@@ -30,6 +30,7 @@ | |||||
<None Remove="HKResouces\背景.jpg" /> | <None Remove="HKResouces\背景.jpg" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<PackageReference Include="BPA.Helper" Version="1.0.25" /> | |||||
<PackageReference Include="HandyControls" Version="3.4.1" /> | <PackageReference Include="HandyControls" Version="3.4.1" /> | ||||
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="6.0.0" /> | <PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="6.0.0" /> | ||||
<PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.1" /> | <PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.1" /> | ||||
@@ -1,4 +1,5 @@ | |||||
using System; | |||||
using BPA.Helper; | |||||
using System; | |||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Linq; | using System.Linq; | ||||
using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||
@@ -1,445 +1,445 @@ | |||||
using System; | |||||
using System.Collections.Concurrent; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace HKCardIN.Helper | |||||
{ | |||||
public class Singleton<T> where T : new() | |||||
{ | |||||
private static object _async = new object(); | |||||
private static T _instance; | |||||
static readonly Lazy<T> instance = new(); | |||||
/// <summary> | |||||
/// 获取实例 | |||||
/// </summary> | |||||
/// <returns></returns> | |||||
public static T GetInstance() | |||||
{ | |||||
return instance.Value; | |||||
} | |||||
} | |||||
public class ThreadManage : Singleton<ThreadManage> | |||||
{ | |||||
string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
private static readonly object _lock = new object(); | |||||
StringBuilder callbackKey = new StringBuilder(); | |||||
List<string> keys = new List<string>(); | |||||
ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
/// <summary> | |||||
/// 停止指定任务 | |||||
/// </summary> | |||||
/// <param name="key">任务名</param> | |||||
/// <param name="ExitCallback">任务结束的回调</param> | |||||
public void StopTask(string key, Action ExitCallback = null) | |||||
{ | |||||
if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
{ | |||||
CancellationTokenSources[guid + key]?.Cancel(); | |||||
ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
} | |||||
else | |||||
{ | |||||
if (ExitCallback != null) ExitCallback(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 长任务,带 while true 的循环 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
ReStart: | |||||
try | |||||
{ | |||||
while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (IsRestart) | |||||
{ | |||||
Thread.Sleep(2000); | |||||
goto ReStart; | |||||
} | |||||
else | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
Threads.TryRemove(guid + key, out Task temp1); | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
if (RunComplete != null) RunComplete(); | |||||
}), guid + key)); | |||||
} | |||||
/// <summary> | |||||
/// 不带 while true 的循环任务 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void Start(Action action, string key, bool isRestart = false) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
try | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (isRestart) | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
Threads.TryRemove(guid + key, out Task item2); | |||||
Start(action, key, isRestart); | |||||
} | |||||
else | |||||
{ | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
}), guid + key)); | |||||
} | |||||
private void ThreadStatus(Task task, string key) | |||||
{ | |||||
bool IsRemove = false; | |||||
string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
switch (task.Status) | |||||
{ | |||||
case TaskStatus.RanToCompletion: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Faulted: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Canceled: | |||||
IsRemove = true; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
if (IsRemove) | |||||
{ | |||||
if (Threads.ContainsKey(key)) | |||||
Threads.TryRemove(key, out Task t); | |||||
if (CancellationTokenSources.ContainsKey(key)) | |||||
CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
ActionManage.GetInstance.Send(key); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 释放所有线程资源 | |||||
/// </summary> | |||||
public void Dispose() | |||||
{ | |||||
for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
{ | |||||
CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 判断指定线程是否完成 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
/// <returns></returns> | |||||
public bool IsComplete(string key) | |||||
{ | |||||
if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
return false; | |||||
} | |||||
} | |||||
internal class Delegation | |||||
{ | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object> ActionPar { get; set; } | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object[]> ActionPars { get; set; } | |||||
/// <summary> | |||||
/// 无参数的委托 | |||||
/// </summary> | |||||
public Action ActionBus { get; set; } | |||||
/// <summary> | |||||
/// 有返回值的委托 | |||||
/// </summary> | |||||
public Func<object> FuncObj { get; set; } | |||||
/// <summary> | |||||
/// 有返回值,有参数的委托 | |||||
/// </summary> | |||||
public Func<object, object> FuncPar { get; set; } | |||||
} | |||||
public class ActionManage | |||||
{ | |||||
private volatile static ActionManage _Instance; | |||||
public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
private ActionManage() { } | |||||
//private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
static readonly object SendLock = new object(); | |||||
static readonly object SendParLock = new object(); | |||||
static readonly object RegisterLock = new object(); | |||||
/// <summary> | |||||
/// 注销委托 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
public void CancelRegister(string key) | |||||
{ | |||||
if (actions.ContainsKey(key)) | |||||
actions.TryRemove(key, out Delegation t); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object[] par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
} | |||||
public object SendResult(string key, object par = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) | |||||
if (par == null) | |||||
{ | |||||
return actions[key].FuncObj?.Invoke(); | |||||
} | |||||
else | |||||
{ | |||||
return actions[key].FuncPar?.Invoke(par); | |||||
} | |||||
return default; | |||||
} | |||||
public void Register<T>(T action, string key) | |||||
{ | |||||
lock (RegisterLock) | |||||
{ | |||||
if (action != null) | |||||
{ | |||||
if (!actions.ContainsKey(key)) | |||||
{ | |||||
if (action is Action actionBus) | |||||
actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
if (action is Action<object> actionObj) | |||||
actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
if (action is Action<object[]> actionObjs) | |||||
actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
if (action is Func<object> funcObj) | |||||
actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
if (action is Func<object, object> puncPar) | |||||
actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
} | |||||
} | |||||
} | |||||
} | |||||
} | |||||
public static class ExpandMethod | |||||
{ | |||||
/// <summary> | |||||
/// 获取布尔数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this bool[] obj, bool value) | |||||
{ | |||||
if (obj == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value); | |||||
} | |||||
/// <summary> | |||||
/// 获取字符串数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this string[] obj, string value) | |||||
{ | |||||
if (obj == null || value == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action action, Action callback) | |||||
{ | |||||
action?.Invoke(); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="par">要执行的委托的参数</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action<object> action, object par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成32位整数 | |||||
/// </summary> | |||||
/// <param name="bytes"></param> | |||||
/// <returns></returns> | |||||
public static int BytesToInt(this byte[] bytes) | |||||
{ | |||||
if (bytes.Length > 4) return -1; | |||||
int ReturnVlaue = 0; | |||||
for (int i = 0; i < bytes.Length; i++) | |||||
{ | |||||
ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
} | |||||
return ReturnVlaue; | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成 ushort 数组 | |||||
/// </summary> | |||||
/// <param name="bytes">要转换的字节数组</param> | |||||
/// <param name="reverse">字节高度顺序控制</param> | |||||
/// <returns></returns> | |||||
public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
{ | |||||
int len = bytes.Length; | |||||
byte[] srcPlus = new byte[len + 1]; | |||||
bytes.CopyTo(srcPlus, 0); | |||||
int count = len >> 1; | |||||
if (len % 2 != 0) | |||||
{ | |||||
count += 1; | |||||
} | |||||
ushort[] dest = new ushort[count]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
/// <summary> | |||||
/// ushort 数组转换成字节数组 | |||||
/// </summary> | |||||
/// <param name="src">需要转换的 ushort数组</param> | |||||
/// <param name="reverse">高低字节的设置</param> | |||||
/// <returns></returns> | |||||
public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
{ | |||||
int count = src.Length; | |||||
byte[] dest = new byte[count << 1]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 8); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 0); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
} | |||||
} | |||||
//using System; | |||||
//using System.Collections.Concurrent; | |||||
//using System.Collections.Generic; | |||||
//using System.Linq; | |||||
//using System.Text; | |||||
//using System.Threading; | |||||
//using System.Threading.Tasks; | |||||
//namespace HKCardIN.Helper | |||||
//{ | |||||
// public class Singleton<T> where T : new() | |||||
// { | |||||
// private static object _async = new object(); | |||||
// private static T _instance; | |||||
// static readonly Lazy<T> instance = new(); | |||||
// /// <summary> | |||||
// /// 获取实例 | |||||
// /// </summary> | |||||
// /// <returns></returns> | |||||
// public static T GetInstance() | |||||
// { | |||||
// return instance.Value; | |||||
// } | |||||
// } | |||||
// public class ThreadManage : Singleton<ThreadManage> | |||||
// { | |||||
// string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
