@@ -98,37 +98,28 @@ namespace BPASmartClient.MorkBF | |||
/// <exception cref="NotImplementedException"></exception> | |||
private void CommandRegist() | |||
{ | |||
#region 炒锅1 | |||
ActionManage.GetInstance.Register(FirePot1_SetFireGear, "FirePot1_SetFireGear");//炒锅1设定加热挡位 | |||
ActionManage.GetInstance.Register(FirePot1_StartFire, "FirePot1_StartFire");//炒锅1加热启动 | |||
ActionManage.GetInstance.Register(FirePot1_StartFire, "FirePot1_StopFire");//炒锅1关闭加热 | |||
ActionManage.GetInstance.Register(FirePot1_SetStirGear, "FirePot1_SetStirGear");//炒锅1设定搅拌挡位 | |||
ActionManage.GetInstance.Register(FirePot1_StartStir, "FirePot1_StartStir");//炒锅1搅拌启动 | |||
ActionManage.GetInstance.Register(FirePot1_StartStir, "FirePot1_StopStir");//炒锅1搅拌停止 | |||
ActionManage.GetInstance.Register(FirePot1_SetTurnSpeed, "FirePot1_SetTurnSpeed");//炒锅1翻转频率设定 | |||
#endregion | |||
#region 炒锅2 | |||
ActionManage.GetInstance.Register(FirePot2_SetFireGear, "FirePot2_SetFireGear");//炒锅2设定加热挡位 | |||
ActionManage.GetInstance.Register(FirePot2_StartFire, "FirePot2_StartFire");//炒锅2加热启动 | |||
ActionManage.GetInstance.Register(FirePot2_StartFire, "FirePot2_StopFire");//炒锅2关闭加热 | |||
ActionManage.GetInstance.Register(FirePot2_SetStirGear, "FirePot2_SetStirGear");//炒锅2设定搅拌挡位 | |||
ActionManage.GetInstance.Register(FirePot2_StartStir, "FirePot2_StartStir");//炒锅2搅拌启动 | |||
ActionManage.GetInstance.Register(FirePot2_StartStir, "FirePot2_StopStir");//炒锅2搅拌停止 | |||
ActionManage.GetInstance.Register(FirePot2_SetTurnSpeed, "FirePot2_SetTurnSpeed");//炒锅2翻转频率设定 | |||
#endregion | |||
#region 炒锅通用 | |||
#region 炒锅 | |||
ActionManage.GetInstance.Register(FirePot_SetFireGear, "FirePot_SetFireGear");//炒锅设定加热挡位 | |||
ActionManage.GetInstance.Register(FirePot_StartFire, "FirePot_StartFire");//炒锅加热启动 | |||
ActionManage.GetInstance.Register(FirePot_StartFire, "FirePot_StopFire");//炒锅关闭加热 | |||
ActionManage.GetInstance.Register(FirePot_SetStirGear, "FirePot_SetStirGear");//炒锅设定搅拌挡位 | |||
ActionManage.GetInstance.Register(FirePot_StartStir, "FirePot_StartStir");//炒锅搅拌启动 | |||
ActionManage.GetInstance.Register(FirePot_StartStir, "FirePot_StopStir");//炒锅搅拌停止 | |||
ActionManage.GetInstance.Register(FirePot_SetTurnSpeed, "FirePot_SetTurnSpeed");//炒锅翻转频率设定 | |||
ActionManage.GetInstance.Register(FirePot_SetPotAngle, "FirePot_SetPotAngle");//设定炒锅角度 | |||
ActionManage.GetInstance.Register(FirePot_StartPassWay, "FirePot_StartPassWay");//炒锅翻转频率设定 | |||
ActionManage.GetInstance.Register(FirePot_Reset, "FirePot_Reset");//复位; | |||
ActionManage.GetInstance.Register(FirePot_PotGotoOrigin, "FirePot_PotGotoOrigin");//炒锅回原点 | |||
ActionManage.GetInstance.Register(FirePot_PotGotoP1, "FirePot_PotGotoP1");//炒锅去位置1 | |||
ActionManage.GetInstance.Register(FirePot_PotGotoP2, "FirePot_PotGotoP2");//炒锅去位置2 | |||
ActionManage.GetInstance.Register(FirePot_PotGotoP3, "FirePot_PotGotoP3");//炒锅去位置3 | |||
ActionManage.GetInstance.Register(FirePot_PotGotoP4, "FirePot_PotGotoP4");//炒锅去位置4 | |||
//ActionManage.GetInstance.Register(FirePot_PotGotoOutFoodPosition, "FirePot_PotGotoOutFoodPositiong");//炒锅去出餐位置 | |||
ActionManage.GetInstance.Register(FirePot_PotGotoInFoodPosition, "FirePot_PotGotoInFoodPosition");//炒锅去投料位置 | |||
ActionManage.GetInstance.Register(FirePot_StartOutFood, "FirePot_StartOutFood");//出餐启动 | |||
ActionManage.GetInstance.Register(FirePot_Clean, "FirePot_Clean");//清洗 | |||
ActionManage.GetInstance.Register(FirePot_StartPumpWater, "FirePot_StartPumpWater");//抽水启动 | |||
ActionManage.GetInstance.Register(FirePot_StartPumpOil, "FirePot_StartPumpOil");//抽油启动 | |||
ActionManage.GetInstance.Register(FirePot_StartPumpWater, "FirePot_StopPumpWater");//抽水关闭 | |||
ActionManage.GetInstance.Register(FirePot_PushReach, "FirePot_PushReach");//推杆伸出 | |||
ActionManage.GetInstance.Register(FirePot_PushRetract, "FirePot_PushRetract");//推杆缩回 | |||
ActionManage.GetInstance.Register(FirePot_PotForward, "FirePot_PotForward");//翻转正转 | |||
ActionManage.GetInstance.Register(FirePot_PotReversal, "FirePot_PotReversal");//翻转反转 | |||
#endregion | |||
#region 机器人 | |||
ActionManage.GetInstance.Register(RobotStart, "RobotStart");//机器人启动 | |||
@@ -238,15 +229,15 @@ namespace BPASmartClient.MorkBF | |||
bool isRobotWork = false; | |||
if(i == 1)//炒锅1 | |||
{ | |||
FirePot1_SetFireGear(item.FryGear); | |||
//FirePot1_SetFireGear(item.FryGear); | |||
Thread.Sleep(200); | |||
FirePot1_StartFire(true); | |||
//FirePot1_StartFire(true); | |||
isRobotWork = IsRobotNextWork(morkBF.FryPot1_CurrentProcess,item.FryTime); | |||
} | |||
else if(i == 2)//炒锅2 | |||
{ | |||
FirePot2_SetFireGear(item.FryGear); | |||
FirePot2_StartFire(true); | |||
//FirePot2_SetFireGear(item.FryGear); | |||
//FirePot2_StartFire(true); | |||
isRobotWork = IsRobotNextWork(morkBF.FryPot2_CurrentProcess, item.FryTime); | |||
} | |||
if (isRobotWork && item.FryDuration > RobotLeadTime) Thread.Sleep((item.FryDuration - RobotLeadTime) * 1000);//提前10秒机器人去取物料 | |||
