@@ -7,7 +7,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKCardIN", "HKCardIN\HKCard | |||||
EndProject | EndProject | ||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKCardOUT", "HKCardOUT\HKCardOUT.csproj", "{A03F8002-B946-4FD6-BEE7-54EFC199FE4E}" | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKCardOUT", "HKCardOUT\HKCardOUT.csproj", "{A03F8002-B946-4FD6-BEE7-54EFC199FE4E}" | ||||
EndProject | EndProject | ||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HKLog", "HKLog\HKLog.csproj", "{617E076F-D422-44B7-8455-006AA34ECD45}" | |||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HKLog", "HKLog\HKLog.csproj", "{617E076F-D422-44B7-8455-006AA34ECD45}" | |||||
EndProject | |||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HKControl", "HKControl\HKControl.csproj", "{C82945B1-3D74-40E3-A16C-213BCED377E1}" | |||||
EndProject | |||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HKHelper", "HKHelper\HKHelper.csproj", "{CFA68AF9-1C11-41A3-8A73-34E004660CFC}" | |||||
EndProject | EndProject | ||||
Global | Global | ||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
@@ -27,6 +31,14 @@ Global | |||||
{617E076F-D422-44B7-8455-006AA34ECD45}.Debug|Any CPU.Build.0 = Debug|Any CPU | {617E076F-D422-44B7-8455-006AA34ECD45}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||||
{617E076F-D422-44B7-8455-006AA34ECD45}.Release|Any CPU.ActiveCfg = Release|Any CPU | {617E076F-D422-44B7-8455-006AA34ECD45}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||||
{617E076F-D422-44B7-8455-006AA34ECD45}.Release|Any CPU.Build.0 = Release|Any CPU | {617E076F-D422-44B7-8455-006AA34ECD45}.Release|Any CPU.Build.0 = Release|Any CPU | ||||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
{C82945B1-3D74-40E3-A16C-213BCED377E1}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
{CFA68AF9-1C11-41A3-8A73-34E004660CFC}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
EndGlobalSection | EndGlobalSection | ||||
GlobalSection(SolutionProperties) = preSolution | GlobalSection(SolutionProperties) = preSolution | ||||
HideSolutionNode = FALSE | HideSolutionNode = FALSE | ||||
@@ -0,0 +1,32 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
namespace HKControl | |||||
{ | |||||
internal class CommunicationBase | |||||
{ | |||||
/// <summary> | |||||
/// 连接成功 | |||||
/// </summary> | |||||
public Action ConnectOk { get; set; } | |||||
/// <summary> | |||||
/// 连接失败 | |||||
/// </summary> | |||||
public Action ConnectFail { get; set; } | |||||
/// <summary> | |||||
/// 断开连接 | |||||
/// </summary> | |||||
public Action Disconnect { get; set; } | |||||
/// <summary> | |||||
/// 设置是否重连 | |||||
/// true=启用重连,false=禁用重连 | |||||
/// </summary> | |||||
public bool IsReconnect { get; set; } = true; | |||||
} | |||||
} |
@@ -0,0 +1,22 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
namespace HKControl | |||||
{ | |||||
public class CommunicationPar | |||||
{ | |||||
public List<CommunicationModel> CommunicationModels { get; set; } = new List<CommunicationModel>(); | |||||
} | |||||
public class CommunicationModel | |||||
{ | |||||
public string IpAddress { get; set; } | |||||
public int Port { get; set; } = 102; | |||||
public int DeviceNum { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,37 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
namespace HKControl | |||||
{ | |||||
internal class DataModel | |||||
{ | |||||
public WindowDataModel LeftWindowData { get; set; } = new WindowDataModel(); | |||||
