using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BPASmartClient.ControlCenterService.炒锅 { public class PanMakeHelper { public int PanMakerID { get; set; } public string PanMakerName { get; set; } /// <summary> /// 允许加料 /// </summary> public bool IsAllowAddMaterial { get; set; } /// <summary> /// 火力等级 /// </summary> public int FireGrade { get; set; } /// <summary> /// 当前炒锅温度值 /// </summary> public int CurrentFryPanTemperature { get; set; } /// <summary> /// 当前炒锅基础重量 /// </summary> public int CurrentFryPanWeight { get; set; } /// <summary> /// 当前油锅温度值 /// </summary> public int CurrentOilPanTemperature { get; set; } /// <summary> /// 当前油锅基础重量 /// </summary> public int CurrentOilPanWeight { get; set; } /// <summary> /// 定量罐运行中标志位 /// </summary> public bool PotIsRuning { get; set; } /// <summary> /// 定量罐加油完成标志位 /// </summary> public bool PotAddOilCompelete { get; set; } /// <summary> /// 定量罐液位满标志位 /// </summary> public bool PotLiquidFull { get; set; } /// <summary> /// 洗锅 /// </summary> public void CleanPan() { } /// <summary> /// 搅拌 /// </summary> /// <param name="time">搅拌时间</param> /// <param name="speed">搅拌速度</param> public void StirPan(int time,int speed) { } /// <summary> /// 加热油锅到设定温度 /// </summary> /// <param name="SettingTemperature"></param> public void HeatingOilPan(int SettingTemperature) { } /// <summary> /// 加热炒锅 /// </summary> /// <param name="SettingSettingTemperature">设定温度</param> /// <param name=""></param> public void HeatingFryPan(int SettingTemperature) { } /// <summary> /// 关火 /// </summary> public void StopFire() { } /// <summary> /// 出料控制 /// </summary> public void OutMaterial() { } } }