@@ -263,14 +254,14 @@ namespace BPASmartClient.MorkBF | |||
bool isRobotWork = false; | |||
if (item.FryGear != 0) | |||
{ | |||
FirePot1_SetFireGear(item.FryGear);//设定加热挡位 | |||
FirePot1_StartFire(true);//开启加热 | |||
isRobotWork = IsRobotNextWork(morkBF.FryPot1_CurrentProcess, item.FryTime); | |||
/* FirePot1_SetFireGear(item.FryGear);*///设定加热挡位 | |||
//FirePot1_StartFire(true);//开启加热 | |||
//isRobotWork = IsRobotNextWork(morkBF.FryPot1_CurrentProcess, item.FryTime); | |||
} | |||
if (item.StirGear != 0) | |||
{ | |||
FirePot1_SetStirGear(item.StirGear);//设定搅拌挡位 | |||
FirePot1_StartFire(true);//开启搅拌 | |||
//FirePot1_SetStirGear(item.StirGear);//设定搅拌挡位 | |||
//FirePot1_StartFire(true);//开启搅拌 | |||
isRobotWork = IsRobotNextWork(morkBF.FryPot2_CurrentProcess, item.FryTime); | |||
} | |||
if (isRobotWork && item.FryDuration > RobotLeadTime) Thread.Sleep((item.FryDuration - RobotLeadTime) * 1000);//提前10秒机器人去取物料 | |||
@@ -384,7 +375,7 @@ namespace BPASmartClient.MorkBF | |||
} | |||
else | |||
{ | |||
FirePot_Write("M11.6", true);//炒锅去投料位置 | |||
//FirePot_Write("M11.6", true);//炒锅去投料位置 | |||
while (!morkBF.FirePot1_PotOnIntoFoodPosition)//等待炒锅允许倒料 | |||
{ | |||
Thread.Sleep(100); | |||
@@ -413,7 +404,7 @@ namespace BPASmartClient.MorkBF | |||
} | |||
else | |||
{ | |||
FirePot_Write("M16.7", true); | |||
//FirePot_Write("M16.7", true); | |||
while (!morkBF.FirePot2_PotOnIntoFoodPosition) | |||
{ | |||
Thread.Sleep(100); | |||
@@ -603,26 +594,38 @@ namespace BPASmartClient.MorkBF | |||
} | |||
#region 控制 | |||
private void FirePot_Write(string address, object value, int i = 0) | |||
private void FirePot1_Write(string address, object value, int i = 0) | |||
{ | |||
WriteControlExact(address, value, i); | |||
} | |||
private void FirePot2_Write(string address, object value, int i = 1) | |||
{ | |||
WriteControlExact(address, value, i); | |||
} | |||
private void Robot_Write(string address, object value, int i = 1) | |||
private void Robot_Write(string address, object value, int i = 2) | |||
{ | |||
WriteControlExact(address, value, i); | |||
} | |||
#region 炒锅1 | |||
#region 炒锅 | |||
/// <summary> | |||
/// 炒锅1设定加热挡位 | |||
/// 炒锅设定加热挡位 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot1_SetFireGear(object o) | |||
private void FirePot_SetFireGear(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int value)) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is int value) | |||
{ | |||
FirePot_Write("VW100", (ushort)value); | |||
if(fryNo == 1) | |||
{ | |||
FirePot1_Write("VW100", (ushort)value); | |||
} | |||
else if(fryNo == 2) | |||
{ | |||
FirePot2_Write("VW100", (ushort)value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
@@ -630,40 +633,59 @@ namespace BPASmartClient.MorkBF | |||
/// 炒锅1加热启停 | |||
/// </summary> | |||
/// <param name="b"></param> | |||
private void FirePot1_StartFire(object o) | |||
private void FirePot_StartFire(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (bool.TryParse(o.ToString(), out bool value)) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is bool value) | |||
{ | |||
FirePot_Write("M10.0", value); | |||
if (fryNo == 1) | |||
{ | |||
FirePot1_Write("M10.0", value); | |||
} | |||
else if (fryNo == 2) | |||
{ | |||
FirePot2_Write("M10.0", value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
FirePot_Write("M10.2", true); | |||
} | |||
/// <summary> | |||
/// 炒锅1设置搅拌挡位 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot1_SetStirGear(object o) | |||
private void FirePot_SetStirGear(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int value)) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is int value) | |||
{ | |||
FirePot_Write("VW102", (ushort)value); | |||
if (fryNo == 1) | |||
{ | |||
FirePot1_Write("VW102", (ushort)value); | |||
} | |||
else if (fryNo == 2) | |||
{ | |||
FirePot2_Write("VW102", (ushort)value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
FirePot_Write("M10.3", true); | |||
} | |||
/// <summary> | |||
/// 炒锅1搅拌启停 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot1_StartStir(object o) | |||
private void FirePot_StartStir(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (bool.TryParse(o.ToString(), out bool value)) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is bool value) | |||
{ | |||
FirePot_Write("M10.1", value); | |||
if (fryNo == 1) | |||
{ | |||
FirePot1_Write("M10.1", value); | |||
} | |||
else if (fryNo == 2) | |||
{ | |||
FirePot2_Write("M10.1", value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
@@ -671,94 +693,70 @@ namespace BPASmartClient.MorkBF | |||
/// 设置炒锅1翻转速度 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot1_SetTurnSpeed(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int value)) | |||
{ | |||
FirePot_Write("VW104", (ushort)value); | |||
} | |||
Thread.Sleep(200); | |||
FirePot_Write("M10.4", true); | |||