public WindowDataModel RightWindowData { get; set; } = new WindowDataModel(); | |||||
} | |||||
public class WindowDataModel | |||||
{ | |||||
/// <summary> | |||||
/// 是否允许刷卡 | |||||
/// </summary> | |||||
public bool IsSwipe { get; set; } | |||||
/// <summary> | |||||
/// 开始配餐 | |||||
/// </summary> | |||||
public bool Start { get; set; } | |||||
/// <summary> | |||||
/// 配餐完成状态 | |||||
/// </summary> | |||||
public bool Complete { get; set; } | |||||
/// <summary> | |||||
/// 刷卡机编号 | |||||
/// </summary> | |||||
public string CarNum { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,17 @@ | |||||
<Project Sdk="Microsoft.NET.Sdk"> | |||||
<PropertyGroup> | |||||
<TargetFramework>net6.0</TargetFramework> | |||||
<ImplicitUsings>enable</ImplicitUsings> | |||||
<Nullable>enable</Nullable> | |||||
</PropertyGroup> | |||||
<ItemGroup> | |||||
<PackageReference Include="S7netplus" Version="0.14.0" /> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ProjectReference Include="..\HKHelper\HKHelper.csproj" /> | |||||
</ItemGroup> | |||||
</Project> |
@@ -0,0 +1,78 @@ | |||||
using System.Collections.Concurrent; | |||||
using HKHelper; | |||||
using S7.Net; | |||||
namespace HKControl | |||||
{ | |||||
public class Main | |||||
{ | |||||
private volatile static Main _Instance; | |||||
public static Main GetInstance => _Instance ?? (_Instance = new Main()); | |||||
private Main() { } | |||||
ConcurrentDictionary<int, Siemens> SiemensDicitonary = new ConcurrentDictionary<int, Siemens>(); | |||||
ConcurrentDictionary<int, DataModel> DataModels = new ConcurrentDictionary<int, DataModel>(); | |||||
public bool GetIsSwipe(int CarNum) | |||||
{ | |||||
var left = DataModels.Values.FirstOrDefault(p => p.LeftWindowData.CarNum == CarNum.ToString()); | |||||
var right = DataModels.Values.FirstOrDefault(p => p.RightWindowData.CarNum == CarNum.ToString()); | |||||
return false; | |||||
} | |||||
public void Init() | |||||
{ | |||||
DataInit(); | |||||
Json<CommunicationPar>.Data.CommunicationModels.ToList()?.ForEach(item => | |||||
{ | |||||
if (!DataModels.ContainsKey(item.DeviceNum)) { DataModels.TryAdd(item.DeviceNum, new DataModel()); }; | |||||
if (!SiemensDicitonary.ContainsKey(item.DeviceNum)) { SiemensDicitonary.TryAdd(item.DeviceNum, new Siemens()); } | |||||
ThreadManage.GetInstance().Start(new Action(() => | |||||
{ | |||||
SiemensDicitonary[item.DeviceNum].Connect(CpuType.S71200, item.IpAddress); | |||||
SiemensDicitonary[item.DeviceNum].ConnectOk = new Action(() => | |||||
{ | |||||
ThreadManage.GetInstance().StartLong(new Action(() => | |||||
{ | |||||
var vattable = DataModels[item.DeviceNum]; | |||||
DataModels[item.DeviceNum] = SiemensDicitonary[item.DeviceNum].ReadClass<DataModel>(0, 1); | |||||
Thread.Sleep(100); | |||||
}), $"{item.DeviceNum} 号设备监听"); | |||||
}); | |||||
}), $"{item.DeviceNum} 号设备连接初始化"); | |||||
}); | |||||
} | |||||
private void DataInit() | |||||
{ | |||||
Json<CommunicationPar>.Read(); | |||||
if (Json<CommunicationPar>.Data.CommunicationModels.Count < 3) | |||||
{ | |||||
Json<CommunicationPar>.Data.CommunicationModels.Clear(); | |||||
Json<CommunicationPar>.Data.CommunicationModels.Add(new CommunicationModel() | |||||
{ | |||||
IpAddress = "192.168.0.1", | |||||
DeviceNum = 1 | |||||
}); | |||||
Json<CommunicationPar>.Data.CommunicationModels.Add(new CommunicationModel() | |||||
{ | |||||
IpAddress = "192.168.0.2", | |||||
DeviceNum = 2 | |||||
}); | |||||
