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Merge remote-tracking branch 'origin/master'

release/3.x.x
Christian 4 년 전
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74e952bb03
1개의 변경된 파일10개의 추가작업 그리고 10개의 파일을 삭제
  1. +10
    -10
      Source/MQTTnet/Client/MqttClient.cs

+ 10
- 10
Source/MQTTnet/Client/MqttClient.cs 파일 보기

@@ -142,14 +142,17 @@ namespace MQTTnet.Client

ThrowIfDisposed();

var disconnectIsPending = DisconnectIsPending();
if (DisconnectIsPending())
{
return;
}

try
{
_disconnectReason = MqttClientDisconnectReason.NormalDisconnection;
_cleanDisconnectInitiated = true;

if (!disconnectIsPending && _isConnected)
if (_isConnected)
{
var disconnectPacket = _adapter.PacketFormatterAdapter.DataConverter.CreateDisconnectPacket(options);
await SendAsync(disconnectPacket, cancellationToken).ConfigureAwait(false);
@@ -157,10 +160,7 @@ namespace MQTTnet.Client
}
finally
{
if (!disconnectIsPending)
{
await DisconnectInternalAsync(null, null, null).ConfigureAwait(false);
}
await DisconnectInternalAsync(null, null, null).ConfigureAwait(false);
}
}

@@ -225,7 +225,7 @@ namespace MQTTnet.Client

ThrowIfDisposed();
ThrowIfNotConnected();
var publishPacket = _adapter.PacketFormatterAdapter.DataConverter.CreatePublishPacket(applicationMessage);

switch (applicationMessage.QualityOfServiceLevel)
@@ -312,7 +312,7 @@ namespace MQTTnet.Client
async Task DisconnectInternalAsync(Task sender, Exception exception, MqttClientAuthenticateResult authenticateResult)
{
var clientWasConnected = _isConnected;
TryInitiateDisconnect();
_isConnected = false;

@@ -572,7 +572,7 @@ namespace MQTTnet.Client

if (!DisconnectIsPending())
{
await DisconnectInternalAsync(_packetReceiverTask, null, null);
await DisconnectInternalAsync(_packetReceiverTask, null, null).ConfigureAwait(false);
}
}
else if (packet is MqttAuthPacket authPacket)
@@ -634,7 +634,7 @@ namespace MQTTnet.Client
{
try
{
var publishPacketDequeueResult = await _publishPacketReceiverQueue.TryDequeueAsync(cancellationToken);
var publishPacketDequeueResult = await _publishPacketReceiverQueue.TryDequeueAsync(cancellationToken).ConfigureAwait(false);
if (!publishPacketDequeueResult.IsSuccess)
{
return;


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