@@ -7,7 +7,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKCardIN", "HKCardIN\HKCard | |||
EndProject | |||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKCardOUT", "HKCardOUT\HKCardOUT.csproj", "{A03F8002-B946-4FD6-BEE7-54EFC199FE4E}" | |||
EndProject | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HKLog", "HKLog\HKLog.csproj", "{617E076F-D422-44B7-8455-006AA34ECD45}" | |||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKLog", "HKLog\HKLog.csproj", "{617E076F-D422-44B7-8455-006AA34ECD45}" | |||
EndProject | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HKControl", "HKControl\HKControl.csproj", "{C82945B1-3D74-40E3-A16C-213BCED377E1}" | |||
EndProject | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HKHelper", "HKHelper\HKHelper.csproj", "{CFA68AF9-1C11-41A3-8A73-34E004660CFC}" | |||
EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
@@ -27,6 +31,14 @@ Global | |||
{617E076F-D422-44B7-8455-006AA34ECD45}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{617E076F-D422-44B7-8455-006AA34ECD45}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{617E076F-D422-44B7-8455-006AA34ECD45}.Release|Any CPU.Build.0 = Release|Any CPU | |||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Release|Any CPU.Build.0 = Release|Any CPU | |||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Release|Any CPU.Build.0 = Release|Any CPU | |||
EndGlobalSection | |||
GlobalSection(SolutionProperties) = preSolution | |||
HideSolutionNode = FALSE | |||
@@ -0,0 +1,32 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Text; | |||
using System.Threading.Tasks; | |||
namespace HKControl | |||
{ | |||
internal class CommunicationBase | |||
{ | |||
/// <summary> | |||
/// 连接成功 | |||
/// </summary> | |||
public Action ConnectOk { get; set; } | |||
/// <summary> | |||
/// 连接失败 | |||
/// </summary> | |||
public Action ConnectFail { get; set; } | |||
/// <summary> | |||
/// 断开连接 | |||
/// </summary> | |||
public Action Disconnect { get; set; } | |||
/// <summary> | |||
/// 设置是否重连 | |||
/// true=启用重连,false=禁用重连 | |||
/// </summary> | |||
public bool IsReconnect { get; set; } = true; | |||
} | |||
} |
@@ -0,0 +1,22 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Text; | |||
using System.Threading.Tasks; | |||
namespace HKControl | |||
{ | |||
public class CommunicationPar | |||
{ | |||
public List<CommunicationModel> CommunicationModels { get; set; } = new List<CommunicationModel>(); | |||
} | |||
public class CommunicationModel | |||
{ | |||
public string IpAddress { get; set; } | |||
public int Port { get; set; } = 102; | |||
public int DeviceNum { get; set; } | |||
} | |||
} |
@@ -0,0 +1,37 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Text; | |||
using System.Threading.Tasks; | |||
namespace HKControl | |||
{ | |||
internal class DataModel | |||
{ | |||
public WindowDataModel LeftWindowData { get; set; } = new WindowDataModel(); | |||
public WindowDataModel RightWindowData { get; set; } = new WindowDataModel(); | |||
} | |||
public class WindowDataModel | |||
{ | |||
/// <summary> | |||
/// 是否允许刷卡 | |||
/// </summary> | |||
public bool IsSwipe { get; set; } | |||
/// <summary> | |||
/// 开始配餐 | |||
/// </summary> | |||
public bool Start { get; set; } | |||
/// <summary> | |||
/// 配餐完成状态 | |||
/// </summary> | |||
public bool Complete { get; set; } | |||
/// <summary> | |||
/// 刷卡机编号 | |||
/// </summary> | |||
public string CarNum { get; set; } | |||
} | |||
} |
@@ -0,0 +1,17 @@ | |||