// private static readonly object _lock = new object(); | |||||
// StringBuilder callbackKey = new StringBuilder(); | |||||
// List<string> keys = new List<string>(); | |||||
// ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
// ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
// /// <summary> | |||||
// /// 停止指定任务 | |||||
// /// </summary> | |||||
// /// <param name="key">任务名</param> | |||||
// /// <param name="ExitCallback">任务结束的回调</param> | |||||
// public void StopTask(string key, Action ExitCallback = null) | |||||
// { | |||||
// if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
// { | |||||
// CancellationTokenSources[guid + key]?.Cancel(); | |||||
// ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
// } | |||||
// else | |||||
// { | |||||
// if (ExitCallback != null) ExitCallback(); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 长任务,带 while true 的循环 | |||||
// /// </summary> | |||||
// /// <param name="action"></param> | |||||
// /// <param name="key"></param> | |||||
// public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
// { | |||||
// CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
// bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
// { | |||||
// Thread.CurrentThread.Name = key; | |||||
// ReStart: | |||||
// try | |||||
// { | |||||
// while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
// { | |||||
// if (action != null) action(); | |||||
// } | |||||
// } | |||||
// catch (Exception ex) | |||||
// { | |||||
// if (IsRestart) | |||||
// { | |||||
// Thread.Sleep(2000); | |||||
// goto ReStart; | |||||
// } | |||||
// else | |||||
// { | |||||
// CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
// Threads.TryRemove(guid + key, out Task temp1); | |||||
// } | |||||
// } | |||||
// }), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
// { | |||||
// ThreadStatus(t, o.ToString()); | |||||
// if (RunComplete != null) RunComplete(); | |||||
// }), guid + key)); | |||||
// } | |||||
// /// <summary> | |||||
// /// 不带 while true 的循环任务 | |||||
// /// </summary> | |||||
// /// <param name="action"></param> | |||||
// /// <param name="key"></param> | |||||
// public void Start(Action action, string key, bool isRestart = false) | |||||
// { | |||||
// CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
// bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
// { | |||||
// Thread.CurrentThread.Name = key; | |||||
// try | |||||
// { | |||||
// if (action != null) action(); | |||||
// } | |||||
// catch (Exception ex) | |||||
// { | |||||
// if (isRestart) | |||||
// { | |||||
// CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
// Threads.TryRemove(guid + key, out Task item2); | |||||
// Start(action, key, isRestart); | |||||
// } | |||||
// else | |||||
// { | |||||
// } | |||||
// } | |||||
// }), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
// { | |||||
// ThreadStatus(t, o.ToString()); | |||||
// }), guid + key)); | |||||
// } | |||||
// private void ThreadStatus(Task task, string key) | |||||
// { | |||||
// bool IsRemove = false; | |||||
// string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
// switch (task.Status) | |||||
// { | |||||
// case TaskStatus.RanToCompletion: | |||||
// IsRemove = true; | |||||
// break; | |||||
// case TaskStatus.Faulted: | |||||
// IsRemove = true; | |||||
// break; | |||||
// case TaskStatus.Canceled: | |||||
// IsRemove = true; | |||||
// break; | |||||
// default: | |||||
// break; | |||||
// } | |||||
// if (IsRemove) | |||||
// { | |||||
// if (Threads.ContainsKey(key)) | |||||
// Threads.TryRemove(key, out Task t); | |||||
// if (CancellationTokenSources.ContainsKey(key)) | |||||
// CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
// ActionManage.GetInstance.Send(key); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 释放所有线程资源 | |||||
// /// </summary> | |||||
// public void Dispose() | |||||
// { | |||||
// for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
// { | |||||
// CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 判断指定线程是否完成 | |||||
// /// </summary> | |||||
// /// <param name="key"></param> | |||||
// /// <returns></returns> | |||||
// public bool IsComplete(string key) | |||||
// { | |||||
// if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
// return false; | |||||
// } | |||||
// } | |||||
// internal class Delegation | |||||
// { | |||||
// /// <summary> | |||||
// /// 带参数的委托 | |||||
// /// </summary> | |||||
// public Action<object> ActionPar { get; set; } | |||||
// /// <summary> | |||||
// /// 带参数的委托 | |||||
// /// </summary> | |||||
// public Action<object[]> ActionPars { get; set; } | |||||
// /// <summary> | |||||
// /// 无参数的委托 | |||||
// /// </summary> | |||||
// public Action ActionBus { get; set; } | |||||
// /// <summary> | |||||
// /// 有返回值的委托 | |||||
// /// </summary> | |||||
// public Func<object> FuncObj { get; set; } | |||||
// /// <summary> | |||||
// /// 有返回值,有参数的委托 | |||||
// /// </summary> | |||||
// public Func<object, object> FuncPar { get; set; } | |||||
// } | |||||
// public class ActionManage | |||||
// { | |||||
// private volatile static ActionManage _Instance; | |||||
// public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
// private ActionManage() { } | |||||
// //private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
// private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
// static readonly object SendLock = new object(); | |||||
// static readonly object SendParLock = new object(); | |||||
// static readonly object RegisterLock = new object(); | |||||
// /// <summary> | |||||
// /// 注销委托 | |||||
// /// </summary> | |||||
// /// <param name="key"></param> | |||||
// public void CancelRegister(string key) | |||||
// { | |||||
// if (actions.ContainsKey(key)) | |||||
// actions.TryRemove(key, out Delegation t); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="par">委托参数</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, object par, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="par">委托参数</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, object[] par, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
// } | |||||
// public object SendResult(string key, object par = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) | |||||
// if (par == null) | |||||
// { | |||||
// return actions[key].FuncObj?.Invoke(); | |||||
// } | |||||
// else | |||||
// { | |||||
// return actions[key].FuncPar?.Invoke(par); | |||||
// } | |||||
// return default; | |||||
// } | |||||
// public void Register<T>(T action, string key) | |||||
// { | |||||
// lock (RegisterLock) | |||||
// { | |||||
// if (action != null) | |||||
// { | |||||
// if (!actions.ContainsKey(key)) | |||||
// { | |||||
// if (action is Action actionBus) | |||||
// actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
// if (action is Action<object> actionObj) | |||||
// actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
// if (action is Action<object[]> actionObjs) | |||||
// actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
// if (action is Func<object> funcObj) | |||||
// actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
// if (action is Func<object, object> puncPar) | |||||
// actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
// } | |||||
// } | |||||
// } | |||||
// } | |||||
// } | |||||
// public static class ExpandMethod | |||||
// { | |||||
// /// <summary> | |||||
// /// 获取布尔数组指定值得索引 | |||||
// /// </summary> | |||||
// /// <param name="obj">要获取索引的数组</param> | |||||
// /// <param name="value">要获取索引的值</param> | |||||
// /// <returns></returns> | |||||
// public static int GetIndex(this bool[] obj, bool value) | |||||
// { | |||||
// if (obj == null) return -1; | |||||
// return Array.FindIndex(obj, p => p == value); | |||||
// } | |||||
// /// <summary> | |||||
// /// 获取字符串数组指定值得索引 | |||||
// /// </summary> | |||||
// /// <param name="obj">要获取索引的数组</param> | |||||
// /// <param name="value">要获取索引的值</param> | |||||
// /// <returns></returns> | |||||
// public static int GetIndex(this string[] obj, string value) | |||||
// { | |||||
// if (obj == null || value == null) return -1; | |||||
// return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
// } | |||||
// /// <summary> | |||||
// /// 委托回调 | |||||
// /// </summary> | |||||
// /// <param name="action">要执行的委托</param> | |||||
// /// <param name="callback">委托回调</param> | |||||
// public static void Invoke(this Action action, Action callback) | |||||
// { | |||||
// action?.Invoke(); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// /// <summary> | |||||
// /// 委托回调 | |||||
// /// </summary> | |||||
// /// <param name="action">要执行的委托</param> | |||||
// /// <param name="par">要执行的委托的参数</param> | |||||
// /// <param name="callback">委托回调</param> | |||||
// public static void Invoke(this Action<object> action, object par, Action callback) | |||||
// { | |||||
// action?.Invoke(par); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
// { | |||||
// action?.Invoke(par); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// /// <summary> | |||||
// /// 字节数组转换成32位整数 | |||||
// /// </summary> | |||||
// /// <param name="bytes"></param> | |||||
// /// <returns></returns> | |||||
// public static int BytesToInt(this byte[] bytes) | |||||
// { | |||||
// if (bytes.Length > 4) return -1; | |||||
// int ReturnVlaue = 0; | |||||
// for (int i = 0; i < bytes.Length; i++) | |||||
// { | |||||
// ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
// } | |||||
// return ReturnVlaue; | |||||
// } | |||||
// /// <summary> | |||||
// /// 字节数组转换成 ushort 数组 | |||||
// /// </summary> | |||||
// /// <param name="bytes">要转换的字节数组</param> | |||||
// /// <param name="reverse">字节高度顺序控制</param> | |||||
// /// <returns></returns> | |||||
// public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
// { | |||||
// int len = bytes.Length; | |||||
// byte[] srcPlus = new byte[len + 1]; | |||||
// bytes.CopyTo(srcPlus, 0); | |||||
// int count = len >> 1; | |||||
// if (len % 2 != 0) | |||||
// { | |||||
// count += 1; | |||||
// } | |||||
