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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using Microsoft.Toolkit.Mvvm.ComponentModel;
-
- namespace BPASmartClient.DosingSystem.Model
- {
- public class DeviceParModel : ObservableObject
- {
- /// <summary>
- /// 原料名称
- /// </summary>
- public string MaterialName { get { return _mMaterialName; } set { _mMaterialName = value; OnPropertyChanged(); } }
- private string _mMaterialName = string.Empty;
-
- /// <summary>
- /// 慢加重量
- /// </summary>
- public float SlowlyAddWeight { get { return _mSlowlyAddWeight; } set { _mSlowlyAddWeight = value; OnPropertyChanged(); } }
- private float _mSlowlyAddWeight;
-
- /// <summary>
- /// 提前关阀重量
- /// </summary>
- public float PreCloseValveWeight { get { return _mPreCloseValveWeight; } set { _mPreCloseValveWeight = value; OnPropertyChanged(); } }
- private float _mPreCloseValveWeight;
-
- /// <summary>
- /// 快加速度
- /// </summary>
- public int RapidAcceleration { get { return _mRapidAcceleration; } set { _mRapidAcceleration = value; OnPropertyChanged(); } }
- private int _mRapidAcceleration;
-
- /// <summary>
- /// 慢加速度
- /// </summary>
- public int SlowAcceleration { get { return _mSlowAcceleration; } set { _mSlowAcceleration = value; OnPropertyChanged(); } }
- private int _mSlowAcceleration;
-
- /// <summary>
- /// 伺服手动速度
- /// </summary>
- public int ServoManualSpeed { get { return _mServoManualSpeed; } set { _mServoManualSpeed = value; OnPropertyChanged(); } }
- private int _mServoManualSpeed;
-
- /// <summary>
- /// 料仓上限重量
- /// </summary>
- public int SiloUpperLimitWeight { get { return _mSiloUpperLimitWeight; } set { _mSiloUpperLimitWeight = value; OnPropertyChanged(); } }
- private int _mSiloUpperLimitWeight;
-
- /// <summary>
- /// 料仓下限重量
- /// </summary>
- public int LowerLimitWeightOfSilo { get { return _mLowerLimitWeightOfSilo; } set { _mLowerLimitWeightOfSilo = value; OnPropertyChanged(); } }
- private int _mLowerLimitWeightOfSilo;
-
- /// <summary>
- /// 搅拌速度
- /// </summary>
- public int StirringSpeed { get { return _mStirringSpeed; } set { _mStirringSpeed = value; OnPropertyChanged(); } }
- private int _mStirringSpeed;
-
- /// <summary>
- /// 是否重复
- /// </summary>
- [Newtonsoft.Json.JsonIgnore]
- public bool IsRedundant { get { return _mIsRedundant; } set { _mIsRedundant = value; OnPropertyChanged(); } }
- private bool _mIsRedundant;
-
-
- }
- }
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