<Project Sdk="Microsoft.NET.Sdk"> | |||
<PropertyGroup> | |||
<TargetFramework>net6.0</TargetFramework> | |||
<ImplicitUsings>enable</ImplicitUsings> | |||
<Nullable>enable</Nullable> | |||
</PropertyGroup> | |||
<ItemGroup> | |||
<PackageReference Include="S7netplus" Version="0.14.0" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="..\HKHelper\HKHelper.csproj" /> | |||
</ItemGroup> | |||
</Project> |
@@ -0,0 +1,78 @@ | |||
using System.Collections.Concurrent; | |||
using HKHelper; | |||
using S7.Net; | |||
namespace HKControl | |||
{ | |||
public class Main | |||
{ | |||
private volatile static Main _Instance; | |||
public static Main GetInstance => _Instance ?? (_Instance = new Main()); | |||
private Main() { } | |||
ConcurrentDictionary<int, Siemens> SiemensDicitonary = new ConcurrentDictionary<int, Siemens>(); | |||
ConcurrentDictionary<int, DataModel> DataModels = new ConcurrentDictionary<int, DataModel>(); | |||
public bool GetIsSwipe(int CarNum) | |||
{ | |||
var left = DataModels.Values.FirstOrDefault(p => p.LeftWindowData.CarNum == CarNum.ToString()); | |||
var right = DataModels.Values.FirstOrDefault(p => p.RightWindowData.CarNum == CarNum.ToString()); | |||
return false; | |||
} | |||
public void Init() | |||
{ | |||
DataInit(); | |||
Json<CommunicationPar>.Data.CommunicationModels.ToList()?.ForEach(item => | |||
{ | |||
if (!DataModels.ContainsKey(item.DeviceNum)) { DataModels.TryAdd(item.DeviceNum, new DataModel()); }; | |||
if (!SiemensDicitonary.ContainsKey(item.DeviceNum)) { SiemensDicitonary.TryAdd(item.DeviceNum, new Siemens()); } | |||
ThreadManage.GetInstance().Start(new Action(() => | |||
{ | |||
SiemensDicitonary[item.DeviceNum].Connect(CpuType.S71200, item.IpAddress); | |||
SiemensDicitonary[item.DeviceNum].ConnectOk = new Action(() => | |||
{ | |||
ThreadManage.GetInstance().StartLong(new Action(() => | |||
{ | |||
var vattable = DataModels[item.DeviceNum]; | |||
DataModels[item.DeviceNum] = SiemensDicitonary[item.DeviceNum].ReadClass<DataModel>(0, 1); | |||
Thread.Sleep(100); | |||
}), $"{item.DeviceNum} 号设备监听"); | |||
}); | |||
}), $"{item.DeviceNum} 号设备连接初始化"); | |||
}); | |||
} | |||
private void DataInit() | |||
{ | |||
Json<CommunicationPar>.Read(); | |||
if (Json<CommunicationPar>.Data.CommunicationModels.Count < 3) | |||
{ | |||
Json<CommunicationPar>.Data.CommunicationModels.Clear(); | |||
Json<CommunicationPar>.Data.CommunicationModels.Add(new CommunicationModel() | |||
{ | |||
IpAddress = "192.168.0.1", | |||
DeviceNum = 1 | |||
}); | |||
Json<CommunicationPar>.Data.CommunicationModels.Add(new CommunicationModel() | |||
{ | |||
IpAddress = "192.168.0.2", | |||
DeviceNum = 2 | |||
}); | |||
Json<CommunicationPar>.Data.CommunicationModels.Add(new CommunicationModel() | |||
{ | |||
IpAddress = "192.168.0.3", | |||
DeviceNum = 3 | |||
}); | |||
Json<CommunicationPar>.Save(); | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,106 @@ | |||
using S7.Net; | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Text; | |||
using System.Threading.Tasks; | |||
namespace HKControl | |||
{ | |||
internal class Siemens : CommunicationBase | |||
{ | |||
Plc myPlc; | |||
public bool IsConnected => myPlc is null ? false : myPlc.IsConnected; | |||
/// <summary> | |||
/// 打开连接 | |||
/// </summary> | |||
/// <param name="cpuType">PLC CPU 类型</param> | |||
/// <param name="ip">plc ip 地址</param> | |||
/// <param name="port">plc 端口号</param> | |||
/// <param name="rack">PLC 机架号</param> | |||
/// <param name="solt"> PLC 插槽号</param> | |||