// ushort[] dest = new ushort[count]; | |||||
// if (reverse) | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
// } | |||||
// } | |||||
// else | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
// } | |||||
// } | |||||
// return dest; | |||||
// } | |||||
// /// <summary> | |||||
// /// ushort 数组转换成字节数组 | |||||
// /// </summary> | |||||
// /// <param name="src">需要转换的 ushort数组</param> | |||||
// /// <param name="reverse">高低字节的设置</param> | |||||
// /// <returns></returns> | |||||
// public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
// { | |||||
// int count = src.Length; | |||||
// byte[] dest = new byte[count << 1]; | |||||
// if (reverse) | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i * 2] = (byte)(src[i] >> 8); | |||||
// dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
// } | |||||
// } | |||||
// else | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i * 2] = (byte)(src[i] >> 0); | |||||
// dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
// } | |||||
// } | |||||
// return dest; | |||||
// } | |||||
// } | |||||
//} |
@@ -1,4 +1,5 @@ | |||||
using HandyControl.Controls; | |||||
using BPA.Helper; | |||||
using HandyControl.Controls; | |||||
using HKCardIN.Helper; | using HKCardIN.Helper; | ||||
using HKCardIN.Logic.Model; | using HKCardIN.Logic.Model; | ||||
using HKLog; | using HKLog; | ||||
@@ -60,7 +61,7 @@ namespace HKCardIN.Logic | |||||
HKLogImport.WriteError(ex); | HKLogImport.WriteError(ex); | ||||
return false; | return false; | ||||
} | } | ||||
} | } | ||||
/// <summary> | /// <summary> | ||||
/// 根据会员手机获取卡号 | /// 根据会员手机获取卡号 | ||||
@@ -71,7 +72,8 @@ namespace HKCardIN.Logic | |||||
{ | { | ||||
try | try | ||||
{ | { | ||||
var data = IHttpMultiClient.HttpMulti.AddNode(t => { | |||||
var data = IHttpMultiClient.HttpMulti.AddNode(t => | |||||
{ | |||||
t.NodePath = ApiRoute.GetCardNoByPhone; | t.NodePath = ApiRoute.GetCardNoByPhone; | ||||
t.ReqType = MultiType.POST; | t.ReqType = MultiType.POST; | ||||
t.JsonParam = (new { phone = Phone }).ToJson(); | t.JsonParam = (new { phone = Phone }).ToJson(); | ||||
@@ -1,4 +1,5 @@ | |||||
using HandyControl.Data; | |||||
using BPA.Helper; | |||||
using HandyControl.Data; | |||||
using HKCardIN.Helper; | using HKCardIN.Helper; | ||||
using HKCardIN.Logic; | using HKCardIN.Logic; | ||||
using HKCardIN.Logic.Model; | using HKCardIN.Logic.Model; | ||||
@@ -17,6 +17,7 @@ using HKLog; | |||||
using HKLib.RabbitMQ.Config; | using HKLib.RabbitMQ.Config; | ||||
using HKLib.RabbitMQ.Subscriber; | using HKLib.RabbitMQ.Subscriber; | ||||
using System.Linq; | using System.Linq; | ||||
using BPA.Helper; | |||||
namespace HKCardOUT | namespace HKCardOUT | ||||
{ | { | ||||
@@ -69,14 +70,14 @@ namespace HKCardOUT | |||||
DataBus.SaasRoute = configer["SaasRoute"]; | DataBus.SaasRoute = configer["SaasRoute"]; | ||||
HKLib.Configer.MqAddress = configer["MQ"]; | HKLib.Configer.MqAddress = configer["MQ"]; | ||||
DataBus.Cron = configer["Cron"]; | DataBus.Cron = configer["Cron"]; | ||||
DataBus.Span= configer["Span"].AsInt(); | |||||
DataBus.Span = configer["Span"].AsInt(); | |||||
DataBus.StoreId = configer["StoreId"]; | DataBus.StoreId = configer["StoreId"]; | ||||
DataBus.COM = configer["COM"]; | DataBus.COM = configer["COM"]; | ||||
DataBus.TenantId = configer["TenantId"]; | DataBus.TenantId = configer["TenantId"]; | ||||
DataBus.StartDevice = configer["StartDevice"].AsBool(); | DataBus.StartDevice = configer["StartDevice"].AsBool(); | ||||
DataBus.Cancel = configer["Cancel"].AsBool(); | DataBus.Cancel = configer["Cancel"].AsBool(); | ||||
DataBus.Count = configer["Count"].AsInt(); | DataBus.Count = configer["Count"].AsInt(); | ||||
DataBus.Admin= configer.GetSection("Admin").GetChildren().Select(t => t.Value).ToList(); | |||||
DataBus.Admin = configer.GetSection("Admin").GetChildren().Select(t => t.Value).ToList(); | |||||
HKLib.Configer.SaasRoute = DataBus.SaasRoute; | HKLib.Configer.SaasRoute = DataBus.SaasRoute; | ||||
RemoteService.PullShopInfo(); | RemoteService.PullShopInfo(); | ||||
//初始化表 | //初始化表 | ||||
@@ -85,7 +86,7 @@ namespace HKCardOUT | |||||
ServiceQueryExcute.QueryExcute.ExtuteMQ<TimeHandle, string>("TimeChanged", MQEnum.Push); | ServiceQueryExcute.QueryExcute.ExtuteMQ<TimeHandle, string>("TimeChanged", MQEnum.Push); | ||||
//服务器拉取数据 | //服务器拉取数据 | ||||
RemoteService.SyncTime(); | RemoteService.SyncTime(); | ||||
DataBus.UserListDto = HKLib.Interfaces.HKLibHelper.GetUserListSync(""); | |||||
DataBus.UserListDto = HKLib.Interfaces.HKLibHelper.GetUserListSync(""); | |||||
RemoteService.GetCardStuatas(); | RemoteService.GetCardStuatas(); | ||||
base.Configure(); | base.Configure(); | ||||
} | } | ||||
@@ -33,6 +33,7 @@ | |||||
<None Remove="HKResouces\背景.jpg" /> | <None Remove="HKResouces\背景.jpg" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<PackageReference Include="BPA.Helper" Version="1.0.25" /> | |||||
<PackageReference Include="CalcBinding" Version="2.5.2" /> | <PackageReference Include="CalcBinding" Version="2.5.2" /> | ||||
<PackageReference Include="HandyControls" Version="3.4.1" /> | <PackageReference Include="HandyControls" Version="3.4.1" /> | ||||
<PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.1" /> | <PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.1" /> | ||||
@@ -1,4 +1,5 @@ | |||||
using System; | |||||
using BPA.Helper; | |||||
using System; | |||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Linq; | using System.Linq; | ||||
using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||
@@ -8,7 +9,7 @@ using System.Threading.Tasks; | |||||
namespace HKCardOUT.Helper | namespace HKCardOUT.Helper | ||||
{ | { | ||||
public class HKHelpers: Singleton<HKHelpers> | |||||
public class HKHelpers : Singleton<HKHelpers> | |||||
{ | { | ||||
/// <summary> | /// <summary> | ||||
/// 判断网络状况的方法,返回值true为连接,false为未连接 | /// 判断网络状况的方法,返回值true为连接,false为未连接 | ||||
@@ -27,5 +28,5 @@ namespace HKCardOUT.Helper | |||||
return InternetGetConnectedState(out int i, 0); | return InternetGetConnectedState(out int i, 0); | ||||
} | } | ||||
} | |||||
} | } | ||||
} |
@@ -1,445 +1,445 @@ | |||||
using System; | |||||
using System.Collections.Concurrent; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace HKCardOUT.Helper | |||||
{ | |||||
public class Singleton<T> where T : new() | |||||
{ | |||||
private static object _async = new object(); | |||||
private static T _instance; | |||||
static readonly Lazy<T> instance = new(); | |||||
/// <summary> | |||||
/// 获取实例 | |||||
/// </summary> | |||||
/// <returns></returns> | |||||
public static T GetInstance() | |||||
{ | |||||
return instance.Value; | |||||
} | |||||
} | |||||
public class ThreadManage : Singleton<ThreadManage> | |||||
{ | |||||
string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
private static readonly object _lock = new object(); | |||||
StringBuilder callbackKey = new StringBuilder(); | |||||
List<string> keys = new List<string>(); | |||||
ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
/// <summary> | |||||
/// 停止指定任务 | |||||
/// </summary> | |||||
/// <param name="key">任务名</param> | |||||
/// <param name="ExitCallback">任务结束的回调</param> | |||||
public void StopTask(string key, Action ExitCallback = null) | |||||
{ | |||||
if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
{ | |||||
CancellationTokenSources[guid + key]?.Cancel(); | |||||
ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
} | |||||
else | |||||
{ | |||||
if (ExitCallback != null) ExitCallback(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 长任务,带 while true 的循环 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
ReStart: | |||||
try | |||||
{ | |||||
while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (IsRestart) | |||||
{ | |||||
Thread.Sleep(2000); | |||||
goto ReStart; | |||||
} | |||||
else | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
Threads.TryRemove(guid + key, out Task temp1); | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
if (RunComplete != null) RunComplete(); | |||||
}), guid + key)); | |||||
} | |||||
/// <summary> | |||||
/// 不带 while true 的循环任务 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void Start(Action action, string key, bool isRestart = false) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
try | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (isRestart) | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
Threads.TryRemove(guid + key, out Task item2); | |||||
Start(action, key, isRestart); | |||||
} | |||||
else | |||||
{ | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
}), guid + key)); | |||||
} | |||||
private void ThreadStatus(Task task, string key) | |||||
{ | |||||
bool IsRemove = false; | |||||
string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
switch (task.Status) | |||||
{ | |||||
case TaskStatus.RanToCompletion: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Faulted: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Canceled: | |||||
IsRemove = true; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
if (IsRemove) | |||||
{ | |||||
if (Threads.ContainsKey(key)) | |||||
Threads.TryRemove(key, out Task t); | |||||
if (CancellationTokenSources.ContainsKey(key)) | |||||
CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
ActionManage.GetInstance.Send(key); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 释放所有线程资源 | |||||
/// </summary> | |||||
public void Dispose() | |||||
{ | |||||
for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
{ | |||||
CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 判断指定线程是否完成 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
/// <returns></returns> | |||||
public bool IsComplete(string key) | |||||
{ | |||||
if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
return false; | |||||
} | |||||
} | |||||
internal class Delegation | |||||
{ | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object> ActionPar { get; set; } | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object[]> ActionPars { get; set; } | |||||
/// <summary> | |||||
/// 无参数的委托 | |||||
/// </summary> | |||||
public Action ActionBus { get; set; } | |||||
