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- using BPA.Helper;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace BPASmartClient.MorkF
- {
- internal class ML_MorkF
- {
- #region 菜品库的操作状态
- /// <summary>
- /// 激光距离
- /// </summary>
- public int LaserDistance { get; set; }
-
- /// <summary>
- /// 菜品库当前X轴坐标
- /// </summary>
- public int ArmPositionX { get; set; }
-
- /// <summary>
- /// 菜品库当前Y轴坐标
- /// </summary>
- public int ArmPositionY { get; set; }
-
- /// <summary>
- /// 菜品库是否在工作中
- /// </summary>
- public bool MaterailIsWorking { get; set; }
-
- /// <summary>
- /// 初始化是否完成
- /// </summary>
- public bool InitialComplete { get; set; }
-
- /// <summary>
- /// 爪子伸出到位
- /// </summary>
- public bool PawOutComplete { get; set; }
- /// <summary>
- /// 爪子缩回到位
- /// </summary>
- public bool PawInComplete { get; set; }
-
- private bool _ArriveComplete = false;
- /// <summary>
- /// 定位到达,上升沿捕获需要特殊处理
- /// </summary>
- public bool ArriveComplete
- {
- get
- {
- return _ArriveComplete;
- }
- set
- {
- _ArriveComplete = value;
- }
- }
-
- /// <summary>
- /// 爪子初始化完成
- /// </summary>
- public bool PawInitialComplete { get; set; }
-
- private bool _PawArrivePortOne = false;
- /// <summary>
- /// 爪子到达一号位,上升沿捕获需要特殊处理
- /// </summary>
- public bool PawArrivePortOne
- {
- get
- {
- var ret = _PawArrivePortOne;
- _PawArrivePortOne = false;
- return ret;
- }
- set
- {
- _PawArrivePortOne = value;
- }
- }
-
- private bool _PawArrivePortTwo = false;
- /// <summary>
- /// 爪子到达二号位,上升沿捕获需要特殊处理
- /// </summary>
- public bool PawArrivePortTwo
- {
- get
- {
- var ret = _PawArrivePortTwo;
- _PawArrivePortTwo = false;
- return ret;
- }
- set
- {
- _PawArrivePortTwo = value;
- }
- }
-
- private bool _PawArrivePortThree = false;
- /// <summary>
- /// 爪子到达三号位
- /// </summary>
- public bool PawArrivePortThree
- {
- get
- {
- var ret = _PawArrivePortThree;
- _PawArrivePortThree = false;
- return ret;
- }
- set
- {
- _PawArrivePortThree = value;
- }
- }
-
- public bool PawPositon_1 { get; set; }
- public bool PawPositon_2 { get; set; }
- public bool PawPositon_3 { get; set; }
- #endregion
-
- #region
- #endregion
- }
- }
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