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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace BPASmartClient.MorkTJuicer
- {
- internal enum GOODS_TYPE
- {
- /// <summary>
- /// 未知
- /// </summary>
- NEITHER,
- /// <summary>
- /// 果汁
- /// </summary>
- JUICE
- }
-
- internal enum BATCHING_CLASS
- {
- HOLDER,
- MAIN_MATERIAL,
- }
-
- internal class PolymerBatching
- {
- internal const string Juicer_MAIN_BATCHIN1_LOC = "52";
- internal const string Juicer_MAIN_BATCHIN2_LOC = "53";
- internal const string Juicer_MAIN_BATCHIN3_LOC = "54";
- internal const string Juicer_MAIN_BATCHIN4_LOC = "55";
- internal const string COFFEE_HOLDER_LOC = "30";
- internal const string TEA_HOLDER_LOC = "51";
- public static Dictionary<string, GOODS_TYPE> GOODS_TYPES = new Dictionary<string, GOODS_TYPE>() {
- {Juicer_MAIN_BATCHIN1_LOC,GOODS_TYPE.JUICE},
- {Juicer_MAIN_BATCHIN2_LOC,GOODS_TYPE.JUICE},
- {Juicer_MAIN_BATCHIN3_LOC,GOODS_TYPE.JUICE},
- {Juicer_MAIN_BATCHIN4_LOC,GOODS_TYPE.JUICE},
- };
-
- public GOODS_TYPE GoodsType { get; set; }
- public BATCHING_CLASS BatchingClass { get; set; }
- private string loc;
-
- public string Loc
- {
- get { return loc; }
- set
- {
- loc = value;
- if (GOODS_TYPES.ContainsKey(loc))
- GoodsType = GOODS_TYPES[loc];
- switch (loc)
- {
- case COFFEE_HOLDER_LOC:
- case TEA_HOLDER_LOC:
- BatchingClass = BATCHING_CLASS.HOLDER;
- break;
- default:
- BatchingClass = BATCHING_CLASS.MAIN_MATERIAL;
- break;
- }
- }
- }
-
- internal static Dictionary<string, PolymerBatching> BuildAll()
- {
- Dictionary<string, PolymerBatching> temp = new Dictionary<string, PolymerBatching>();
- foreach (var item in GOODS_TYPES)
- {
- temp.Add(item.Key, new PolymerBatching() { Loc = item.Key });
- }
- return temp;
- }
- }
- }
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