/// <summary> | |||||
/// 有返回值的委托 | |||||
/// </summary> | |||||
public Func<object> FuncObj { get; set; } | |||||
/// <summary> | |||||
/// 有返回值,有参数的委托 | |||||
/// </summary> | |||||
public Func<object, object> FuncPar { get; set; } | |||||
} | |||||
public class ActionManage | |||||
{ | |||||
private volatile static ActionManage _Instance; | |||||
public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
private ActionManage() { } | |||||
//private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
static readonly object SendLock = new object(); | |||||
static readonly object SendParLock = new object(); | |||||
static readonly object RegisterLock = new object(); | |||||
/// <summary> | |||||
/// 注销委托 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
public void CancelRegister(string key) | |||||
{ | |||||
if (actions.ContainsKey(key)) | |||||
actions.TryRemove(key, out Delegation t); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object[] par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
} | |||||
public object SendResult(string key, object par = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) | |||||
if (par == null) | |||||
{ | |||||
return actions[key].FuncObj?.Invoke(); | |||||
} | |||||
else | |||||
{ | |||||
return actions[key].FuncPar?.Invoke(par); | |||||
} | |||||
return default; | |||||
} | |||||
public void Register<T>(T action, string key) | |||||
{ | |||||
lock (RegisterLock) | |||||
{ | |||||
if (action != null) | |||||
{ | |||||
if (!actions.ContainsKey(key)) | |||||
{ | |||||
if (action is Action actionBus) | |||||
actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
if (action is Action<object> actionObj) | |||||
actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
if (action is Action<object[]> actionObjs) | |||||
actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
if (action is Func<object> funcObj) | |||||
actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
if (action is Func<object, object> puncPar) | |||||
actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
} | |||||
} | |||||
} | |||||
} | |||||
} | |||||
public static class ExpandMethod | |||||
{ | |||||
/// <summary> | |||||
/// 获取布尔数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this bool[] obj, bool value) | |||||
{ | |||||
if (obj == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value); | |||||
} | |||||
/// <summary> | |||||
/// 获取字符串数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this string[] obj, string value) | |||||
{ | |||||
if (obj == null || value == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action action, Action callback) | |||||
{ | |||||
action?.Invoke(); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="par">要执行的委托的参数</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action<object> action, object par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成32位整数 | |||||
/// </summary> | |||||
/// <param name="bytes"></param> | |||||
/// <returns></returns> | |||||
public static int BytesToInt(this byte[] bytes) | |||||
{ | |||||
if (bytes.Length > 4) return -1; | |||||
int ReturnVlaue = 0; | |||||
for (int i = 0; i < bytes.Length; i++) | |||||
{ | |||||
ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
} | |||||
return ReturnVlaue; | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成 ushort 数组 | |||||
/// </summary> | |||||
/// <param name="bytes">要转换的字节数组</param> | |||||
/// <param name="reverse">字节高度顺序控制</param> | |||||
/// <returns></returns> | |||||
public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
{ | |||||
int len = bytes.Length; | |||||
byte[] srcPlus = new byte[len + 1]; | |||||
bytes.CopyTo(srcPlus, 0); | |||||
int count = len >> 1; | |||||
if (len % 2 != 0) | |||||
{ | |||||
count += 1; | |||||
} | |||||
ushort[] dest = new ushort[count]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
/// <summary> | |||||
/// ushort 数组转换成字节数组 | |||||
/// </summary> | |||||
/// <param name="src">需要转换的 ushort数组</param> | |||||
/// <param name="reverse">高低字节的设置</param> | |||||
/// <returns></returns> | |||||
public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
{ | |||||
int count = src.Length; | |||||
byte[] dest = new byte[count << 1]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 8); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 0); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
} | |||||
} | |||||
//using System; | |||||
//using System.Collections.Concurrent; | |||||
//using System.Collections.Generic; | |||||
//using System.Linq; | |||||
//using System.Text; | |||||
//using System.Threading; | |||||
//using System.Threading.Tasks; | |||||
//namespace HKCardOUT.Helper | |||||
//{ | |||||
// public class Singleton<T> where T : new() | |||||
// { | |||||
// private static object _async = new object(); | |||||
// private static T _instance; | |||||
// static readonly Lazy<T> instance = new(); | |||||
// /// <summary> | |||||
// /// 获取实例 | |||||
// /// </summary> | |||||
// /// <returns></returns> | |||||
// public static T GetInstance() | |||||
// { | |||||
// return instance.Value; | |||||
// } | |||||
// } | |||||
// public class ThreadManage : Singleton<ThreadManage> | |||||
// { | |||||
// string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
// private static readonly object _lock = new object(); | |||||
// StringBuilder callbackKey = new StringBuilder(); | |||||
// List<string> keys = new List<string>(); | |||||
// ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
// ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
// /// <summary> | |||||
// /// 停止指定任务 | |||||
// /// </summary> | |||||
// /// <param name="key">任务名</param> | |||||
// /// <param name="ExitCallback">任务结束的回调</param> | |||||
// public void StopTask(string key, Action ExitCallback = null) | |||||
// { | |||||
// if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
// { | |||||
// CancellationTokenSources[guid + key]?.Cancel(); | |||||
// ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
// } | |||||
// else | |||||
// { | |||||
// if (ExitCallback != null) ExitCallback(); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 长任务,带 while true 的循环 | |||||
// /// </summary> | |||||
// /// <param name="action"></param> | |||||
// /// <param name="key"></param> | |||||
// public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
// { | |||||
// CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
// bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
// { | |||||
// Thread.CurrentThread.Name = key; | |||||
// ReStart: | |||||
// try | |||||
// { | |||||
// while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
// { | |||||
// if (action != null) action(); | |||||
// } | |||||
// } | |||||
// catch (Exception ex) | |||||
// { | |||||
// if (IsRestart) | |||||
// { | |||||
// Thread.Sleep(2000); | |||||
// goto ReStart; | |||||
// } | |||||
// else | |||||
// { | |||||
// CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
// Threads.TryRemove(guid + key, out Task temp1); | |||||
// } | |||||
// } | |||||
// }), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
// { | |||||
// ThreadStatus(t, o.ToString()); | |||||
// if (RunComplete != null) RunComplete(); | |||||
// }), guid + key)); | |||||
// } | |||||
// /// <summary> | |||||
// /// 不带 while true 的循环任务 | |||||
// /// </summary> | |||||
// /// <param name="action"></param> | |||||
// /// <param name="key"></param> | |||||
// public void Start(Action action, string key, bool isRestart = false) | |||||
// { | |||||
// CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
// bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
// { | |||||
// Thread.CurrentThread.Name = key; | |||||
// try | |||||
// { | |||||
// if (action != null) action(); | |||||
// } | |||||
// catch (Exception ex) | |||||
// { | |||||
// if (isRestart) | |||||
// { | |||||
// CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
// Threads.TryRemove(guid + key, out Task item2); | |||||
// Start(action, key, isRestart); | |||||
// } | |||||
// else | |||||
// { | |||||
// } | |||||
// } | |||||
// }), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
// { | |||||
// ThreadStatus(t, o.ToString()); | |||||
// }), guid + key)); | |||||
// } | |||||
// private void ThreadStatus(Task task, string key) | |||||
// { | |||||
// bool IsRemove = false; | |||||
// string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
// switch (task.Status) | |||||
// { | |||||
// case TaskStatus.RanToCompletion: | |||||
// IsRemove = true; | |||||
// break; | |||||
// case TaskStatus.Faulted: | |||||
// IsRemove = true; | |||||
// break; | |||||
// case TaskStatus.Canceled: | |||||
// IsRemove = true; | |||||
// break; | |||||
// default: | |||||
// break; | |||||
// } | |||||
// if (IsRemove) | |||||
// { | |||||
// if (Threads.ContainsKey(key)) | |||||
// Threads.TryRemove(key, out Task t); | |||||
// if (CancellationTokenSources.ContainsKey(key)) | |||||
// CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
// ActionManage.GetInstance.Send(key); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 释放所有线程资源 | |||||
// /// </summary> | |||||
// public void Dispose() | |||||
// { | |||||
// for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
// { | |||||
// CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 判断指定线程是否完成 | |||||
// /// </summary> | |||||
// /// <param name="key"></param> | |||||
// /// <returns></returns> | |||||
// public bool IsComplete(string key) | |||||
// { | |||||
// if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
// return false; | |||||
// } | |||||
// } | |||||
// internal class Delegation | |||||
// { | |||||
// /// <summary> | |||||
// /// 带参数的委托 | |||||
// /// </summary> | |||||
// public Action<object> ActionPar { get; set; } | |||||
// /// <summary> | |||||
// /// 带参数的委托 | |||||
// /// </summary> | |||||
// public Action<object[]> ActionPars { get; set; } | |||||
// /// <summary> | |||||
// /// 无参数的委托 | |||||
// /// </summary> | |||||
// public Action ActionBus { get; set; } | |||||
// /// <summary> | |||||
// /// 有返回值的委托 | |||||
// /// </summary> | |||||
// public Func<object> FuncObj { get; set; } | |||||