Json<CommunicationPar>.Data.CommunicationModels.Add(new CommunicationModel() | |||||
{ | |||||
IpAddress = "192.168.0.3", | |||||
DeviceNum = 3 | |||||
}); | |||||
Json<CommunicationPar>.Save(); | |||||
} | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,106 @@ | |||||
using S7.Net; | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
namespace HKControl | |||||
{ | |||||
internal class Siemens : CommunicationBase | |||||
{ | |||||
Plc myPlc; | |||||
public bool IsConnected => myPlc is null ? false : myPlc.IsConnected; | |||||
/// <summary> | |||||
/// 打开连接 | |||||
/// </summary> | |||||
/// <param name="cpuType">PLC CPU 类型</param> | |||||
/// <param name="ip">plc ip 地址</param> | |||||
/// <param name="port">plc 端口号</param> | |||||
/// <param name="rack">PLC 机架号</param> | |||||
/// <param name="solt"> PLC 插槽号</param> | |||||
public void Connect(CpuType cpuType, string ip, int port = 102, short rack = 0, short solt = 0) | |||||
{ | |||||
myPlc = new Plc(cpuType, ip, port, rack, solt); | |||||
myPlc.Open(); | |||||
} | |||||
/// <summary> | |||||
/// 断开和PLC的连接 | |||||
/// </summary> | |||||
public void Disconnect() | |||||
{ | |||||
myPlc?.Close(); | |||||
} | |||||
public object Read(string address) | |||||
{ | |||||
if (!IsConnected) return default; | |||||
return myPlc?.Read(address); | |||||
} | |||||
public bool[] ReadBools(int address, int count) | |||||
{ | |||||
if (!IsConnected) return default; | |||||
var res = Read(DataType.Memory, 0, address, VarType.Bit, count); | |||||
if (res != null && res is bool[] bools) return bools; | |||||
return default; | |||||
} | |||||
public ushort[] ReadMW(int address, int count) | |||||
{ | |||||
if (!IsConnected) return default; | |||||
var res = Read(DataType.Memory, 0, address, VarType.Word, count); | |||||
if (res != null && res is ushort[] ReturnValue) return ReturnValue; | |||||
return default; | |||||
} | |||||
public float[] ReadMD(int address, int count) | |||||
{ | |||||
if (!IsConnected) return default; | |||||
var res = Read(DataType.Memory, 0, address, VarType.Real, count); | |||||
if (res != null && res is float[] ReturnValue) return ReturnValue; | |||||
return default; | |||||
} | |||||
private object Read(DataType dataType, int db, int address, VarType varType, int count) | |||||
{ | |||||
if (!IsConnected) return default; | |||||
return myPlc?.Read(dataType, db, address, varType, count); | |||||
} | |||||
public void Write(string address, object value) | |||||
{ | |||||
myPlc?.Write(address, value); | |||||
} | |||||
public ReadT ReadStruct<ReadT>(int db, int startAddress = 0) | |||||
{ | |||||
if (!IsConnected) return default; | |||||
return (ReadT)myPlc.ReadStruct(typeof(ReadT), db, startAddress); | |||||
} | |||||
public void WriteStruct(object structValue, int db, int startAddress = 0) | |||||
{ | |||||
myPlc?.WriteStruct(structValue, db, startAddress); | |||||
} | |||||
public int ReadClass(object sourceClass, int db, int startAddress = 0) | |||||
{ | |||||
if (!IsConnected) return -1; | |||||
return myPlc.ReadClass(sourceClass, db, startAddress); | |||||
} | |||||
public TResult ReadClass<TResult>(int db, int startAddress = 0) where TResult : class | |||||
{ | |||||
if (!IsConnected) return default; | |||||
return myPlc.ReadClass<TResult>(db, startAddress); | |||||
} | |||||
public void WriteClass(object sourceClass, int db, int startAddress = 0) | |||||
{ | |||||