public void Connect(CpuType cpuType, string ip, int port = 102, short rack = 0, short solt = 0) | |||
{ | |||
myPlc = new Plc(cpuType, ip, port, rack, solt); | |||
myPlc.Open(); | |||
} | |||
/// <summary> | |||
/// 断开和PLC的连接 | |||
/// </summary> | |||
public void Disconnect() | |||
{ | |||
myPlc?.Close(); | |||
} | |||
public object Read(string address) | |||
{ | |||
if (!IsConnected) return default; | |||
return myPlc?.Read(address); | |||
} | |||
public bool[] ReadBools(int address, int count) | |||
{ | |||
if (!IsConnected) return default; | |||
var res = Read(DataType.Memory, 0, address, VarType.Bit, count); | |||
if (res != null && res is bool[] bools) return bools; | |||
return default; | |||
} | |||
public ushort[] ReadMW(int address, int count) | |||
{ | |||
if (!IsConnected) return default; | |||
var res = Read(DataType.Memory, 0, address, VarType.Word, count); | |||
if (res != null && res is ushort[] ReturnValue) return ReturnValue; | |||
return default; | |||
} | |||
public float[] ReadMD(int address, int count) | |||
{ | |||
if (!IsConnected) return default; | |||
var res = Read(DataType.Memory, 0, address, VarType.Real, count); | |||
if (res != null && res is float[] ReturnValue) return ReturnValue; | |||
return default; | |||
} | |||
private object Read(DataType dataType, int db, int address, VarType varType, int count) | |||
{ | |||
if (!IsConnected) return default; | |||
return myPlc?.Read(dataType, db, address, varType, count); | |||
} | |||
public void Write(string address, object value) | |||
{ | |||
myPlc?.Write(address, value); | |||
} | |||
public ReadT ReadStruct<ReadT>(int db, int startAddress = 0) | |||
{ | |||
if (!IsConnected) return default; | |||
return (ReadT)myPlc.ReadStruct(typeof(ReadT), db, startAddress); | |||
} | |||
public void WriteStruct(object structValue, int db, int startAddress = 0) | |||
{ | |||
myPlc?.WriteStruct(structValue, db, startAddress); | |||
} | |||
public int ReadClass(object sourceClass, int db, int startAddress = 0) | |||
{ | |||
if (!IsConnected) return -1; | |||
return myPlc.ReadClass(sourceClass, db, startAddress); | |||
} | |||
public TResult ReadClass<TResult>(int db, int startAddress = 0) where TResult : class | |||
{ | |||
if (!IsConnected) return default; | |||
return myPlc.ReadClass<TResult>(db, startAddress); | |||
} | |||
public void WriteClass(object sourceClass, int db, int startAddress = 0) | |||
{ | |||
myPlc?.WriteClass(sourceClass, db, startAddress); | |||
} | |||
} | |||
} |
@@ -0,0 +1,17 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Text; | |||
using System.Threading.Tasks; | |||
namespace HKControl | |||
{ | |||
/// <summary> | |||
/// 窗口枚举 | |||
/// </summary> | |||
public enum WindowEnum : int | |||
{ | |||
WindewLeft = 1, | |||
WindewRight = 2, | |||
} | |||
} |
@@ -0,0 +1,31 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Runtime.InteropServices; | |||
using System.Text; | |||
using System.Threading; | |||
using System.Threading.Tasks; | |||
namespace HKHelper | |||
{ | |||
public class HKHelper : Singleton<HKHelper> | |||
{ | |||
/// <summary> | |||
/// 判断网络状况的方法,返回值true为连接,false为未连接 | |||
/// </summary> | |||
/// <param name="conState"></param> | |||
/// <param name="reder"></param> | |||
/// <returns></returns> | |||
[DllImport("wininet")] | |||
public extern static bool InternetGetConnectedState(out int conState, int reder); | |||
/// <summary> | |||
/// 获取当前网络连接状态 | |||
/// </summary> | |||