// /// <summary> | |||||
// /// 有返回值,有参数的委托 | |||||
// /// </summary> | |||||
// public Func<object, object> FuncPar { get; set; } | |||||
// } | |||||
// public class ActionManage | |||||
// { | |||||
// private volatile static ActionManage _Instance; | |||||
// public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
// private ActionManage() { } | |||||
// //private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
// private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
// static readonly object SendLock = new object(); | |||||
// static readonly object SendParLock = new object(); | |||||
// static readonly object RegisterLock = new object(); | |||||
// /// <summary> | |||||
// /// 注销委托 | |||||
// /// </summary> | |||||
// /// <param name="key"></param> | |||||
// public void CancelRegister(string key) | |||||
// { | |||||
// if (actions.ContainsKey(key)) | |||||
// actions.TryRemove(key, out Delegation t); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="par">委托参数</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, object par, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="par">委托参数</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, object[] par, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
// } | |||||
// public object SendResult(string key, object par = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) | |||||
// if (par == null) | |||||
// { | |||||
// return actions[key].FuncObj?.Invoke(); | |||||
// } | |||||
// else | |||||
// { | |||||
// return actions[key].FuncPar?.Invoke(par); | |||||
// } | |||||
// return default; | |||||
// } | |||||
// public void Register<T>(T action, string key) | |||||
// { | |||||
// lock (RegisterLock) | |||||
// { | |||||
// if (action != null) | |||||
// { | |||||
// if (!actions.ContainsKey(key)) | |||||
// { | |||||
// if (action is Action actionBus) | |||||
// actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
// if (action is Action<object> actionObj) | |||||
// actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
// if (action is Action<object[]> actionObjs) | |||||
// actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
// if (action is Func<object> funcObj) | |||||
// actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
// if (action is Func<object, object> puncPar) | |||||
// actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
// } | |||||
// } | |||||
// } | |||||
// } | |||||
// } | |||||
// public static class ExpandMethod | |||||
// { | |||||
// /// <summary> | |||||
// /// 获取布尔数组指定值得索引 | |||||
// /// </summary> | |||||
// /// <param name="obj">要获取索引的数组</param> | |||||
// /// <param name="value">要获取索引的值</param> | |||||
// /// <returns></returns> | |||||
// public static int GetIndex(this bool[] obj, bool value) | |||||
// { | |||||
// if (obj == null) return -1; | |||||
// return Array.FindIndex(obj, p => p == value); | |||||
// } | |||||
// /// <summary> | |||||
// /// 获取字符串数组指定值得索引 | |||||
// /// </summary> | |||||
// /// <param name="obj">要获取索引的数组</param> | |||||
// /// <param name="value">要获取索引的值</param> | |||||
// /// <returns></returns> | |||||
// public static int GetIndex(this string[] obj, string value) | |||||
// { | |||||
// if (obj == null || value == null) return -1; | |||||
// return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
// } | |||||
// /// <summary> | |||||
// /// 委托回调 | |||||
// /// </summary> | |||||
// /// <param name="action">要执行的委托</param> | |||||
// /// <param name="callback">委托回调</param> | |||||
// public static void Invoke(this Action action, Action callback) | |||||
// { | |||||
// action?.Invoke(); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// /// <summary> | |||||
// /// 委托回调 | |||||
// /// </summary> | |||||
// /// <param name="action">要执行的委托</param> | |||||
// /// <param name="par">要执行的委托的参数</param> | |||||
// /// <param name="callback">委托回调</param> | |||||
// public static void Invoke(this Action<object> action, object par, Action callback) | |||||
// { | |||||
// action?.Invoke(par); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
// { | |||||
// action?.Invoke(par); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// /// <summary> | |||||
// /// 字节数组转换成32位整数 | |||||
// /// </summary> | |||||
// /// <param name="bytes"></param> | |||||
// /// <returns></returns> | |||||
// public static int BytesToInt(this byte[] bytes) | |||||
// { | |||||
// if (bytes.Length > 4) return -1; | |||||
// int ReturnVlaue = 0; | |||||
// for (int i = 0; i < bytes.Length; i++) | |||||
// { | |||||
// ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
// } | |||||
// return ReturnVlaue; | |||||
// } | |||||
// /// <summary> | |||||
// /// 字节数组转换成 ushort 数组 | |||||
// /// </summary> | |||||
// /// <param name="bytes">要转换的字节数组</param> | |||||
// /// <param name="reverse">字节高度顺序控制</param> | |||||
// /// <returns></returns> | |||||
// public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
// { | |||||
// int len = bytes.Length; | |||||
// byte[] srcPlus = new byte[len + 1]; | |||||
// bytes.CopyTo(srcPlus, 0); | |||||
// int count = len >> 1; | |||||
// if (len % 2 != 0) | |||||
// { | |||||
// count += 1; | |||||
// } | |||||
// ushort[] dest = new ushort[count]; | |||||
// if (reverse) | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
// } | |||||
// } | |||||
// else | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
// } | |||||
// } | |||||
// return dest; | |||||
// } | |||||
// /// <summary> | |||||
// /// ushort 数组转换成字节数组 | |||||
// /// </summary> | |||||
// /// <param name="src">需要转换的 ushort数组</param> | |||||
// /// <param name="reverse">高低字节的设置</param> | |||||
// /// <returns></returns> | |||||
// public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
// { | |||||
// int count = src.Length; | |||||
// byte[] dest = new byte[count << 1]; | |||||
// if (reverse) | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i * 2] = (byte)(src[i] >> 8); | |||||
// dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
// } | |||||
// } | |||||
// else | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i * 2] = (byte)(src[i] >> 0); | |||||
// dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
// } | |||||
// } | |||||
// return dest; | |||||
// } | |||||
// } | |||||
//} |
@@ -1,4 +1,5 @@ | |||||
using DTO; | |||||
using BPA.Helper; | |||||
using DTO; | |||||
using HKCardOUT.Helper; | using HKCardOUT.Helper; | ||||
using HKCardOUT.Logic.Service; | using HKCardOUT.Logic.Service; | ||||
using Microsoft.VisualBasic.ApplicationServices; | using Microsoft.VisualBasic.ApplicationServices; | ||||
@@ -1,4 +1,5 @@ | |||||
using DTO; | |||||
using BPA.Helper; | |||||
using DTO; | |||||
using HKCardOUT.Helper; | using HKCardOUT.Helper; | ||||
using HKCardOUT.Logic.Model; | using HKCardOUT.Logic.Model; | ||||
using HKCardOUT.Logic.Service; | using HKCardOUT.Logic.Service; | ||||
@@ -88,8 +89,9 @@ namespace HKCardOUT.ViewModels | |||||
if (res != null) | if (res != null) | ||||
{ | { | ||||
HKLog.HKLogImport.WriteInfo($"{DateTime.Now.ToString("HH:mm:ss")} 卡号地址:{res.Address}----------卡号数据:{res.ResData}"); | HKLog.HKLogImport.WriteInfo($"{DateTime.Now.ToString("HH:mm:ss")} 卡号地址:{res.Address}----------卡号数据:{res.ResData}"); | ||||
if (!res.ResData.IsNullOrEmpty()) { | |||||
if (res.ResData.Length==20) | |||||
if (!res.ResData.IsNullOrEmpty()) | |||||
{ | |||||
if (res.ResData.Length == 20) | |||||
ReadFunc?.Invoke(res); | ReadFunc?.Invoke(res); | ||||
} | } | ||||
Thread.Sleep(2000); | Thread.Sleep(2000); | ||||
@@ -176,7 +178,7 @@ namespace HKCardOUT.ViewModels | |||||
var SC = System.Windows.Forms.Screen.AllScreens.Count(); | var SC = System.Windows.Forms.Screen.AllScreens.Count(); | ||||
for (int i = 0; i < SC; i++) | for (int i = 0; i < SC; i++) | ||||
{ | { | ||||
var win = new AdWindow(Ad[i].Ad,i); | |||||
var win = new AdWindow(Ad[i].Ad, i); | |||||
win.DataContext = new AdWindowViewModel(); | win.DataContext = new AdWindowViewModel(); | ||||
var rectangle = System.Windows.Forms.Screen.AllScreens[i].WorkingArea; | var rectangle = System.Windows.Forms.Screen.AllScreens[i].WorkingArea; | ||||
win.Height = rectangle.Height; | win.Height = rectangle.Height; | ||||
@@ -190,7 +192,7 @@ namespace HKCardOUT.ViewModels | |||||
catch (Exception ex) | catch (Exception ex) | ||||
{ | { | ||||
Debug.WriteLine(ex.ToString()); | Debug.WriteLine(ex.ToString()); | ||||
var win = new AdWindow("暂无广告",0); | |||||
var win = new AdWindow("暂无广告", 0); | |||||
var rectangle = System.Windows.Forms.Screen.AllScreens[0].WorkingArea; | var rectangle = System.Windows.Forms.Screen.AllScreens[0].WorkingArea; | ||||
win.Height = rectangle.Height; | win.Height = rectangle.Height; | ||||
win.Width = rectangle.Width; | win.Width = rectangle.Width; | ||||
@@ -14,6 +14,7 @@ using System.Windows.Input; | |||||
using System.Windows.Media; | using System.Windows.Media; | ||||
using System.Windows.Media.Imaging; | using System.Windows.Media.Imaging; | ||||
using System.Windows.Shapes; | using System.Windows.Shapes; | ||||
using BPA.Helper; | |||||
namespace HKCardOUT.Views | namespace HKCardOUT.Views | ||||
{ | { | ||||
@@ -26,6 +27,14 @@ namespace HKCardOUT.Views | |||||
public AdWindow(string input, int bindScreen) | public AdWindow(string input, int bindScreen) | ||||
{ | { | ||||
InitializeComponent(); | InitializeComponent(); | ||||
MessageLog.GetInstance.NotifyShow = new Action<string>((s) => | |||||
{ | |||||
HKLog.HKLogImport.WriteInfo(s); | |||||
}); | |||||
MessageLog.GetInstance.NotifyShowEx = new Action<string>((s) => | |||||
{ | |||||
HKLog.HKLogImport.WriteInfo(s); | |||||
}); | |||||
this.Loaded += (sender, ev) => | this.Loaded += (sender, ev) => | ||||
{ | { | ||||
this.WindowState = WindowState.Maximized; | this.WindowState = WindowState.Maximized; | ||||
@@ -40,7 +49,7 @@ namespace HKCardOUT.Views | |||||
}; | }; | ||||
InitView2(input); | InitView2(input); | ||||
BindScreen = bindScreen; | BindScreen = bindScreen; | ||||
} | } | ||||
@@ -54,6 +63,6 @@ namespace HKCardOUT.Views | |||||
view2.CoreWebView2.Settings.AreDevToolsEnabled = false; | view2.CoreWebView2.Settings.AreDevToolsEnabled = false; | ||||