Thread.Sleep(200); | |||
} | |||
#endregion | |||
#region 炒锅2 | |||
/// <summary> | |||
/// 炒锅2设定加热挡位 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot2_SetFireGear(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int value)) | |||
{ | |||
FirePot_Write("VW130", (ushort)value); | |||
} | |||
Thread.Sleep(200); | |||
FirePot_Write("M15.2", true); | |||
} | |||
/// <summary> | |||
/// 炒锅2加热启停 | |||
/// </summary> | |||
/// <param name="b"></param> | |||
private void FirePot2_StartFire(object o) | |||
{ | |||
if (o == null) return; | |||
if (o is bool value) | |||
{ | |||
FirePot_Write("M15.0", value); | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 炒锅2设置搅拌挡位 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot2_SetStirGear(object o) | |||
private void FirePot_SetTurnSpeed(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (o is int value) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is int value) | |||
{ | |||
FirePot_Write("VW132", (ushort)value); | |||
if (fryNo == 1) | |||
{ | |||
FirePot1_Write("VW104", (ushort)value); | |||
} | |||
else if (fryNo == 2) | |||
{ | |||
FirePot2_Write("VW104", (ushort)value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
FirePot_Write("M15.3", true); | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 炒锅2搅拌启停 | |||
/// 设定炒锅角度 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot2_StartStir(object o) | |||
private void FirePot_SetPotAngle(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (o is bool value) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is int value) | |||
{ | |||
FirePot_Write("M15.1", value); | |||
if (fryNo == 1) | |||
{ | |||
FirePot1_Write("VW106", (ushort)value); | |||
} | |||
else if (fryNo == 2) | |||
{ | |||
FirePot2_Write("VW106", (ushort)value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 设置炒锅2翻转速度 | |||
/// 通道出料启动 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot2_SetTurnSpeed(object o) | |||
private void FirePot_StartPassWay(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (o is int value) | |||
if (o.Length == 3 && o[0] is int fryNo && o[1] is int value1&& o[2] is int value2) | |||
{ | |||
FirePot_Write("VW134", (ushort)value); | |||
if (fryNo == 1) | |||
{ | |||
FirePot1_Write(morkBF.Fire_PasswayValue[value1], (ushort)value2);//写入需求值 | |||
Thread.Sleep(200); | |||
FirePot1_Write(morkBF.Fire_PasswayWrite[value1], true);//启动通道哦 | |||
} | |||
else if (fryNo == 2) | |||
{ | |||
FirePot2_Write(morkBF.Fire_PasswayValue[value1], (ushort)value2); | |||
Thread.Sleep(200); | |||
FirePot2_Write(morkBF.Fire_PasswayWrite[value1], true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
FirePot_Write("M15.4", true); | |||
Thread.Sleep(200); | |||
} | |||
#endregion | |||
#region 炒锅通用 | |||
/// <summary> | |||
/// 炒锅复位 | |||
/// </summary> | |||
@@ -787,221 +785,189 @@ namespace BPASmartClient.MorkBF | |||
private void FirePot_PotGotoOrigin(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M10.5", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M15.5", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置1 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_PotGotoP1(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M11.2", true); | |||
FirePot1_Write("M10.5", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M16.2", true); | |||
FirePot2_Write("M10.5", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置2 | |||
/// 炒锅去投料位置 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_PotGotoP2(object o) | |||
private void FirePot_PotGotoInFoodPosition(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M11.3", true); | |||
FirePot1_Write("M11.2", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M16.3", true); | |||
FirePot2_Write("M11.2", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置3 | |||
/// 出餐启动 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_PotGotoP3(object o) | |||
private void FirePot_StartOutFood(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M11.4", true); | |||
FirePot1_Write("M10.6", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M16.4", true); | |||
FirePot2_Write("M10.6", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置4 | |||
/// 清洗 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_PotGotoP4(object o) | |||
private void FirePot_Clean(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M11.5", true); | |||
FirePot1_Write("M10.7", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M16.5", true); | |||
FirePot2_Write("M10.7", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
///// <summary> | |||
///// 炒锅去出餐位置 | |||
///// </summary> | |||
///// <param name="o"></param> | |||
//private void FirePot_PotGotoOutFoodPositiong(object o) | |||
//{ | |||
// if (o == null) return; | |||
// if (o is int i) | |||
// { | |||
// if (i == 1) | |||
// { | |||
// FirePot_Write("M11.6", true); | |||
// } | |||
// else if (i == 2) | |||
