public RelayCommand SoupSootForwardCommand { get; set; }
public RelayCommand SoupSootBackwardCommand { get; set; }
public RelayCommand SoupSootStopCommand { get; set; }
#region 时间设定
/// <summary>
/// 间隔时间设定
/// </summary>
public float IntervalTime { get { return _IntervalTime; } set { _IntervalTime = value; OnPropertyChanged(); } }
private float _IntervalTime;
/// <summary>
/// 反转抽汤时间设定
/// </summary>
public float BackwardSoupSootTime { get { return _BackwardSoupSootTime; } set { _BackwardSoupSootTime = value; OnPropertyChanged(); } }
private float _BackwardSoupSootTime;
/// <summary>
/// 反转过后再次出汤时间设定
/// </summary>
public float BackwardedOutSoupTime { get { return _BackwardedOutSoupTime; } set { _BackwardedOutSoupTime = value; OnPropertyChanged(); } }
private float _BackwardedOutSoupTime;
/// <summary>
/// 未反转抽汤下时间设定
/// </summary>
public float UnBackwardSoupSootTime { get { return _UnBackwardSoupSootTime; } set { _UnBackwardSoupSootTime = value; OnPropertyChanged(); } }
private float _UnBackwardSoupSootTime;
//public RelayCommand VoicePlayTest { get; set; }
public ObservableCollection<ParSet> parSets { get; set; } = Json<MorksPar>.Data.parSets;
/// <summary>
/// 加汤时间设置
/// </summary>
public float AddSoup { get { return Json<MorksPar>.Data.AddSoupTime; } set { Json<MorksPar>.Data.AddSoupTime = value; OnPropertyChanged(); } }
#endregion
public ObservableCollection<ParSet> parSets { get; set; } = Json<MorksPar>.Data.parSets;
public int OpenUseNumber { get { return Json<MorksPar>.Data.InvertedNoodles_OpenBusyNum; } set { Json<MorksPar>.Data.InvertedNoodles_OpenBusyNum = value; OnPropertyChanged(); } }
public ObservableCollection<ParSet> DishLibraryParSets { get; set; } = Json<MorksPar>.Data.DishLibraryParSets;