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- <p align="center">
- <img src="https://github.com/chkr1011/MQTTnet/blob/master/Images/Logo_128x128.png?raw=true" width="128">
- </p>
-
- [![Build Status](https://img.shields.io/nuget/v/MQTTnet.svg)](https://www.nuget.org/packages/MQTTnet/)
-
- # MQTTnet
- MQTTnet is a .NET library for MQTT based communication. It provides a MQTT client and a MQTT server. The implementation is based on the documentation from http://mqtt.org/.
-
- ## Features
- * MQTT client included
- * MQTT server (broker) included
- * TLS 1.2 support for client and server (but not UWP servers)
- * Async support
- * List of connected clients available (server only)
- * Extensible communication channels (i.e. In-Memory, TCP, TCP+SSL, WebSockets (not included in this project))
- * Access to internal trace messages
- * Extensible client credential validation (server only)
- * Unit tested (48+ tests)
- * Lightweight (only the low level implementation of MQTT, no overhead)
-
- ## Supported frameworks
- * .NET Standard 1.1+
- * .NET Core 1.1+
- * .NET Core App 1.1+
- * .NET Framework 4.5.2+ (x86, x64, AnyCPU)
- * Universal Windows (UWP) 10.0.10240+ (x86, x64, ARM, AnyCPU)
-
- ## Supported MQTT versions
- * 3.1.1
-
- ## Nuget
- This library is available as a nuget package: https://www.nuget.org/packages/MQTTnet/
-
- ## Contributions
- If you want to contribute to this project just create a pull request.
-
- ## References
- This library is used in the following projects:
-
- * HA4IoT (Open Source Home Automation system for .NET, https://github.com/chkr1011/HA4IoT)
-
- If you use this library and want to see your project here please let me know.
-
- # MqttClient
- ## Example
-
- ```c#
- var options = new MqttClientOptions
- {
- Server = "localhost"
- };
-
- var client = new MqttClientFactory().CreateMqttClient(options);
- client.ApplicationMessageReceived += (s, e) =>
- {
- Console.WriteLine("### RECEIVED APPLICATION MESSAGE ###");
- Console.WriteLine($"+ Topic = {e.ApplicationMessage.Topic}");
- Console.WriteLine($"+ Payload = {Encoding.UTF8.GetString(e.ApplicationMessage.Payload)}");
- Console.WriteLine($"+ QoS = {e.ApplicationMessage.QualityOfServiceLevel}");
- Console.WriteLine($"+ Retain = {e.ApplicationMessage.Retain}");
- Console.WriteLine();
- };
-
- client.Connected += async (s, e) =>
- {
- Console.WriteLine("### CONNECTED WITH SERVER ###");
-
- await client.SubscribeAsync(new List<TopicFilter>
- {
- new TopicFilter("#", MqttQualityOfServiceLevel.AtMostOnce)
- });
-
- Console.WriteLine("### SUBSCRIBED ###");
- };
-
- client.Disconnected += async (s, e) =>
- {
- Console.WriteLine("### DISCONNECTED FROM SERVER ###");
- await Task.Delay(TimeSpan.FromSeconds(5));
-
- try
- {
- await client.ConnectAsync();
- }
- catch
- {
- Console.WriteLine("### RECONNECTING FAILED ###");
- }
- };
-
- try
- {
- await client.ConnectAsync();
- }
- catch
- {
- Console.WriteLine("### CONNECTING FAILED ###");
- }
-
- Console.WriteLine("### WAITING FOR APPLICATION MESSAGES ###");
-
- while (true)
- {
- Console.ReadLine();
-
- var applicationMessage = new MqttApplicationMessage(
- "A/B/C",
- Encoding.UTF8.GetBytes("Hello World"),
- MqttQualityOfServiceLevel.AtLeastOnce,
- false
- );
-
- await client.PublishAsync(applicationMessage);
- }
- ```
-
- # MqttServer
-
- ## Example
-
- ```c#
- var options = new MqttServerOptions
- {
- ConnectionValidator = p =>
- {
- if (p.ClientId == "SpecialClient")
- {
- if (p.Username != "USER" || p.Password != "PASS")
- {
- return MqttConnectReturnCode.ConnectionRefusedBadUsernameOrPassword;
- }
- }
-
- return MqttConnectReturnCode.ConnectionAccepted;
- }
- };
-
- var mqttServer = new MqttServerFactory().CreateMqttServer(options);
- mqttServer.Start();
-
- Console.WriteLine("Press any key to exit.");
- Console.ReadLine();
-
- mqttServer.Stop();
- ```
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