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- using BPA.Helper;
- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.IO.Ports;
- using System.Linq;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace BPASmartClient.SerialPort
- {
- public class IceMakerHelper
- {
-
- private System.IO.Ports.SerialPort comPort = new System.IO.Ports.SerialPort();
- ConcurrentQueue<byte[]> SerialMessages = new ConcurrentQueue<byte[]>();
- public bool IsOpen => comPort.IsOpen;
-
- public bool Open(string portName, int baudRate)
- {
- while (!System.IO.Ports.SerialPort.GetPortNames().Contains(portName))
- {
- Thread.Sleep(1000);
- }
- while (!comPort.IsOpen)
- {
- comPort.PortName = portName;
- comPort.BaudRate = baudRate;
- comPort.DataBits = 8;
- comPort.Parity = Parity.None;
- comPort.StopBits = StopBits.One;
- comPort.ReadTimeout = 1000;
- comPort.WriteTimeout = 1000;
- //comPort.DataReceived += ComPort_DataReceived;
- comPort.RtsEnable = true;
- try
- {
- comPort.Open();
- }
- catch (Exception ex)
- {
- MessageLog.GetInstance.ShowEx(ex.ToString());
- Thread.Sleep(5000);
- }
- }
- MessageLog.GetInstance.Show($"{portName} 串口打开成功");
- return comPort.IsOpen;
- }
-
- /*
- 帧头FF 帧头FE 功能码 数据 1 数据 2 和校验 结束符
- 和校验:只校验功能码和数据。=功能码+数据
- 接口方式:RS485 波特率:9600
-
- 01 查询状态指令 需要主控板定时发送查询指令,解析制冰机自检后回复的状态信息,以判断是否可以出冰。
- 02 出冰指令 若制冰机状态为等待出冰,此时主控板可以发送出冰指令,以实现定量冰块输出。
- 03 结束出冰指令 制冰机出冰过程中,由主控板按一定的时间发送结束指令折算时间所对应的冰量
- 04 待机指令 当制冰机处于工作时,发送该指令使制冰机处于待机状态
- 05 开机指令 当制冰机处于待机时,发送该指令使制冰机,制满一桶冰。
- 06 抽水请求指令 预留抽水请求指令
- 07 版本查询指令 品牌+硬件版本+软件版本
- 09 冰量控制 通过定时开关方式控制制冰机出冰量
- */
-
-
- /// <summary>
- /// 获取制冰机状态
- /// </summary>
- /// <param name="index"></param>
- /// <returns></returns>
- public byte GetDeviceStatus()
- {
- List<int> res = new List<int>();
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x5A };
- //发送 0xFF, 0xFE, 0x01, 0x00, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, XX , 0x01, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- DateTime newDate = DateTime.Now;
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- if (DateTime.Now.Subtract(newDate).TotalSeconds >= 2) break;
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 7)
- {
- return receive[2];
- }
- }
- return default;
- }
-
- /// <summary>
- /// 开始制做
- /// </summary>
- /// <returns>true:开始制作</returns>
- public bool StartCook()
- {
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x02, 0x00, 0x00, 0x02, 0x5A };
- //发送 0xFF, 0xFE, 0x02, 0x00, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, 0x02, 0x00, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 7)
- return receive[1] == 0xFD;
- }
- return false;
- }
-
- /// <summary>
- /// 结束制作
- /// </summary>
- /// <returns></returns>
- public bool EndCook()
- {
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x03, 0x00, 0x00, 0x03, 0x5A };
- //发送 0xFF, 0xFE, 0x03, 0x00, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, 0x03, 0x00, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 7)
- return receive[1] == 0xFD;
- }
- return false;
- }
- /// <summary>
- /// 待机
- /// </summary>
- /// <returns></returns>
- public bool Standby()
- {
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x04, 0x00, 0x00, 0x04, 0x5A };
- //发送 0xFF, 0xFE, 0x04, 0x00, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, 0x04, 0x00, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 7)
- return receive[1] == 0xFD;
- }
- return default;
- }
- /// <summary>
- /// 开机
- /// </summary>
- /// <returns></returns>
- public bool PowerOn()
- {
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x05, 0x00, 0x00, 0x05, 0x5A };
- //发送 0xFF, 0xFE, 0x05, 0x00, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, 0x05, 0x00, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 6)
- return receive[1] == 0xFD;
- }
- return default;
- }
- /// <summary>
- /// 抽水
- /// </summary>
- /// <returns>true:允许抽水,false:不允许抽水</returns>
- public bool pump()
- {
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x06, 0x00, 0x00, 0x06, 0x5A };
- //发送 0xFF, 0xFE, 0x04, 0x00, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, 0x04, 0x00, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 7)
- return receive[3] == 0x00;
- }
- return default;
- }
- /// <summary>
- /// 冰量控制
- /// </summary>
- /// <param name="value">出冰时间 单位0.1s</param>
- /// <returns></returns>
- public bool IceValue(byte value)
- {
- byte checkNum = (byte)(0x09 + value);
- byte[] buffers = new byte[7] { 0xFF, 0xFE, 0x09, value, 0x00, checkNum, 0x5A };
- //发送 0xFF, 0xFE, 0x09, value, 0x00, XX, 0x5A
- //返回 0xFF, 0xFD, 0x09, 0x00, 0x00, XX, 0x5A
- if (comPort.IsOpen)
- {
- comPort.Write(buffers, 0, buffers.Length);
- while (comPort.BytesToRead < 7)
- {
- Thread.Sleep(1);
- }
- byte[] receive = new byte[comPort.BytesToRead];
- comPort.Read(receive, 0, receive.Length);
- if (receive.Length == 7)
- return receive[3] == 0x00;
- }
- return default;
- }
- }
- }
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