/// <returns>成功连接网络返回 true,未连接返回 false</returns> | |||
public bool GetNetworkState() | |||
{ | |||
return InternetGetConnectedState(out int i, 0); | |||
} | |||
} | |||
} |
@@ -0,0 +1,13 @@ | |||
<Project Sdk="Microsoft.NET.Sdk"> | |||
<PropertyGroup> | |||
<TargetFramework>net6.0</TargetFramework> | |||
<ImplicitUsings>enable</ImplicitUsings> | |||
<Nullable>enable</Nullable> | |||
</PropertyGroup> | |||
<ItemGroup> | |||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> | |||
</ItemGroup> | |||
</Project> |
@@ -0,0 +1,81 @@ | |||
using Newtonsoft.Json; | |||
using System; | |||
using System.IO; | |||
using System.Collections.Concurrent; | |||
using System.Reflection; | |||
namespace HKHelper | |||
{ | |||
/// <summary> | |||
/// Json参数服务类 | |||
/// </summary> | |||
public class Json<T> where T : class, new() | |||
{ | |||
static string path | |||
{ | |||
get | |||
{ | |||
Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, $"AccessFile\\JSON")); | |||
return $"{AppDomain.CurrentDomain.BaseDirectory}AccessFile\\JSON\\{typeof(T).Name}.json"; | |||
} | |||
} | |||
public static T Data { get; set; } = new T(); | |||
/// <summary> | |||
/// 保存数据 | |||
/// </summary> | |||
public static void Save() | |||
{ | |||
string outjson = JsonConvert.SerializeObject(Data); | |||
File.WriteAllText(path, outjson); | |||
} | |||
/// <summary> | |||
/// 获取保存的数据 | |||
/// </summary> | |||
public static void Read() | |||
{ | |||
if (File.Exists(path)) | |||
{ | |||
string JsonString = File.ReadAllText(path); | |||
var result = JsonConvert.DeserializeObject<T>(JsonString); | |||
if (result != null) { Data = result; } | |||
} | |||
} | |||
/// <summary> | |||
/// 保存带接口的对象 | |||
/// </summary> | |||
public static void SaveInterface() | |||
{ | |||
var settings = new JsonSerializerSettings(); | |||
settings.TypeNameHandling = TypeNameHandling.Objects; | |||
string outjson = JsonConvert.SerializeObject(Data, Formatting.Indented, settings); | |||
File.WriteAllText(path, outjson); | |||
} | |||
/// <summary> | |||
/// 获取带接口对象的字符串 | |||
/// </summary> | |||
public static void ReadInterface() | |||
{ | |||
if (File.Exists(path)) | |||
{ | |||
var settings = new JsonSerializerSettings(); | |||
settings.TypeNameHandling = TypeNameHandling.Objects; | |||
string JsonString = File.ReadAllText(path); | |||
var result = JsonConvert.DeserializeObject<T>(JsonString, settings); | |||
if (result != null) { Data = result; } | |||
} | |||
} | |||
/* | |||
使用反序列化接口对象的方法 | |||
一、使用 SaveInterface 方法保存成字符串,使用 ReadInterface 方法获取对象 | |||
二、在接口属性上加一个特性 [JsonProperty(TypeNameHandling = TypeNameHandling.Auto)] | |||
*/ | |||
} | |||
} |
@@ -0,0 +1,445 @@ | |||
using System; | |||
using System.Collections.Concurrent; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Text; | |||
using System.Threading; | |||
using System.Threading.Tasks; | |||
namespace HKHelper | |||
{ | |||
public class Singleton<T> where T : new() | |||
{ | |||
private static object _async = new object(); | |||
private static T _instance; | |||
static readonly Lazy<T> instance = new(); | |||
/// <summary> | |||
/// 获取实例 | |||
/// </summary> | |||
/// <returns></returns> | |||
public static T GetInstance() | |||
{ | |||
return instance.Value; | |||
} | |||
} | |||
public class ThreadManage : Singleton<ThreadManage> | |||
{ | |||
string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||
private static readonly object _lock = new object(); | |||
StringBuilder callbackKey = new StringBuilder(); | |||