// { | |||
// FirePot_Write("M16.6", true); | |||
// } | |||
// } | |||
// Thread.Sleep(200); | |||
//} | |||
/// <summary> | |||
/// 炒锅去投料位置 | |||
/// 抽水启动 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_PotGotoInFoodPosition(object o) | |||
private void FirePot_StartPumpWater(object[] o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString() ,out int i)) | |||
if (o.Length == 2 && o[0] is int fryNo && o[1] is int value) | |||
{ | |||
if (i == 1) | |||
if (fryNo == 1) | |||
{ | |||
FirePot_Write("M11.6", true); | |||
FirePot1_Write("M11.0", value); | |||
} | |||
else if (i == 2) | |||
else if (fryNo == 2) | |||
{ | |||
FirePot_Write("M16.6", true); | |||
FirePot2_Write("M11.0", value); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 出餐启动 | |||
/// 推杆伸出 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_StartOutFood(object o) | |||
private void FirePot_PushReach(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M10.6", true); | |||
FirePot1_Write("M12.3", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M15.6", true); | |||
FirePot2_Write("M12.3", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 清洗 | |||
/// 推杆缩回 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_Clean(object o) | |||
private void FirePot_PushRetract(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
if(morkBF.FirePot1_OnOrigin) FirePot_Write("M10.7", true); | |||
FirePot1_Write("M12.4", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
if (morkBF.FirePot2_OnOrigin) FirePot_Write("M15.7", true); | |||
FirePot2_Write("M12.4", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 抽水启动 | |||
/// 翻转正转 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_StartPumpWater(object o) | |||
private void FirePot_PotForward(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M11.0", true); | |||
FirePot1_Write("M12.5", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M16.0", true); | |||
FirePot2_Write("M12.5", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
/// <summary> | |||
/// 抽油启动 | |||
/// 翻转正转 | |||
/// </summary> | |||
/// <param name="o"></param> | |||
private void FirePot_StartPumpOil(object o) | |||
private void FirePot_PotReversal(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
if (o is int i) | |||
{ | |||
if (i == 1) | |||
{ | |||
FirePot_Write("M16.0", true); | |||
FirePot1_Write("M12.6", true); | |||
} | |||
else if (i == 2) | |||
{ | |||
FirePot_Write("M16.1", true); | |||
FirePot2_Write("M12.6", true); | |||
} | |||
} | |||
Thread.Sleep(200); | |||
} | |||
#endregion | |||
#region 机器人 | |||
@@ -368,7 +368,7 @@ namespace BPASmartClient.MorkBF | |||
public Dictionary<int, bool> FirePot2_CompleteSingle { get; set; } | |||
public GVL_MorkBF(string FireName) | |||
public GVL_MorkBF() | |||
{ | |||
FirePot1_CompleteSingle = new Dictionary<int, bool> | |||
@@ -443,6 +443,21 @@ namespace BPASmartClient.MorkBF | |||
{8,"M12.2"}, | |||
}; | |||
/// <summary> | |||
/// 炒锅通道出料需求值点位 | |||
/// </summary> | |||
public Dictionary<int, string> Fire_PasswayValue { get; set; } = new Dictionary<int, string> | |||
{ | |||
{1,"VW108"}, | |||
{2,"VW110"}, | |||
{3,"VW112"}, | |||
{4,"VW114"}, | |||
{5,"VW116"}, | |||
{6,"VW118"}, | |||
{7,"VW120"}, | |||
{8,"VW122"}, | |||
}; | |||
#region 炒锅1 | |||
/// <summary> | |||
@@ -56,58 +56,72 @@ | |||
<Button Content="复位" Width="110" Margin="10,5" Command="{Binding FirePot_ResetCommand}" CommandParameter="1"/> | |||
<TextBlock Text="加热挡位" Margin="10,5"/> | |||
<ComboBox Width="80" ItemsSource="{Binding FireGear}" Margin="10,5" SelectedItem="{Binding FirePot1_FireGear}" SelectedIndex="0" /> | |||
<Button Content="加热档位设定" Width="110" Margin="10,5" Command="{Binding FirePot1_SetFireGearCommand}"/> | |||
<Button Content="加热启动" Width="80" Margin="10,5" Command="{Binding FirePot1_StartFireCommand}"/> | |||
<Button Content="加热停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot1_StopFireCommand}"/> | |||
<Button Content="加热档位设定" Width="110" Margin="10,5" Command="{Binding FirePot_SetFireGearCommand}" CommandParameter="1"/> | |||
<Button Content="加热启动" Width="80" Margin="10,5" Command="{Binding FirePot_StartFireCommand}" CommandParameter="1"/> | |||
<Button Content="加热停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot_StopFireCommand}" CommandParameter="1"/> | |||
<TextBlock Text="搅拌挡位" Margin="10,5"/> | |||
<ComboBox Width="80" ItemsSource="{Binding StirGear}" SelectedItem="{Binding FirePot1_StirGear}" Margin="10,5" SelectedIndex="0" /> | |||
<Button Content="搅拌档位设定" Width="110" Margin="10,5" Command="{Binding FirePot1_SetStirGearCommand}"/> | |||
<Button Content="搅拌启动" Width="80" Margin="10,5" Command="{Binding FirePot1_StartStirCommand}"/> | |||
<Button Content="搅拌停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot1_StopStirCommand}"/> | |||
<Button Content="搅拌档位设定" Width="110" Margin="10,5" Command="{Binding FirePot_SetStirGearCommand}" CommandParameter="1"/> | |||