view2.CoreWebView2.NavigateToString(html); | view2.CoreWebView2.NavigateToString(html); | ||||
} | } | ||||
} | } | ||||
} | } |
@@ -8,11 +8,11 @@ | |||||
</PropertyGroup> | </PropertyGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<PackageReference Include="BPA.Helper" Version="1.0.25" /> | |||||
<PackageReference Include="S7netplus" Version="0.14.0" /> | <PackageReference Include="S7netplus" Version="0.14.0" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ProjectReference Include="..\HKHelper\HKHelper.csproj" /> | |||||
<ProjectReference Include="..\HKLog\HKLog.csproj" /> | <ProjectReference Include="..\HKLog\HKLog.csproj" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
@@ -1,6 +1,6 @@ | |||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using HKHelper; | |||||
using BPA.Helper; | |||||
using S7.Net; | using S7.Net; | ||||
namespace HKControl | namespace HKControl | ||||
@@ -26,22 +26,16 @@ namespace HKControl | |||||
switch (CarNum) | switch (CarNum) | ||||
{ | { | ||||
case 1: | case 1: | ||||
//Debug.WriteLine($"{CarNum} 号窗口反馈状态:{DataModels[1].LeftWindowData.IsSwipe}"); | |||||
return DataModels[1].LeftWindowData.IsSwipe; | return DataModels[1].LeftWindowData.IsSwipe; | ||||
case 2: | case 2: | ||||
//Debug.WriteLine($"{CarNum} 号窗口反馈状态:{DataModels[1].RightWindowData.IsSwipe}"); | |||||
return DataModels[1].RightWindowData.IsSwipe; | return DataModels[1].RightWindowData.IsSwipe; | ||||
case 3: | case 3: | ||||
//Debug.WriteLine($"{CarNum} 号窗口反馈状态:{DataModels[1].LeftWindowData.IsSwipe}"); | |||||
return DataModels[2].LeftWindowData.IsSwipe; | return DataModels[2].LeftWindowData.IsSwipe; | ||||
case 4: | case 4: | ||||
//Debug.WriteLine($"{CarNum} 号窗口反馈状态:{DataModels[1].RightWindowData.IsSwipe}"); | |||||
return DataModels[2].RightWindowData.IsSwipe; | return DataModels[2].RightWindowData.IsSwipe; | ||||
case 5: | case 5: | ||||
//Debug.WriteLine($"{CarNum} 号窗口反馈状态:{DataModels[1].LeftWindowData.IsSwipe}"); | |||||
return DataModels[3].LeftWindowData.IsSwipe; | return DataModels[3].LeftWindowData.IsSwipe; | ||||
case 6: | case 6: | ||||
//Debug.WriteLine($"{CarNum} 号窗口反馈状态:{DataModels[1].RightWindowData.IsSwipe}"); | |||||
return DataModels[3].LeftWindowData.IsSwipe; | return DataModels[3].LeftWindowData.IsSwipe; | ||||
default: | default: | ||||
break; | break; | ||||
@@ -89,15 +83,6 @@ namespace HKControl | |||||
{ | { | ||||
HKLog.HKLogImport.WriteInfo(ex.ToString()); | HKLog.HKLogImport.WriteInfo(ex.ToString()); | ||||
} | } | ||||
//DataModels[item.DeviceNum].LeftWindowData.IsSwipe = SiemensDicitonary[item.DeviceNum].Read<bool>("M7.0"); | |||||
//DataModels[item.DeviceNum].LeftWindowData.Complete = SiemensDicitonary[item.DeviceNum].Read<bool>("M7.1"); | |||||
//DataModels[item.DeviceNum].RightWindowData.IsSwipe = SiemensDicitonary[item.DeviceNum].Read<bool>("M7.2"); | |||||
//DataModels[item.DeviceNum].RightWindowData.Complete = SiemensDicitonary[item.DeviceNum].Read<bool>("M7.3"); | |||||
Thread.Sleep(100); | Thread.Sleep(100); | ||||
}), $"{item.DeviceNum} 号设备监听", true); | }), $"{item.DeviceNum} 号设备监听", true); | ||||
}); | }); | ||||
@@ -119,27 +104,21 @@ namespace HKControl | |||||
switch (carNum) | switch (carNum) | ||||
{ | { | ||||
case 1: | case 1: | ||||
//SiemensDicitonary[1].Write("M6.0", true); | |||||
Control(1, "M6.1"); | Control(1, "M6.1"); | ||||
break; | break; | ||||
case 2: | case 2: | ||||
//SiemensDicitonary[1].Write("M6.1", true); | |||||
Control(1, "M6.0"); | Control(1, "M6.0"); | ||||
break; | break; | ||||
case 3: | case 3: | ||||
//SiemensDicitonary[2].Write("M6.0", true); | |||||
Control(2, "M6.1"); | Control(2, "M6.1"); | ||||
break; | break; | ||||
case 4: | case 4: | ||||
//SiemensDicitonary[2].Write("M6.1", true); | |||||
Control(2, "M6.0"); | Control(2, "M6.0"); | ||||
break; | break; | ||||
case 5: | case 5: | ||||
//SiemensDicitonary[3].Write("M6.0", true); | |||||
Control(3, "M6.1"); | Control(3, "M6.1"); | ||||
break; | break; | ||||
case 6: | case 6: | ||||
//SiemensDicitonary[3].Write("M6.1", true); | |||||
Control(3, "M6.0"); | Control(3, "M6.0"); | ||||
break; | break; | ||||
@@ -8,6 +8,25 @@ using System.Threading.Tasks; | |||||
namespace HKHelper | namespace HKHelper | ||||
{ | { | ||||
public class Singleton<T> where T : new() | |||||
{ | |||||
private static object _async = new object(); | |||||
private static T _instance; | |||||
static readonly Lazy<T> instance = new(); | |||||
/// <summary> | |||||
/// 获取实例 | |||||
/// </summary> | |||||
/// <returns></returns> | |||||
public static T GetInstance() | |||||
{ | |||||
return instance.Value; | |||||
} | |||||
} | |||||
public class HKHelper : Singleton<HKHelper> | public class HKHelper : Singleton<HKHelper> | ||||
{ | { | ||||
/// <summary> | /// <summary> | ||||
@@ -1,81 +1,81 @@ | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
using System.IO; | |||||
using System.Collections.Concurrent; | |||||
using System.Reflection; | |||||
//using Newtonsoft.Json; | |||||
//using System; | |||||
//using System.IO; | |||||
//using System.Collections.Concurrent; | |||||
//using System.Reflection; | |||||
namespace HKHelper | |||||
{ | |||||
/// <summary> | |||||
/// Json参数服务类 | |||||
/// </summary> | |||||
public class Json<T> where T : class, new() | |||||
{ | |||||
static string path | |||||
{ | |||||
get | |||||
{ | |||||
Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, $"AccessFile\\JSON")); | |||||
return $"{AppDomain.CurrentDomain.BaseDirectory}AccessFile\\JSON\\{typeof(T).Name}.json"; | |||||
} | |||||
} | |||||
//namespace HKHelper | |||||
//{ | |||||
// /// <summary> | |||||
// /// Json参数服务类 | |||||
// /// </summary> | |||||
// public class Json<T> where T : class, new() | |||||
// { | |||||
// static string path | |||||
// { | |||||
// get | |||||
// { | |||||
// Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, $"AccessFile\\JSON")); | |||||
// return $"{AppDomain.CurrentDomain.BaseDirectory}AccessFile\\JSON\\{typeof(T).Name}.json"; | |||||
// } | |||||
// } | |||||
public static T Data { get; set; } = new T(); | |||||
// public static T Data { get; set; } = new T(); | |||||
/// <summary> | |||||
/// 保存数据 | |||||
/// </summary> | |||||
public static void Save() | |||||
{ | |||||
string outjson = JsonConvert.SerializeObject(Data); | |||||
File.WriteAllText(path, outjson); | |||||
} | |||||
// /// <summary> | |||||
// /// 保存数据 | |||||
// /// </summary> | |||||
// public static void Save() | |||||
// { | |||||
// string outjson = JsonConvert.SerializeObject(Data); | |||||
// File.WriteAllText(path, outjson); | |||||
// } | |||||
/// <summary> | |||||
/// 获取保存的数据 | |||||
/// </summary> | |||||
public static void Read() | |||||
{ | |||||
if (File.Exists(path)) | |||||
{ | |||||
string JsonString = File.ReadAllText(path); | |||||
var result = JsonConvert.DeserializeObject<T>(JsonString); | |||||
if (result != null) { Data = result; } | |||||
} | |||||
} | |||||
// /// <summary> | |||||
// /// 获取保存的数据 | |||||
// /// </summary> | |||||
// public static void Read() | |||||
// { | |||||
// if (File.Exists(path)) | |||||
// { | |||||
// string JsonString = File.ReadAllText(path); | |||||
// var result = JsonConvert.DeserializeObject<T>(JsonString); | |||||
// if (result != null) { Data = result; } | |||||
// } | |||||
// } | |||||
/// <summary> | |||||
/// 保存带接口的对象 | |||||
/// </summary> | |||||
public static void SaveInterface() | |||||
{ | |||||
var settings = new JsonSerializerSettings(); | |||||
settings.TypeNameHandling = TypeNameHandling.Objects; | |||||
string outjson = JsonConvert.SerializeObject(Data, Formatting.Indented, settings); | |||||
File.WriteAllText(path, outjson); | |||||
} | |||||
// /// <summary> | |||||
// /// 保存带接口的对象 | |||||
// /// </summary> | |||||
// public static void SaveInterface() | |||||
// { | |||||
// var settings = new JsonSerializerSettings(); | |||||
// settings.TypeNameHandling = TypeNameHandling.Objects; | |||||
// string outjson = JsonConvert.SerializeObject(Data, Formatting.Indented, settings); | |||||
// File.WriteAllText(path, outjson); | |||||
// } | |||||
/// <summary> | |||||
/// 获取带接口对象的字符串 | |||||
/// </summary> | |||||
public static void ReadInterface() | |||||
{ | |||||
if (File.Exists(path)) | |||||
{ | |||||
var settings = new JsonSerializerSettings(); | |||||
settings.TypeNameHandling = TypeNameHandling.Objects; | |||||
string JsonString = File.ReadAllText(path); | |||||
var result = JsonConvert.DeserializeObject<T>(JsonString, settings); | |||||
if (result != null) { Data = result; } | |||||
} | |||||
} | |||||
// /// <summary> | |||||
// /// 获取带接口对象的字符串 | |||||
// /// </summary> | |||||
// public static void ReadInterface() | |||||
// { | |||||
// if (File.Exists(path)) | |||||
// { | |||||
// var settings = new JsonSerializerSettings(); | |||||
// settings.TypeNameHandling = TypeNameHandling.Objects; | |||||
// string JsonString = File.ReadAllText(path); | |||||
// var result = JsonConvert.DeserializeObject<T>(JsonString, settings); | |||||
// if (result != null) { Data = result; } | |||||
// } | |||||
// } | |||||
/* | |||||
使用反序列化接口对象的方法 | |||||
一、使用 SaveInterface 方法保存成字符串,使用 ReadInterface 方法获取对象 | |||||
二、在接口属性上加一个特性 [JsonProperty(TypeNameHandling = TypeNameHandling.Auto)] | |||||
*/ | |||||
// /* | |||||
// 使用反序列化接口对象的方法 | |||||
// 一、使用 SaveInterface 方法保存成字符串,使用 ReadInterface 方法获取对象 | |||||
// 二、在接口属性上加一个特性 [JsonProperty(TypeNameHandling = TypeNameHandling.Auto)] | |||||
// */ | |||||
} | |||||
} | |||||
// } | |||||
//} |
@@ -1,445 +1,445 @@ | |||||
using System; | |||||
using System.Collections.Concurrent; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace HKHelper | |||||
{ | |||||
public class Singleton<T> where T : new() | |||||
{ | |||||
private static object _async = new object(); | |||||
private static T _instance; | |||||
static readonly Lazy<T> instance = new(); | |||||
/// <summary> | |||||
/// 获取实例 | |||||
/// </summary> | |||||
/// <returns></returns> | |||||
public static T GetInstance() | |||||
{ | |||||
return instance.Value; | |||||
} | |||||
} | |||||
public class ThreadManage : Singleton<ThreadManage> | |||||
