终端一体化运控平台
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  1. using BPA.Helper;
  2. namespace BPASmartClient.Academy
  3. {
  4. public class DeviceParModel : NotifyBase
  5. {
  6. /// <summary>
  7. /// 原料名称
  8. /// </summary>
  9. public string MaterialName { get { return _mMaterialName; } set { _mMaterialName = value; OnPropertyChanged(); } }
  10. private string _mMaterialName = string.Empty;
  11. /// <summary>
  12. /// 慢加重量
  13. /// </summary>
  14. public float SlowlyAddWeight { get { return _mSlowlyAddWeight; } set { _mSlowlyAddWeight = value; OnPropertyChanged(); } }
  15. private float _mSlowlyAddWeight;
  16. /// <summary>
  17. /// 提前关阀重量
  18. /// </summary>
  19. public float PreCloseValveWeight { get { return _mPreCloseValveWeight; } set { _mPreCloseValveWeight = value; OnPropertyChanged(); } }
  20. private float _mPreCloseValveWeight;
  21. /// <summary>
  22. /// 快加速度
  23. /// </summary>
  24. public int RapidAcceleration { get { return _mRapidAcceleration; } set { _mRapidAcceleration = value; OnPropertyChanged(); } }
  25. private int _mRapidAcceleration;
  26. /// <summary>
  27. /// 慢加速度
  28. /// </summary>
  29. public int SlowAcceleration { get { return _mSlowAcceleration; } set { _mSlowAcceleration = value; OnPropertyChanged(); } }
  30. private int _mSlowAcceleration;
  31. /// <summary>
  32. /// 伺服手动速度
  33. /// </summary>
  34. public int ServoManualSpeed { get { return _mServoManualSpeed; } set { _mServoManualSpeed = value; OnPropertyChanged(); } }
  35. private int _mServoManualSpeed;
  36. /// <summary>
  37. /// 料仓上限重量
  38. /// </summary>
  39. public int SiloUpperLimitWeight { get { return _mSiloUpperLimitWeight; } set { _mSiloUpperLimitWeight = value; OnPropertyChanged(); } }
  40. private int _mSiloUpperLimitWeight;
  41. /// <summary>
  42. /// 料仓下限重量
  43. /// </summary>
  44. public int LowerLimitWeightOfSilo { get { return _mLowerLimitWeightOfSilo; } set { _mLowerLimitWeightOfSilo = value; OnPropertyChanged(); } }
  45. private int _mLowerLimitWeightOfSilo;
  46. /// <summary>
  47. /// 搅拌速度
  48. /// </summary>
  49. public int StirringSpeed { get { return _mStirringSpeed; } set { _mStirringSpeed = value; OnPropertyChanged(); } }
  50. private int _mStirringSpeed;
  51. /// <summary>
  52. /// 是否重复
  53. /// </summary>
  54. [Newtonsoft.Json.JsonIgnore]
  55. public bool IsRedundant { get { return _mIsRedundant; } set { _mIsRedundant = value; OnPropertyChanged(); } }
  56. private bool _mIsRedundant;
  57. }
  58. }