<Button Content="搅拌启动" Width="80" Margin="10,5" Command="{Binding FirePot_StartStirCommand}" CommandParameter="1"/> | |||
<Button Content="搅拌停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot_StopStirCommand}" CommandParameter="1"/> | |||
<TextBlock Text="翻转频率" Margin="10,5"/> | |||
<TextBox Width="80" Text="{Binding FirePot1_TurnSpeed}" Margin="10,5"/> | |||
<Button Content="翻转频率设定" Width="110" Margin="10,5" Command="{Binding FirePot1_SetTurnSpeedCommand}"/> | |||
<Button Content="翻转频率设定" Width="110" Margin="10,5" Command="{Binding FirePot_SetTurnSpeedCommand}" CommandParameter="1"/> | |||
<TextBlock Text="炒锅角度" Margin="10,5"/> | |||
<ComboBox Width="80" ItemsSource="{Binding PotAngle}" SelectedItem="{Binding FirePot1_PotAngle}" Margin="10,5" SelectedIndex="0"/> | |||
<Button Content="炒锅角度设定" Width="110" Margin="10,5,30,5" Cursor="Hand" Command="{Binding FirePot_SetPotAngleCommand}" CommandParameter="1" /> | |||
<TextBlock Text="通道号" Margin="10,5" /> | |||
<ComboBox Width="60" ItemsSource="{Binding PassWay}" SelectedItem="{Binding FirePot1_PassWay}" Margin="10,5"/> | |||
<TextBlock Text="需求值" Margin="10,5"/> | |||
<TextBox Text="{Binding FirePot1_PassValue}" Width="60" Margin="10,5"/> | |||
<Button Content="出料启动" Command="{Binding FirePot_StartPassWayCommand}" Margin="10,5,30,5" CommandParameter="1"/> | |||
<Button Content="炒锅回原点" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoOriginCommand}" CommandParameter="1"/> | |||
<Button Content="炒锅去投料位置" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoInFoodPositionCommand}" CommandParameter="1"/> | |||
<Button Content="出餐启动" Width="110" Margin="10,5" Command="{Binding FirePot_StartOutFoodCommand}" CommandParameter="1"/> | |||
<Button Content="单独清洗" Width="110" Margin="10,5" Command="{Binding FirePot_CleanCommand}" CommandParameter="1"/> | |||
<Button Content="抽水启动" Width="110" Margin="10,5" Command="{Binding FirePot_StartPumpWaterCommand}" CommandParameter="1"/> | |||
<Button Content="抽油启动" Width="110" Margin="10,5" Command="{Binding FirePot_StartPumpOilCommand}" CommandParameter="1"/> | |||
<Button Content="炒锅去炒制位置1" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP1Command}" CommandParameter="1"/> | |||
<Button Content="炒锅去炒制位置2" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP2Command}" CommandParameter="1"/> | |||
<Button Content="炒锅去炒制位置3" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP3Command}" CommandParameter="1"/> | |||
<Button Content="炒锅去炒制位置4" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP4Command}" CommandParameter="1"/> | |||
<Button Content="炒锅去出餐倒料位置" Width="140" Margin="10,5" Command="{Binding FirePot_PotGotoOutFoodPositiongCommand}" CommandParameter="1"/> | |||
<Button Content="炒锅去投料位置" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoInFoodPositionCommand}" CommandParameter="1"/> | |||
<Button Content="抽水关闭" Width="110" Margin="10,5" Command="{Binding FirePot_StartPumpWaterCommand}" CommandParameter="1"/> | |||
<Button Content="推杆伸出" Margin="10,5"/> | |||
<Button Content="推杆缩回" Margin="10,5"/> | |||
<Button Content="炒锅翻转正转" Margin="10,5"/> | |||
<Button Content="炒锅翻转反转" Margin="10,5"/> | |||
</WrapPanel> | |||
</GroupBox> | |||
<GroupBox Grid.Row="1" Header="炒锅2" FontSize="22"> | |||
<WrapPanel Grid.Row="1" Orientation="Horizontal"> | |||
<Button Content="复位" Width="110" Margin="10,5" Command="{Binding FirePot_ResetCommand}" CommandParameter="1"/> | |||
<WrapPanel Orientation="Horizontal"> | |||
<Button Content="复位" Width="110" Margin="10,5" Command="{Binding FirePot_ResetCommand}" CommandParameter="2"/> | |||
<TextBlock Text="加热挡位" Margin="10,5"/> | |||
<ComboBox Width="80" ItemsSource="{Binding FireGear}" Margin="10,5" SelectedItem="{Binding FirePot2_FireGear}" SelectedIndex="0" /> | |||
<Button Content="加热档位设定" Width="110" Margin="10,5" Command="{Binding FirePot2_SetFireGearCommand}"/> | |||
<Button Content="加热启动" Width="80" Margin="10,5" Command="{Binding FirePot2_StartFireCommand}"/> | |||
<Button Content="加热停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot2_StopFireCommand}"/> | |||
<Button Content="加热档位设定" Width="110" Margin="10,5" Command="{Binding FirePot_SetFireGearCommand}" CommandParameter="2"/> | |||
<Button Content="加热启动" Width="80" Margin="10,5" Command="{Binding FirePot_StartFireCommand}" CommandParameter="2"/> | |||
<Button Content="加热停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot_StopFireCommand}" CommandParameter="2"/> | |||
<TextBlock Text="搅拌挡位" Margin="10,5"/> | |||
<ComboBox Width="80" ItemsSource="{Binding StirGear}" SelectedItem="{Binding FirePot2_StirGear}" Margin="10,5" SelectedIndex="0" /> | |||
<Button Content="搅拌档位设定" Width="110" Margin="10,5" Command="{Binding FirePot2_SetStirGearCommand}"/> | |||
<Button Content="搅拌启动" Width="80" Margin="10,5" Command="{Binding FirePot2_StartStirCommand}"/> | |||