{ | |||||
string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
private static readonly object _lock = new object(); | |||||
StringBuilder callbackKey = new StringBuilder(); | |||||
List<string> keys = new List<string>(); | |||||
ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
/// <summary> | |||||
/// 停止指定任务 | |||||
/// </summary> | |||||
/// <param name="key">任务名</param> | |||||
/// <param name="ExitCallback">任务结束的回调</param> | |||||
public void StopTask(string key, Action ExitCallback = null) | |||||
{ | |||||
if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
{ | |||||
CancellationTokenSources[guid + key]?.Cancel(); | |||||
ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
} | |||||
else | |||||
{ | |||||
if (ExitCallback != null) ExitCallback(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 长任务,带 while true 的循环 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
ReStart: | |||||
try | |||||
{ | |||||
while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (IsRestart) | |||||
{ | |||||
Thread.Sleep(2000); | |||||
goto ReStart; | |||||
} | |||||
else | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
Threads.TryRemove(guid + key, out Task temp1); | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
if (RunComplete != null) RunComplete(); | |||||
}), guid + key)); | |||||
} | |||||
/// <summary> | |||||
/// 不带 while true 的循环任务 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void Start(Action action, string key, bool isRestart = false) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
try | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (isRestart) | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
Threads.TryRemove(guid + key, out Task item2); | |||||
Start(action, key, isRestart); | |||||
} | |||||
else | |||||
{ | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
}), guid + key)); | |||||
} | |||||
private void ThreadStatus(Task task, string key) | |||||
{ | |||||
bool IsRemove = false; | |||||
string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
switch (task.Status) | |||||
{ | |||||
case TaskStatus.RanToCompletion: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Faulted: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Canceled: | |||||
IsRemove = true; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
if (IsRemove) | |||||
{ | |||||
if (Threads.ContainsKey(key)) | |||||
Threads.TryRemove(key, out Task t); | |||||
if (CancellationTokenSources.ContainsKey(key)) | |||||
CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
ActionManage.GetInstance.Send(key); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 释放所有线程资源 | |||||
/// </summary> | |||||
public void Dispose() | |||||
{ | |||||
for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
{ | |||||
CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 判断指定线程是否完成 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
/// <returns></returns> | |||||
public bool IsComplete(string key) | |||||
{ | |||||
if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
return false; | |||||
} | |||||
} | |||||
internal class Delegation | |||||
{ | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object> ActionPar { get; set; } | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object[]> ActionPars { get; set; } | |||||
/// <summary> | |||||
/// 无参数的委托 | |||||
/// </summary> | |||||
public Action ActionBus { get; set; } | |||||
/// <summary> | |||||
/// 有返回值的委托 | |||||
/// </summary> | |||||
public Func<object> FuncObj { get; set; } | |||||
/// <summary> | |||||
/// 有返回值,有参数的委托 | |||||
/// </summary> | |||||
public Func<object, object> FuncPar { get; set; } | |||||
} | |||||
public class ActionManage | |||||
{ | |||||
private volatile static ActionManage _Instance; | |||||
public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
private ActionManage() { } | |||||
//private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
static readonly object SendLock = new object(); | |||||
static readonly object SendParLock = new object(); | |||||
static readonly object RegisterLock = new object(); | |||||
/// <summary> | |||||
/// 注销委托 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
public void CancelRegister(string key) | |||||
{ | |||||
if (actions.ContainsKey(key)) | |||||
actions.TryRemove(key, out Delegation t); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object[] par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
} | |||||
public object SendResult(string key, object par = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) | |||||
if (par == null) | |||||
{ | |||||
return actions[key].FuncObj?.Invoke(); | |||||
} | |||||
else | |||||
{ | |||||
return actions[key].FuncPar?.Invoke(par); | |||||
} | |||||
return default; | |||||
} | |||||
public void Register<T>(T action, string key) | |||||
{ | |||||
lock (RegisterLock) | |||||
{ | |||||
if (action != null) | |||||
{ | |||||
if (!actions.ContainsKey(key)) | |||||
{ | |||||
if (action is Action actionBus) | |||||
actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
if (action is Action<object> actionObj) | |||||
actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
if (action is Action<object[]> actionObjs) | |||||
actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
if (action is Func<object> funcObj) | |||||
actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
if (action is Func<object, object> puncPar) | |||||
actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
} | |||||
} | |||||
} | |||||
} | |||||
} | |||||
public static class ExpandMethod | |||||
{ | |||||
/// <summary> | |||||
/// 获取布尔数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this bool[] obj, bool value) | |||||
{ | |||||
if (obj == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value); | |||||
} | |||||
/// <summary> | |||||
/// 获取字符串数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this string[] obj, string value) | |||||
{ | |||||
if (obj == null || value == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action action, Action callback) | |||||
{ | |||||
action?.Invoke(); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="par">要执行的委托的参数</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action<object> action, object par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成32位整数 | |||||
/// </summary> | |||||
/// <param name="bytes"></param> | |||||
/// <returns></returns> | |||||
public static int BytesToInt(this byte[] bytes) | |||||
{ | |||||
if (bytes.Length > 4) return -1; | |||||
int ReturnVlaue = 0; | |||||
for (int i = 0; i < bytes.Length; i++) | |||||
{ | |||||
ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
} | |||||
return ReturnVlaue; | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成 ushort 数组 | |||||
/// </summary> | |||||
/// <param name="bytes">要转换的字节数组</param> | |||||
/// <param name="reverse">字节高度顺序控制</param> | |||||
/// <returns></returns> | |||||
public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
{ | |||||
int len = bytes.Length; | |||||
byte[] srcPlus = new byte[len + 1]; | |||||
bytes.CopyTo(srcPlus, 0); | |||||
int count = len >> 1; | |||||
if (len % 2 != 0) | |||||
{ | |||||
count += 1; | |||||
} | |||||
ushort[] dest = new ushort[count]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
/// <summary> | |||||
/// ushort 数组转换成字节数组 | |||||
/// </summary> | |||||
/// <param name="src">需要转换的 ushort数组</param> | |||||
/// <param name="reverse">高低字节的设置</param> | |||||
/// <returns></returns> | |||||
public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
{ | |||||
int count = src.Length; | |||||
byte[] dest = new byte[count << 1]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 8); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 0); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
} | |||||
} | |||||
//using System; | |||||
//using System.Collections.Concurrent; | |||||
//using System.Collections.Generic; | |||||
//using System.Linq; | |||||
//using System.Text; | |||||
//using System.Threading; | |||||
//using System.Threading.Tasks; | |||||
//namespace HKHelper | |||||
//{ | |||||
// public class Singleton<T> where T : new() | |||||
// { | |||||
// private static object _async = new object(); | |||||
// private static T _instance; | |||||
// static readonly Lazy<T> instance = new(); | |||||
// /// <summary> | |||||
// /// 获取实例 | |||||
// /// </summary> | |||||
// /// <returns></returns> | |||||
// public static T GetInstance() | |||||
// { | |||||
// return instance.Value; | |||||
// } | |||||
// } | |||||
// public class ThreadManage : Singleton<ThreadManage> | |||||
// { | |||||
// string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
// private static readonly object _lock = new object(); | |||||
// StringBuilder callbackKey = new StringBuilder(); | |||||
// List<string> keys = new List<string>(); | |||||
// ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
// ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
// /// <summary> | |||||
// /// 停止指定任务 | |||||
// /// </summary> | |||||
// /// <param name="key">任务名</param> | |||||
// /// <param name="ExitCallback">任务结束的回调</param> | |||||
// public void StopTask(string key, Action ExitCallback = null) | |||||
// { | |||||
// if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
// { | |||||
// CancellationTokenSources[guid + key]?.Cancel(); | |||||
// ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
// } | |||||
// else | |||||
// { | |||||
// if (ExitCallback != null) ExitCallback(); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 长任务,带 while true 的循环 | |||||
// /// </summary> | |||||
// /// <param name="action"></param> | |||||
// /// <param name="key"></param> | |||||
// public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
// { | |||||
// CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
// bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
// { | |||||
// Thread.CurrentThread.Name = key; | |||||
// ReStart: | |||||
// try | |||||
// { | |||||
// while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
// { | |||||
// if (action != null) action(); | |||||
// } | |||||
// } | |||||