List<string> keys = new List<string>(); | |||
ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||
ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||
/// <summary> | |||
/// 停止指定任务 | |||
/// </summary> | |||
/// <param name="key">任务名</param> | |||
/// <param name="ExitCallback">任务结束的回调</param> | |||
public void StopTask(string key, Action ExitCallback = null) | |||
{ | |||
if (CancellationTokenSources.ContainsKey(guid + key)) | |||
{ | |||
CancellationTokenSources[guid + key]?.Cancel(); | |||
ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||
} | |||
else | |||
{ | |||
if (ExitCallback != null) ExitCallback(); | |||
} | |||
} | |||
/// <summary> | |||
/// 长任务,带 while true 的循环 | |||
/// </summary> | |||
/// <param name="action"></param> | |||
/// <param name="key"></param> | |||
public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||
{ | |||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||
{ | |||
Thread.CurrentThread.Name = key; | |||
ReStart: | |||
try | |||
{ | |||
while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||
{ | |||
if (action != null) action(); | |||
} | |||
} | |||
catch (Exception ex) | |||
{ | |||
if (IsRestart) | |||
{ | |||
Thread.Sleep(2000); | |||
goto ReStart; | |||
} | |||
else | |||
{ | |||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||
Threads.TryRemove(guid + key, out Task temp1); | |||
} | |||
} | |||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||
{ | |||
ThreadStatus(t, o.ToString()); | |||
if (RunComplete != null) RunComplete(); | |||
}), guid + key)); | |||
} | |||
/// <summary> | |||
/// 不带 while true 的循环任务 | |||
/// </summary> | |||
/// <param name="action"></param> | |||
/// <param name="key"></param> | |||
public void Start(Action action, string key, bool isRestart = false) | |||
{ | |||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||
{ | |||
Thread.CurrentThread.Name = key; | |||
try | |||
{ | |||
if (action != null) action(); | |||
} | |||
catch (Exception ex) | |||
{ | |||
if (isRestart) | |||
{ | |||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||
Threads.TryRemove(guid + key, out Task item2); | |||
Start(action, key, isRestart); | |||
} | |||
else | |||
{ | |||
} | |||
} | |||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||
{ | |||
ThreadStatus(t, o.ToString()); | |||
}), guid + key)); | |||
} | |||
private void ThreadStatus(Task task, string key) | |||
{ | |||
bool IsRemove = false; | |||
string name = key.Substring(key.LastIndexOf('-') + 1); | |||
switch (task.Status) | |||
{ | |||
case TaskStatus.RanToCompletion: | |||
IsRemove = true; | |||
break; | |||
case TaskStatus.Faulted: | |||
IsRemove = true; | |||
break; | |||
case TaskStatus.Canceled: | |||
IsRemove = true; | |||
break; | |||
default: | |||
break; | |||
} | |||
if (IsRemove) | |||
{ | |||
if (Threads.ContainsKey(key)) | |||
Threads.TryRemove(key, out Task t); | |||
if (CancellationTokenSources.ContainsKey(key)) | |||
CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||
ActionManage.GetInstance.Send(key); | |||
} | |||
} | |||
/// <summary> | |||
/// 释放所有线程资源 | |||
/// </summary> | |||
public void Dispose() | |||
{ | |||
for (int i = 0; i < CancellationTokenSources.Count; i++) | |||
{ | |||
CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||
} | |||
} | |||
/// <summary> | |||
/// 判断指定线程是否完成 | |||
/// </summary> | |||
/// <param name="key"></param> | |||
/// <returns></returns> | |||
public bool IsComplete(string key) | |||
{ | |||