<Button Content="搅拌停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot2_StopStirCommand}"/> | |||
<Button Content="搅拌档位设定" Width="110" Margin="10,5" Command="{Binding FirePot_SetStirGearCommand}" CommandParameter="2"/> | |||
<Button Content="搅拌启动" Width="80" Margin="10,5" Command="{Binding FirePot_StartStirCommand}" CommandParameter="2"/> | |||
<Button Content="搅拌停止" Width="80" Margin="10,5,30,5" Command="{Binding FirePot_StopStirCommand}" CommandParameter="2"/> | |||
<TextBlock Text="翻转频率" Margin="10,5"/> | |||
<TextBox Width="80" Text="{Binding FirePot2_TurnSpeed}" Margin="10,5"/> | |||
<Button Content="翻转频率设定" Width="110" Margin="10,5" Command="{Binding FirePot2_SetTurnSpeedCommand}"/> | |||
<Button Content="翻转频率设定" Width="110" Margin="10,5" Command="{Binding FirePot_SetTurnSpeedCommand}" CommandParameter="2"/> | |||
<TextBlock Text="炒锅角度" Margin="10,5"/> | |||
<ComboBox Width="80" ItemsSource="{Binding PotAngle}" SelectedItem="{Binding FirePot2_PotAngle}" Margin="10,5" SelectedIndex="0"/> | |||
<Button Content="炒锅角度设定" Width="110" Margin="10,5,30,5" Cursor="Hand" Command="{Binding FirePot_SetPotAngleCommand}" CommandParameter="2" /> | |||
<TextBlock Text="通道号" Margin="10,5" /> | |||
<ComboBox Width="60" ItemsSource="{Binding PassWay}" SelectedItem="{Binding FirePot2_PassWay}" Margin="10,5"/> | |||
<TextBlock Text="需求值" Margin="10,5"/> | |||
<TextBox Text="{Binding FirePot2_PassValue}" Width="60" Margin="10,5"/> | |||
<Button Content="出料启动" Command="{Binding FirePot_StartPassWayCommand}" Margin="10,5,30,5" CommandParameter="2"/> | |||
<Button Content="炒锅回原点" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoOriginCommand}" CommandParameter="2"/> | |||
<Button Content="炒锅去投料位置" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoInFoodPositionCommand}" CommandParameter="2"/> | |||
<Button Content="出餐启动" Width="110" Margin="10,5" Command="{Binding FirePot_StartOutFoodCommand}" CommandParameter="2"/> | |||
<Button Content="单独清洗" Width="110" Margin="10,5" Command="{Binding FirePot_CleanCommand}" CommandParameter="2"/> | |||
<Button Content="抽水启动" Width="110" Margin="10,5" Command="{Binding FirePot_StartPumpWaterCommand}" CommandParameter="2"/> | |||
<Button Content="抽油启动" Width="110" Margin="10,5" Command="{Binding FirePot_StartPumpOilCommand}" CommandParameter="2"/> | |||
<Button Content="炒锅去炒制位置1" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP1Command}" CommandParameter="2"/> | |||
<Button Content="炒锅去炒制位置2" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP2Command}" CommandParameter="2"/> | |||
<Button Content="炒锅去炒制位置3" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP3Command}" CommandParameter="2"/> | |||
<Button Content="炒锅去炒制位置4" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoP4Command}" CommandParameter="2"/> | |||
<Button Content="炒锅去出餐倒料位置" Width="140" Margin="10,5" Command="{Binding FirePot_PotGotoOutFoodPositiongCommand}" CommandParameter="2"/> | |||
<Button Content="炒锅去投料位置" Width="110" Margin="10,5" Command="{Binding FirePot_PotGotoInFoodPositionCommand}" CommandParameter="2"/> | |||
<Button Content="抽水关闭" Width="110" Margin="10,5" Command="{Binding FirePot_StartPumpWaterCommand}" CommandParameter="2"/> | |||
<Button Content="推杆伸出" Margin="10,5"/> | |||
<Button Content="推杆缩回" Margin="10,5"/> | |||
<Button Content="炒锅翻转正转" Margin="10,5"/> | |||
<Button Content="炒锅翻转反转" Margin="10,5"/> | |||
</WrapPanel> | |||
</GroupBox> | |||
<GroupBox Grid.Row="2" Header="机器人" FontSize="22"> | |||
@@ -16,12 +16,6 @@ namespace BPASmartClient.MorkBF.ViewModel | |||
[INotifyPropertyChanged] | |||
partial class DebugViewModel | |||
{ | |||
/// <summary> | |||
/// 加热挡位 | |||
/// </summary> | |||
@@ -30,148 +24,214 @@ namespace BPASmartClient.MorkBF.ViewModel | |||
/// 搅拌挡位 | |||
/// </summary> | |||
public ObservableCollection<int> StirGear { get; set; } = new ObservableCollection<int>() { 1, 2, 3, 4, 5 }; | |||
/// <summary> | |||
/// 炒锅角度 | |||
/// </summary> | |||
public ObservableCollection<int> PotAngle { get; set; } = new ObservableCollection<int>() { 1, 2, 3, 4, }; | |||
/// <summary> | |||
/// 通道号 | |||
/// </summary> | |||
public ObservableCollection<int> PassWay { get; set; } = new ObservableCollection<int>() { 1, 2, 3, 4,5,6,7,8 }; | |||
[ObservableProperty] | |||
private int _firePot1_FireGear = 1; | |||
private int _firePot1_FireGear = 1;//加热挡位 | |||
[ObservableProperty] | |||
private int _firePot2_FireGear = 1; | |||
[ObservableProperty] | |||
private int _firePot1_StirGear = 1; | |||
private int _firePot1_StirGear = 1;//搅拌挡位 | |||
[ObservableProperty] | |||
private int _firePot2_StirGear = 1; | |||
[ObservableProperty] | |||
private int _firePot1_TurnSpeed; | |||
private int _firePot1_TurnSpeed;//翻转速度 | |||
[ObservableProperty] | |||
private int _firePot2_TurnSpeed; | |||
#region 炒锅1 | |||
[ObservableProperty] | |||
