using MQTTnet.Core; using MQTTnet.Core.Client; using MQTTnet.Core.Packets; using MQTTnet.Core.Protocol; using MQTTnet.Core.Server; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace MQTTnet.TestApp.NetFramework { public static class PerformanceTest { public static async Task RunAsync() { var server = Task.Factory.StartNew(RunServerAsync, TaskCreationOptions.LongRunning); var client = Task.Factory.StartNew(() => RunClientAsync(2000, TimeSpan.FromMilliseconds(10)), TaskCreationOptions.LongRunning); await Task.WhenAll(server, client).ConfigureAwait(false); } private static Task RunClientsAsync(int msgChunkSize, TimeSpan interval) { return Task.WhenAll(Enumerable.Range(0, 3).Select(i => Task.Run(() => RunClientAsync(msgChunkSize, interval)))); } private static async Task RunClientAsync(int msgChunkSize, TimeSpan interval) { try { var options = new MqttClientTcpOptions { Server = "localhost", ClientId = "XYZ", CleanSession = true, DefaultCommunicationTimeout = TimeSpan.FromMinutes(10) }; var client = new MqttClientFactory().CreateMqttClient(options); client.ApplicationMessageReceived += (s, e) => { }; client.Connected += async (s, e) => { Console.WriteLine("### CONNECTED WITH SERVER ###"); await client.SubscribeAsync(new List { new TopicFilter("#", MqttQualityOfServiceLevel.AtMostOnce) }); Console.WriteLine("### SUBSCRIBED ###"); }; client.Disconnected += async (s, e) => { Console.WriteLine("### DISCONNECTED FROM SERVER ###"); await Task.Delay(TimeSpan.FromSeconds(5)); try { await client.ConnectAsync(options); } catch { Console.WriteLine("### RECONNECTING FAILED ###"); } }; try { await client.ConnectAsync(options); } catch (Exception exception) { Console.WriteLine("### CONNECTING FAILED ###" + Environment.NewLine + exception); } Console.WriteLine("### WAITING FOR APPLICATION MESSAGES ###"); var testMessageCount = 10000; var message = CreateMessage(); var stopwatch = Stopwatch.StartNew(); for (var i = 0; i < testMessageCount; i++) { await client.PublishAsync(message); } stopwatch.Stop(); Console.WriteLine($"Sent 10.000 messages within {stopwatch.ElapsedMilliseconds} ms ({stopwatch.ElapsedMilliseconds / (float)testMessageCount} ms / message)."); stopwatch.Restart(); var sentMessagesCount = 0; while (stopwatch.ElapsedMilliseconds < 1000) { await client.PublishAsync(message); sentMessagesCount++; } Console.WriteLine($"Sending {sentMessagesCount} messages per second."); var last = DateTime.Now; var msgCount = 0; while (true) { var msgs = Enumerable.Range(0, msgChunkSize) .Select(i => CreateMessage()) .ToList(); if (true) { //send concurrent (test for raceconditions) var sendTasks = msgs .Select(msg => PublishSingleMessage(client, msg, ref msgCount)) .ToList(); await Task.WhenAll(sendTasks); } else { await client.PublishAsync(msgs); msgCount += msgs.Count; //send multiple } var now = DateTime.Now; if (last < now - TimeSpan.FromSeconds(1)) { Console.WriteLine($"sending {msgCount} intended {msgChunkSize / interval.TotalSeconds}"); msgCount = 0; last = now; } await Task.Delay(interval).ConfigureAwait(false); } } catch (Exception exception) { Console.WriteLine(exception); } } private static MqttApplicationMessage CreateMessage() { return new MqttApplicationMessage( "A/B/C", Encoding.UTF8.GetBytes("Hello World"), MqttQualityOfServiceLevel.AtMostOnce, false ); } private static Task PublishSingleMessage(IMqttClient client, MqttApplicationMessage applicationMessage, ref int count) { Interlocked.Increment(ref count); return Task.Run(() => { return client.PublishAsync(applicationMessage); }); } private static async Task RunServerAsync() { try { var options = new MqttServerOptions { ConnectionValidator = p => { if (p.ClientId == "SpecialClient") { if (p.Username != "USER" || p.Password != "PASS") { return MqttConnectReturnCode.ConnectionRefusedBadUsernameOrPassword; } } return MqttConnectReturnCode.ConnectionAccepted; }, DefaultCommunicationTimeout = TimeSpan.FromMinutes(10) }; var mqttServer = new MqttServerFactory().CreateMqttServer(options); var msgs = 0; var stopwatch = Stopwatch.StartNew(); mqttServer.ApplicationMessageReceived += (sender, args) => { msgs++; if (stopwatch.ElapsedMilliseconds > 1000) { Console.WriteLine($"received {msgs}"); msgs = 0; stopwatch.Restart(); } }; await mqttServer.StartAsync(); Console.WriteLine("Press any key to exit."); Console.ReadLine(); await mqttServer.StopAsync(); } catch (Exception e) { Console.WriteLine(e); } Console.ReadLine(); } } }