if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||
return false; | |||
} | |||
} | |||
internal class Delegation | |||
{ | |||
/// <summary> | |||
/// 带参数的委托 | |||
/// </summary> | |||
public Action<object> ActionPar { get; set; } | |||
/// <summary> | |||
/// 带参数的委托 | |||
/// </summary> | |||
public Action<object[]> ActionPars { get; set; } | |||
/// <summary> | |||
/// 无参数的委托 | |||
/// </summary> | |||
public Action ActionBus { get; set; } | |||
/// <summary> | |||
/// 有返回值的委托 | |||
/// </summary> | |||
public Func<object> FuncObj { get; set; } | |||
/// <summary> | |||
/// 有返回值,有参数的委托 | |||
/// </summary> | |||
public Func<object, object> FuncPar { get; set; } | |||
} | |||
public class ActionManage | |||
{ | |||
private volatile static ActionManage _Instance; | |||
public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||
private ActionManage() { } | |||
//private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||
private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||
static readonly object SendLock = new object(); | |||
static readonly object SendParLock = new object(); | |||
static readonly object RegisterLock = new object(); | |||
/// <summary> | |||
/// 注销委托 | |||
/// </summary> | |||
/// <param name="key"></param> | |||
public void CancelRegister(string key) | |||
{ | |||
if (actions.ContainsKey(key)) | |||
actions.TryRemove(key, out Delegation t); | |||
} | |||
/// <summary> | |||
/// 执行注册过的委托 | |||
/// </summary> | |||
/// <param name="key">注册委托的key</param> | |||
/// <param name="par">委托参数</param> | |||
/// <param name="Callback">委托回调</param> | |||
public void Send(string key, object par, Action Callback = null) | |||
{ | |||
lock (SendLock) | |||
if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||
} | |||
/// <summary> | |||
/// 执行注册过的委托 | |||
/// </summary> | |||
/// <param name="key">注册委托的key</param> | |||
/// <param name="par">委托参数</param> | |||
/// <param name="Callback">委托回调</param> | |||
public void Send(string key, object[] par, Action Callback = null) | |||
{ | |||
lock (SendLock) | |||
if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||
} | |||
/// <summary> | |||
/// 执行注册过的委托 | |||
/// </summary> | |||
/// <param name="key">注册委托的key</param> | |||
/// <param name="Callback">委托回调</param> | |||
public void Send(string key, Action Callback = null) | |||
{ | |||
lock (SendLock) | |||
if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||
} | |||
public object SendResult(string key, object par = null) | |||
{ | |||
lock (SendLock) | |||
if (actions.ContainsKey(key)) | |||
if (par == null) | |||
{ | |||
return actions[key].FuncObj?.Invoke(); | |||
} | |||
else | |||
{ | |||
return actions[key].FuncPar?.Invoke(par); | |||
} | |||
return default; | |||
} | |||
public void Register<T>(T action, string key) | |||
{ | |||
lock (RegisterLock) | |||
{ | |||
if (action != null) | |||
{ | |||
if (!actions.ContainsKey(key)) | |||
{ | |||
if (action is Action actionBus) | |||
actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||
if (action is Action<object> actionObj) | |||
actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||
if (action is Action<object[]> actionObjs) | |||
actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||
if (action is Func<object> funcObj) | |||
actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||
if (action is Func<object, object> puncPar) | |||
actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||
} | |||
} | |||
} | |||
} | |||
} | |||
public static class ExpandMethod | |||
