using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BPASmartClient.ControlCenterService.炒锅
{
public class PanMakeHelper
{
public int PanMakerID { get; set; }
public string PanMakerName { get; set; }
///
/// 允许加料
///
public bool IsAllowAddMaterial { get; set; }
///
/// 火力等级
///
public int FireGrade { get; set; }
///
/// 当前炒锅温度值
///
public int CurrentFryPanTemperature { get; set; }
///
/// 当前炒锅基础重量
///
public int CurrentFryPanWeight { get; set; }
///
/// 当前油锅温度值
///
public int CurrentOilPanTemperature { get; set; }
///
/// 当前油锅基础重量
///
public int CurrentOilPanWeight { get; set; }
///
/// 定量罐运行中标志位
///
public bool PotIsRuning { get; set; }
///
/// 定量罐加油完成标志位
///
public bool PotAddOilCompelete { get; set; }
///
/// 定量罐液位满标志位
///
public bool PotLiquidFull { get; set; }
///
/// 洗锅
///
public void CleanPan()
{
}
///
/// 搅拌
///
/// 搅拌时间
/// 搅拌速度
public void StirPan(int time,int speed)
{
}
///
/// 加热油锅到设定温度
///
///
public void HeatingOilPan(int SettingTemperature)
{
}
///
/// 加热炒锅
///
/// 设定温度
///
public void HeatingFryPan(int SettingTemperature)
{
}
///
/// 关火
///
public void StopFire()
{
}
///
/// 出料控制
///
public void OutMaterial()
{
}
}
}