myPlc?.WriteClass(sourceClass, db, startAddress); | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,17 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
namespace HKControl | |||||
{ | |||||
/// <summary> | |||||
/// 窗口枚举 | |||||
/// </summary> | |||||
public enum WindowEnum : int | |||||
{ | |||||
WindewLeft = 1, | |||||
WindewRight = 2, | |||||
} | |||||
} |
@@ -0,0 +1,31 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Runtime.InteropServices; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace HKHelper | |||||
{ | |||||
public class HKHelper : Singleton<HKHelper> | |||||
{ | |||||
/// <summary> | |||||
/// 判断网络状况的方法,返回值true为连接,false为未连接 | |||||
/// </summary> | |||||
/// <param name="conState"></param> | |||||
/// <param name="reder"></param> | |||||
/// <returns></returns> | |||||
[DllImport("wininet")] | |||||
public extern static bool InternetGetConnectedState(out int conState, int reder); | |||||
/// <summary> | |||||
/// 获取当前网络连接状态 | |||||
/// </summary> | |||||
/// <returns>成功连接网络返回 true,未连接返回 false</returns> | |||||
public bool GetNetworkState() | |||||
{ | |||||
return InternetGetConnectedState(out int i, 0); | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,13 @@ | |||||
<Project Sdk="Microsoft.NET.Sdk"> | |||||
<PropertyGroup> | |||||
<TargetFramework>net6.0</TargetFramework> | |||||
<ImplicitUsings>enable</ImplicitUsings> | |||||
<Nullable>enable</Nullable> | |||||
</PropertyGroup> | |||||
<ItemGroup> | |||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> | |||||
</ItemGroup> | |||||
</Project> |
@@ -0,0 +1,81 @@ | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
using System.IO; | |||||
using System.Collections.Concurrent; | |||||
using System.Reflection; | |||||
namespace HKHelper | |||||
{ | |||||
/// <summary> | |||||
/// Json参数服务类 | |||||
/// </summary> | |||||
public class Json<T> where T : class, new() | |||||
{ | |||||
static string path | |||||
{ | |||||
get | |||||
{ | |||||
Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, $"AccessFile\\JSON")); | |||||
return $"{AppDomain.CurrentDomain.BaseDirectory}AccessFile\\JSON\\{typeof(T).Name}.json"; | |||||
} | |||||
} | |||||
public static T Data { get; set; } = new T(); | |||||
/// <summary> | |||||
/// 保存数据 | |||||
/// </summary> | |||||
public static void Save() | |||||
{ | |||||
string outjson = JsonConvert.SerializeObject(Data); | |||||
File.WriteAllText(path, outjson); | |||||
} | |||||
/// <summary> | |||||
/// 获取保存的数据 | |||||
/// </summary> | |||||
public static void Read() | |||||
{ | |||||
if (File.Exists(path)) | |||||
{ | |||||
string JsonString = File.ReadAllText(path); | |||||
var result = JsonConvert.DeserializeObject<T>(JsonString); | |||||
if (result != null) { Data = result; } | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 保存带接口的对象 | |||||
/// </summary> | |||||
public static void SaveInterface() | |||||
{ | |||||
var settings = new JsonSerializerSettings(); | |||||
settings.TypeNameHandling = TypeNameHandling.Objects; | |||||
string outjson = JsonConvert.SerializeObject(Data, Formatting.Indented, settings); | |||||
File.WriteAllText(path, outjson); | |||||
} | |||||
/// <summary> | |||||
/// 获取带接口对象的字符串 | |||||
/// </summary> | |||||
public static void ReadInterface() | |||||
{ | |||||
if (File.Exists(path)) | |||||
{ | |||||
var settings = new JsonSerializerSettings(); | |||||
settings.TypeNameHandling = TypeNameHandling.Objects; | |||||
string JsonString = File.ReadAllText(path); | |||||
var result = JsonConvert.DeserializeObject<T>(JsonString, settings); | |||||
