using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BPASmartClient.ControlCenterService.炒锅 { public class PanMakeHelper { public int PanMakerID { get; set; } public string PanMakerName { get; set; } /// /// 允许加料 /// public bool IsAllowAddMaterial { get; set; } /// /// 火力等级 /// public int FireGrade { get; set; } /// /// 当前炒锅温度值 /// public int CurrentFryPanTemperature { get; set; } /// /// 当前炒锅基础重量 /// public int CurrentFryPanWeight { get; set; } /// /// 当前油锅温度值 /// public int CurrentOilPanTemperature { get; set; } /// /// 当前油锅基础重量 /// public int CurrentOilPanWeight { get; set; } /// /// 定量罐运行中标志位 /// public bool PotIsRuning { get; set; } /// /// 定量罐加油完成标志位 /// public bool PotAddOilCompelete { get; set; } /// /// 定量罐液位满标志位 /// public bool PotLiquidFull { get; set; } /// /// 洗锅 /// public void CleanPan() { } /// /// 搅拌 /// /// 搅拌时间 /// 搅拌速度 public void StirPan(int time,int speed) { } /// /// 加热油锅到设定温度 /// /// public void HeatingOilPan(int SettingTemperature) { } /// /// 加热炒锅 /// /// 设定温度 /// public void HeatingFryPan(int SettingTemperature) { } /// /// 关火 /// public void StopFire() { } /// /// 出料控制 /// public void OutMaterial() { } } }