{ | |||
/// <summary> | |||
/// 获取布尔数组指定值得索引 | |||
/// </summary> | |||
/// <param name="obj">要获取索引的数组</param> | |||
/// <param name="value">要获取索引的值</param> | |||
/// <returns></returns> | |||
public static int GetIndex(this bool[] obj, bool value) | |||
{ | |||
if (obj == null) return -1; | |||
return Array.FindIndex(obj, p => p == value); | |||
} | |||
/// <summary> | |||
/// 获取字符串数组指定值得索引 | |||
/// </summary> | |||
/// <param name="obj">要获取索引的数组</param> | |||
/// <param name="value">要获取索引的值</param> | |||
/// <returns></returns> | |||
public static int GetIndex(this string[] obj, string value) | |||
{ | |||
if (obj == null || value == null) return -1; | |||
return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||
} | |||
/// <summary> | |||
/// 委托回调 | |||
/// </summary> | |||
/// <param name="action">要执行的委托</param> | |||
/// <param name="callback">委托回调</param> | |||
public static void Invoke(this Action action, Action callback) | |||
{ | |||
action?.Invoke(); | |||
callback?.Invoke(); | |||
} | |||
/// <summary> | |||
/// 委托回调 | |||
/// </summary> | |||
/// <param name="action">要执行的委托</param> | |||
/// <param name="par">要执行的委托的参数</param> | |||
/// <param name="callback">委托回调</param> | |||
public static void Invoke(this Action<object> action, object par, Action callback) | |||
{ | |||
action?.Invoke(par); | |||
callback?.Invoke(); | |||
} | |||
public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||
{ | |||
action?.Invoke(par); | |||
callback?.Invoke(); | |||
} | |||
/// <summary> | |||
/// 字节数组转换成32位整数 | |||
/// </summary> | |||
/// <param name="bytes"></param> | |||
/// <returns></returns> | |||
public static int BytesToInt(this byte[] bytes) | |||
{ | |||
if (bytes.Length > 4) return -1; | |||
int ReturnVlaue = 0; | |||
for (int i = 0; i < bytes.Length; i++) | |||
{ | |||
ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||
} | |||
return ReturnVlaue; | |||
} | |||
/// <summary> | |||
/// 字节数组转换成 ushort 数组 | |||
/// </summary> | |||
/// <param name="bytes">要转换的字节数组</param> | |||
/// <param name="reverse">字节高度顺序控制</param> | |||
/// <returns></returns> | |||
public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||
{ | |||
int len = bytes.Length; | |||
byte[] srcPlus = new byte[len + 1]; | |||
bytes.CopyTo(srcPlus, 0); | |||
int count = len >> 1; | |||
if (len % 2 != 0) | |||
{ | |||
count += 1; | |||
} | |||
ushort[] dest = new ushort[count]; | |||
if (reverse) | |||
{ | |||
for (int i = 0; i < count; i++) | |||
{ | |||
dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||
} | |||
} | |||
else | |||
{ | |||
for (int i = 0; i < count; i++) | |||
{ | |||
dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||
} | |||
} | |||
return dest; | |||
} | |||
/// <summary> | |||
/// ushort 数组转换成字节数组 | |||
/// </summary> | |||
/// <param name="src">需要转换的 ushort数组</param> | |||
/// <param name="reverse">高低字节的设置</param> | |||
/// <returns></returns> | |||
public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||
{ | |||
int count = src.Length; | |||
byte[] dest = new byte[count << 1]; | |||
if (reverse) | |||
{ | |||
for (int i = 0; i < count; i++) | |||
{ | |||
dest[i * 2] = (byte)(src[i] >> 8); | |||
dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||
} | |||
} | |||
else | |||
{ | |||
for (int i = 0; i < count; i++) | |||
{ | |||
dest[i * 2] = (byte)(src[i] >> 0); | |||
dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||
} | |||
} | |||
return dest; | |||
} | |||
} | |||
} |