>
    <copyright>Copyright Christian Kratky 2016-2019</copyright>
    <tags>MQTT Message Queue Telemetry Transport MQTTClient MQTTServer Server MQTTBroker Broker NETStandard IoT InternetOfThings Messaging Hardware Arduino Sensor Actuator M2M ESP Smart Home Cities Automation Xamarin</tags> 
    <dependencies>
      <group targetFramework="netstandard1.3">
        <dependency id="NETStandard.Library" version="1.3.0" />
        <dependency id="System.Net.Security" version="4.3.2" />
        <dependency id="System.Net.WebSockets" version="4.3.0" />
        <dependency id="System.Net.WebSockets.Client" version="4.3.2" />      
      </group>
      <group targetFramework="netstandard2.0">
        <dependency id="NETStandard.Library" version="2.0.0" />
        <dependency id="System.Net.Security" version="4.3.2" />
        <dependency id="System.Net.WebSockets" version="4.3.0" />
        <dependency id="System.Net.WebSockets.Client" version="4.3.2" />
      </group>
      <group targetFramework="uap10.0">
        <dependency id="Microsoft.NETCore.UniversalWindowsPlatform" version="6.2.8" />
      </group>
    </dependencies>
  </metadata>

  <files>
    <!-- License -->
    <file src="..\LICENSE" />

    <!-- .NET Standard 1.3 -->
    <file src="..\Source\MQTTnet\bin\Release\netstandard1.3\MQTTnet.*" target="lib\netstandard1.3\"/>
    
    <!-- .NET Standard 2.0 -->
    <file src="..\Source\MQTTnet\bin\Release\netstandard2.0\MQTTnet.*" target="lib\netstandard2.0\"/>

    <!-- Universal Windows -->
    <file src="..\Source\MQTTnet\bin\Release\uap10.0\MQTTnet.*" target="lib\uap10.0\"/>

    <!-- .NET Framework -->
    <file src="..\Source\MQTTnet\bin\Release\net452\MQTTnet.*" target="lib\net452\"/>

    <!-- .NET Framework 4.6.0 will use binaries from 4.5.2. -->
    <file src="..\Source\MQTTnet\bin\Release\net461\MQTTnet.*" target="lib\net461\"/>

    <!-- Everything above .NET Framework 4.6.1 will use the binaries from 4.6.1. -->
  </files>
</package>