using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using BPA.Helper;
namespace BPASmartClient.DosingSystem
{
public class DeviceCurrentStatus : NotifyBase
{
///
/// 当前料仓重量反馈
///
public double Weight { get { return _mWeight; } set { _mWeight = value; OnPropertyChanged(); } }
private double _mWeight;
///
/// 重量设置
///
public float SetWeight { get { return _mSetWeight; } set { _mSetWeight = value; OnPropertyChanged(); } }
private float _mSetWeight;
/////
///// 下料控制
/////
//public bool IsLayOff { get { return _mIsLayOff; } set { _mIsLayOff = value; OnPropertyChanged(); } }
//private bool _mIsLayOff;
///
/// 下料控制
///
public bool BaitingControl { get { return _mBaitingControl; } set { _mBaitingControl = value; OnPropertyChanged(); } }
private bool _mBaitingControl;
///
/// 设备运行状态
///
public bool RunStatus { get { return _mRunStatus; } set { _mRunStatus = value; OnPropertyChanged(); } }
private bool _mRunStatus;
///
/// 设备编号
///
public int DeviceNum { get { return _mDeviceNum; } set { _mDeviceNum = value; OnPropertyChanged(); } }
private int _mDeviceNum;
///
/// 设备名称
///
public string DeviceName { get { return _mDeviceName; } set { _mDeviceName = value; OnPropertyChanged(); } }
private string _mDeviceName;
///
/// 仓盖是否被打开
///
public bool IsOpen { get { return _mIsOpen; } set { _mIsOpen = value; OnPropertyChanged(); } }
private bool _mIsOpen;
///
/// 料仓时候有报警
///
public bool IsFault { get { return _mIsFault; } set { _mIsFault = value; OnPropertyChanged(); } }
private bool _mIsFault;
///
/// 桶到位检测
///
public bool BucketFlagbit { get { return _mBucketFlagbit; } set { _mBucketFlagbit = value; OnPropertyChanged(); } }
private bool _mBucketFlagbit;
}
}