private int _firePot1_PotAngle = 1;//炒锅角度 | |||
[ObservableProperty] | |||
private int _firePot2_PotAngle = 1; | |||
[ObservableProperty] | |||
private int _firePot1_PassWay = 1;//通道号 | |||
[ObservableProperty] | |||
private int _firePot2_PassWay = 1; | |||
[ObservableProperty] | |||
private int _firePot1_PassValue = 0;//通道需求值 | |||
[ObservableProperty] | |||
private int _firePot2_PassValue = 0; | |||
#region 炒锅 | |||
/// <summary> | |||
/// 设定加热挡位 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_SetFireGear() | |||
private void FirePot_SetFireGear(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_SetFireGear", FirePot1_FireGear); | |||
if(o == null) return; | |||
if(int.TryParse(o.ToString(),out int i)) | |||
{ | |||
int value = 0; | |||
if(i == 1) | |||
{ | |||
value = FirePot1_FireGear; | |||
} | |||
else if(i == 2) | |||
{ | |||
value = FirePot2_FireGear; | |||
} | |||
ActionManage.GetInstance.Send("FirePot_SetFireGear", new object[] { i, value}); | |||
} | |||
} | |||
/// <summary> | |||
/// 加热启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_StartFire() | |||
private void FirePot_StartFire(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_StartFire",true); | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StartFire", new object[] { i, true }); | |||
} | |||
} | |||
/// <summary> | |||
/// 关闭加热 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_StopFire() | |||
private void FirePot_StopFire(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_StopFire",false); | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StopFire", new object[] { i, false }); | |||
} | |||
} | |||
/// <summary> | |||
/// 设定搅拌挡位 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_SetStirGear() | |||
private void FirePot_SetStirGear(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_SetStirGear", FirePot1_StirGear); | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
int value = 0; | |||
if (i == 1) | |||
{ | |||
value = FirePot1_StirGear; | |||
} | |||
else if (i == 2) | |||
{ | |||
value = FirePot2_StirGear; | |||
} | |||
ActionManage.GetInstance.Send("FirePot_SetStirGear",new object[] { i, value }); | |||
} | |||
} | |||
/// <summary> | |||
/// 搅拌启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_StartStir() | |||
private void FirePot_StartStir(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_StartStir",true); | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StartStir", new object[] { i, true }); | |||
} | |||
} | |||
/// <summary> | |||
/// 搅拌停止 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_StopStir() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_StopStir",false); | |||
} | |||
/// <summary> | |||
/// 翻转频率设定 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot1_SetTurnSpeed() | |||
private void FirePot_StopStir(object o) | |||
{ | |||
if (FirePot1_TurnSpeed > 800) FirePot1_TurnSpeed = 800; | |||
ActionManage.GetInstance.Send("FirePot1_SetTurnSpeed", FirePot1_TurnSpeed); | |||
} | |||
#endregion | |||
#region 炒锅2 | |||
/// <summary> | |||
/// 设定加热挡位 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_SetFireGear() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot2_SetFireGear", FirePot2_FireGear ); | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StopStir", new object[] { i, false }); | |||
} | |||
} | |||
/// <summary> | |||
/// 加热启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_StartFire() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot2_StartFire", true); | |||
} | |||
/// <summary> | |||
/// 关闭加热 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_StopFire() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot2_StopFire", false); | |||
} | |||
/// <summary> | |||
/// 设定搅拌挡位 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_SetStirGear() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot2_SetStirGear", FirePot2_StirGear); | |||
} | |||
/// <summary> | |||
/// 搅拌启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_StartStir() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot2_StartStir", true); | |||
} | |||
/// <summary> | |||
/// 搅拌停止 | |||
/// 翻转频率设定 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_StopStir() | |||
{ | |||
ActionManage.GetInstance.Send("FirePot2_StopStir", false); | |||
private void FirePot_SetTurnSpeed(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
int value = 0; | |||
if (i == 1) | |||
{ | |||
value = FirePot1_TurnSpeed; | |||
} | |||
else if (i == 2) | |||
{ | |||
value = FirePot2_TurnSpeed; | |||
} | |||
if (value > 800) value = 800; | |||
ActionManage.GetInstance.Send("FirePot_SetTurnSpeed", new object[] { i, value }); | |||
} | |||
} | |||
/// <summary> | |||
/// 设定炒锅角度 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_SetPotAngle(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
int value = 0; | |||
if (i == 1) | |||
{ | |||
value = FirePot1_PotAngle; | |||