// catch (Exception ex) | |||||
// { | |||||
// if (IsRestart) | |||||
// { | |||||
// Thread.Sleep(2000); | |||||
// goto ReStart; | |||||
// } | |||||
// else | |||||
// { | |||||
// CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
// Threads.TryRemove(guid + key, out Task temp1); | |||||
// } | |||||
// } | |||||
// }), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
// { | |||||
// ThreadStatus(t, o.ToString()); | |||||
// if (RunComplete != null) RunComplete(); | |||||
// }), guid + key)); | |||||
// } | |||||
// /// <summary> | |||||
// /// 不带 while true 的循环任务 | |||||
// /// </summary> | |||||
// /// <param name="action"></param> | |||||
// /// <param name="key"></param> | |||||
// public void Start(Action action, string key, bool isRestart = false) | |||||
// { | |||||
// CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
// bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
// { | |||||
// Thread.CurrentThread.Name = key; | |||||
// try | |||||
// { | |||||
// if (action != null) action(); | |||||
// } | |||||
// catch (Exception ex) | |||||
// { | |||||
// if (isRestart) | |||||
// { | |||||
// CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
// Threads.TryRemove(guid + key, out Task item2); | |||||
// Start(action, key, isRestart); | |||||
// } | |||||
// else | |||||
// { | |||||
// } | |||||
// } | |||||
// }), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
// { | |||||
// ThreadStatus(t, o.ToString()); | |||||
// }), guid + key)); | |||||
// } | |||||
// private void ThreadStatus(Task task, string key) | |||||
// { | |||||
// bool IsRemove = false; | |||||
// string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
// switch (task.Status) | |||||
// { | |||||
// case TaskStatus.RanToCompletion: | |||||
// IsRemove = true; | |||||
// break; | |||||
// case TaskStatus.Faulted: | |||||
// IsRemove = true; | |||||
// break; | |||||
// case TaskStatus.Canceled: | |||||
// IsRemove = true; | |||||
// break; | |||||
// default: | |||||
// break; | |||||
// } | |||||
// if (IsRemove) | |||||
// { | |||||
// if (Threads.ContainsKey(key)) | |||||
// Threads.TryRemove(key, out Task t); | |||||
// if (CancellationTokenSources.ContainsKey(key)) | |||||
// CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
// ActionManage.GetInstance.Send(key); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 释放所有线程资源 | |||||
// /// </summary> | |||||
// public void Dispose() | |||||
// { | |||||
// for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
// { | |||||
// CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
// } | |||||
// } | |||||
// /// <summary> | |||||
// /// 判断指定线程是否完成 | |||||
// /// </summary> | |||||
// /// <param name="key"></param> | |||||
// /// <returns></returns> | |||||
// public bool IsComplete(string key) | |||||
// { | |||||
// if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
// return false; | |||||
// } | |||||
// } | |||||
// internal class Delegation | |||||
// { | |||||
// /// <summary> | |||||
// /// 带参数的委托 | |||||
// /// </summary> | |||||
// public Action<object> ActionPar { get; set; } | |||||
// /// <summary> | |||||
// /// 带参数的委托 | |||||
// /// </summary> | |||||
// public Action<object[]> ActionPars { get; set; } | |||||
// /// <summary> | |||||
// /// 无参数的委托 | |||||
// /// </summary> | |||||
// public Action ActionBus { get; set; } | |||||
// /// <summary> | |||||
// /// 有返回值的委托 | |||||
// /// </summary> | |||||
// public Func<object> FuncObj { get; set; } | |||||
// /// <summary> | |||||
// /// 有返回值,有参数的委托 | |||||
// /// </summary> | |||||
// public Func<object, object> FuncPar { get; set; } | |||||
// } | |||||
// public class ActionManage | |||||
// { | |||||
// private volatile static ActionManage _Instance; | |||||
// public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
// private ActionManage() { } | |||||
// //private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
// private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
// static readonly object SendLock = new object(); | |||||
// static readonly object SendParLock = new object(); | |||||
// static readonly object RegisterLock = new object(); | |||||
// /// <summary> | |||||
// /// 注销委托 | |||||
// /// </summary> | |||||
// /// <param name="key"></param> | |||||
// public void CancelRegister(string key) | |||||
// { | |||||
// if (actions.ContainsKey(key)) | |||||
// actions.TryRemove(key, out Delegation t); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="par">委托参数</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, object par, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="par">委托参数</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, object[] par, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
// } | |||||
// /// <summary> | |||||
// /// 执行注册过的委托 | |||||
// /// </summary> | |||||
// /// <param name="key">注册委托的key</param> | |||||
// /// <param name="Callback">委托回调</param> | |||||
// public void Send(string key, Action Callback = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
// } | |||||
// public object SendResult(string key, object par = null) | |||||
// { | |||||
// lock (SendLock) | |||||
// if (actions.ContainsKey(key)) | |||||
// if (par == null) | |||||
// { | |||||
// return actions[key].FuncObj?.Invoke(); | |||||
// } | |||||
// else | |||||
// { | |||||
// return actions[key].FuncPar?.Invoke(par); | |||||
// } | |||||
// return default; | |||||
// } | |||||
// public void Register<T>(T action, string key) | |||||
// { | |||||
// lock (RegisterLock) | |||||
// { | |||||
// if (action != null) | |||||
// { | |||||
// if (!actions.ContainsKey(key)) | |||||
// { | |||||
// if (action is Action actionBus) | |||||
// actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
// if (action is Action<object> actionObj) | |||||
// actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
// if (action is Action<object[]> actionObjs) | |||||
// actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
// if (action is Func<object> funcObj) | |||||
// actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
// if (action is Func<object, object> puncPar) | |||||
// actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
// } | |||||
// } | |||||
// } | |||||
// } | |||||
// } | |||||
// public static class ExpandMethod | |||||
// { | |||||
// /// <summary> | |||||
// /// 获取布尔数组指定值得索引 | |||||
// /// </summary> | |||||
// /// <param name="obj">要获取索引的数组</param> | |||||
// /// <param name="value">要获取索引的值</param> | |||||
// /// <returns></returns> | |||||
// public static int GetIndex(this bool[] obj, bool value) | |||||
// { | |||||
// if (obj == null) return -1; | |||||
// return Array.FindIndex(obj, p => p == value); | |||||
// } | |||||
// /// <summary> | |||||
// /// 获取字符串数组指定值得索引 | |||||
// /// </summary> | |||||
// /// <param name="obj">要获取索引的数组</param> | |||||
// /// <param name="value">要获取索引的值</param> | |||||
// /// <returns></returns> | |||||
// public static int GetIndex(this string[] obj, string value) | |||||
// { | |||||
// if (obj == null || value == null) return -1; | |||||
// return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
// } | |||||
// /// <summary> | |||||
// /// 委托回调 | |||||
// /// </summary> | |||||
// /// <param name="action">要执行的委托</param> | |||||
// /// <param name="callback">委托回调</param> | |||||
// public static void Invoke(this Action action, Action callback) | |||||
// { | |||||
// action?.Invoke(); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// /// <summary> | |||||
// /// 委托回调 | |||||
// /// </summary> | |||||
// /// <param name="action">要执行的委托</param> | |||||
// /// <param name="par">要执行的委托的参数</param> | |||||
// /// <param name="callback">委托回调</param> | |||||
// public static void Invoke(this Action<object> action, object par, Action callback) | |||||
// { | |||||
// action?.Invoke(par); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
// { | |||||
// action?.Invoke(par); | |||||
// callback?.Invoke(); | |||||
// } | |||||
// /// <summary> | |||||
// /// 字节数组转换成32位整数 | |||||
// /// </summary> | |||||
// /// <param name="bytes"></param> | |||||
// /// <returns></returns> | |||||
// public static int BytesToInt(this byte[] bytes) | |||||
// { | |||||
// if (bytes.Length > 4) return -1; | |||||
// int ReturnVlaue = 0; | |||||
// for (int i = 0; i < bytes.Length; i++) | |||||
// { | |||||
// ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
// } | |||||
// return ReturnVlaue; | |||||
// } | |||||
// /// <summary> | |||||
// /// 字节数组转换成 ushort 数组 | |||||
// /// </summary> | |||||
// /// <param name="bytes">要转换的字节数组</param> | |||||
// /// <param name="reverse">字节高度顺序控制</param> | |||||
// /// <returns></returns> | |||||
// public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
// { | |||||
// int len = bytes.Length; | |||||
// byte[] srcPlus = new byte[len + 1]; | |||||
// bytes.CopyTo(srcPlus, 0); | |||||
// int count = len >> 1; | |||||
// if (len % 2 != 0) | |||||
// { | |||||
// count += 1; | |||||
// } | |||||
// ushort[] dest = new ushort[count]; | |||||
// if (reverse) | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
// } | |||||
// } | |||||
// else | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
// } | |||||
// } | |||||
// return dest; | |||||
// } | |||||
// /// <summary> | |||||
// /// ushort 数组转换成字节数组 | |||||
// /// </summary> | |||||
// /// <param name="src">需要转换的 ushort数组</param> | |||||
// /// <param name="reverse">高低字节的设置</param> | |||||
// /// <returns></returns> | |||||
// public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
// { | |||||
// int count = src.Length; | |||||
// byte[] dest = new byte[count << 1]; | |||||
// if (reverse) | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i * 2] = (byte)(src[i] >> 8); | |||||
// dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
// } | |||||
// } | |||||
// else | |||||
// { | |||||
// for (int i = 0; i < count; i++) | |||||
// { | |||||
// dest[i * 2] = (byte)(src[i] >> 0); | |||||
// dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
// } | |||||
// } | |||||
// return dest; | |||||
// } | |||||
// } | |||||
//} |