} | |||
else if (i == 2) | |||
{ | |||
value = FirePot2_PotAngle; | |||
} | |||
ActionManage.GetInstance.Send("FirePot_SetPotAngle", new object[] { i, value }); | |||
} | |||
} | |||
/// <summary> | |||
/// 翻转频率设定 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot2_SetTurnSpeed() | |||
{ | |||
if (FirePot1_TurnSpeed > 800) FirePot1_TurnSpeed = 800; | |||
ActionManage.GetInstance.Send("FirePot2_SetTurnSpeed", FirePot2_TurnSpeed ); | |||
/// 通道出料启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_StartPassWay(object o) | |||
{ | |||
if (o == null) return; | |||
if (int.TryParse(o.ToString(), out int i)) | |||
{ | |||
int value1 = 0; | |||
int value2 = 0; | |||
if (i == 1) | |||
{ | |||
value1 = FirePot1_PassWay; | |||
value2 = FirePot1_PassValue; | |||
} | |||
else if (i == 2) | |||
{ | |||
value1 = FirePot2_PassWay; | |||
value2 = FirePot2_PassValue; | |||
} | |||
ActionManage.GetInstance.Send("FirePot_StartPassWay", new object[] { i, value1,value2 }); | |||
} | |||
} | |||
#endregion | |||
#region 炒锅通用 | |||
/// <summary> | |||
/// 复位 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_Reset(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot1_Reset", o); | |||
//ActionManage.GetInstance.Send("FirePot1_Reset", o); | |||
} | |||
/// <summary> | |||
/// 炒锅回原点 | |||
@@ -179,91 +239,85 @@ namespace BPASmartClient.MorkBF.ViewModel | |||
[RelayCommand] | |||
private void FirePot_PotGotoOrigin(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoOrigin", o); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置1 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_PotGotoP1(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoP1", o); | |||
ActionManage.GetInstance.Send("FirePot_PotGotoOrigin", int.Parse(o.ToString())); | |||
} | |||
/// <summary> | |||
///炒锅去位置2 | |||
/// 炒锅去投料位置 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_PotGotoP2(object o) | |||
private void FirePot_PotGotoInFoodPosition(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoP2", o); | |||
ActionManage.GetInstance.Send("FirePot_PotGotoInFoodPosition", int.Parse(o.ToString())); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置3 | |||
/// 出餐启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_PotGotoP3(object o) | |||
private void FirePot_StartOutFood(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoP3", o); | |||
ActionManage.GetInstance.Send("FirePot_StartOutFood", int.Parse(o.ToString())); | |||
} | |||
/// <summary> | |||
/// 炒锅去位置4 | |||
/// 清洗 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_PotGotoP4(object o) | |||
private void FirePot_Clean(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoP4", o); | |||
ActionManage.GetInstance.Send("FirePot_Clean", int.Parse(o.ToString())); | |||
} | |||
/// <summary> | |||
/// 炒锅去出餐位置 | |||
/// 抽水启动 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_PotGotoOutFoodPositiong(object o) | |||
private void FirePot_StartPumpWater(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoOutFoodPositiong", o); | |||
ActionManage.GetInstance.Send("FirePot_StartPumpWater", new object[] { int.Parse(o.ToString()), true }); | |||
} | |||
/// <summary> | |||
/// 炒锅去投料位置 | |||
/// 抽水关闭 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_PotGotoInFoodPosition(object o) | |||
private void FirePot_StopPumpWater(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_PotGotoInFoodPosition", o); | |||
ActionManage.GetInstance.Send("FirePot_StopPumpWater", new object[] { int.Parse(o.ToString()), false }); | |||
} | |||
/// <summary> | |||
/// 出餐启动 | |||
/// 推杆伸出 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_StartOutFood(object o) | |||
private void FirePot_PushReach(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StartOutFood", o); | |||
ActionManage.GetInstance.Send("FirePot_PushReach", int.Parse(o.ToString()) ); | |||
} | |||
/// <summary> | |||
/// 清洗 | |||
/// 推杆缩回 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_Clean(object o) | |||
private void FirePot_PushRetract(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_Clean",o); | |||
ActionManage.GetInstance.Send("FirePot_PushRetract", int.Parse(o.ToString())); | |||
} | |||
/// <summary> | |||
/// 抽水启动 | |||
/// 翻转正转 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_StartPumpWater(object o) | |||
private void FirePot_PotForward(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StartPumpWater", o); | |||
ActionManage.GetInstance.Send("FirePot_PotForward", int.Parse(o.ToString())); | |||
} | |||
/// <summary> | |||
/// 抽油启动 | |||
/// 翻转反转 | |||
/// </summary> | |||
[RelayCommand] | |||
private void FirePot_StartPumpOil(object o) | |||
private void FirePot_PotReversal(object o) | |||
{ | |||
ActionManage.GetInstance.Send("FirePot_StartPumpOil", o); | |||
ActionManage.GetInstance.Send("FirePot_PotReversal", int.Parse(o.ToString()) ); | |||
} | |||
#endregion | |||