if (result != null) { Data = result; } | |||||
} | |||||
} | |||||
/* | |||||
使用反序列化接口对象的方法 | |||||
一、使用 SaveInterface 方法保存成字符串,使用 ReadInterface 方法获取对象 | |||||
二、在接口属性上加一个特性 [JsonProperty(TypeNameHandling = TypeNameHandling.Auto)] | |||||
*/ | |||||
} | |||||
} |
@@ -0,0 +1,445 @@ | |||||
using System; | |||||
using System.Collections.Concurrent; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace HKHelper | |||||
{ | |||||
public class Singleton<T> where T : new() | |||||
{ | |||||
private static object _async = new object(); | |||||
private static T _instance; | |||||
static readonly Lazy<T> instance = new(); | |||||
/// <summary> | |||||
/// 获取实例 | |||||
/// </summary> | |||||
/// <returns></returns> | |||||
public static T GetInstance() | |||||
{ | |||||
return instance.Value; | |||||
} | |||||
} | |||||
public class ThreadManage : Singleton<ThreadManage> | |||||
{ | |||||
string guid = "871d7e28-c413-4675-8d28-64e4dca4c2d3-"; | |||||
private static readonly object _lock = new object(); | |||||
StringBuilder callbackKey = new StringBuilder(); | |||||
List<string> keys = new List<string>(); | |||||
ConcurrentDictionary<string, Task> Threads = new ConcurrentDictionary<string, Task>(); | |||||
ConcurrentDictionary<string, CancellationTokenSource> CancellationTokenSources = new ConcurrentDictionary<string, CancellationTokenSource>(); | |||||
/// <summary> | |||||
/// 停止指定任务 | |||||
/// </summary> | |||||
/// <param name="key">任务名</param> | |||||
/// <param name="ExitCallback">任务结束的回调</param> | |||||
public void StopTask(string key, Action ExitCallback = null) | |||||
{ | |||||
if (CancellationTokenSources.ContainsKey(guid + key)) | |||||
{ | |||||
CancellationTokenSources[guid + key]?.Cancel(); | |||||
ActionManage.GetInstance.Register(ExitCallback, guid + key); | |||||
} | |||||
else | |||||
{ | |||||
if (ExitCallback != null) ExitCallback(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 长任务,带 while true 的循环 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void StartLong(Action action, string key, bool IsRestart = false, Action RunComplete = null) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
ReStart: | |||||
try | |||||
{ | |||||
while (!CancellationTokenSources[guid + key].IsCancellationRequested) | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (IsRestart) | |||||
{ | |||||
Thread.Sleep(2000); | |||||
goto ReStart; | |||||
} | |||||
else | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource temp); | |||||
Threads.TryRemove(guid + key, out Task temp1); | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
if (RunComplete != null) RunComplete(); | |||||
}), guid + key)); | |||||
} | |||||
/// <summary> | |||||
/// 不带 while true 的循环任务 | |||||
/// </summary> | |||||
/// <param name="action"></param> | |||||
/// <param name="key"></param> | |||||
public void Start(Action action, string key, bool isRestart = false) | |||||
{ | |||||
CancellationTokenSources.TryAdd(guid + key, new CancellationTokenSource()); | |||||
bool result = Threads.TryAdd(guid + key, Task.Factory.StartNew(new Action(() => | |||||
{ | |||||
Thread.CurrentThread.Name = key; | |||||
try | |||||
{ | |||||
if (action != null) action(); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
if (isRestart) | |||||
{ | |||||
CancellationTokenSources.TryRemove(guid + key, out CancellationTokenSource item1); | |||||
Threads.TryRemove(guid + key, out Task item2); | |||||
Start(action, key, isRestart); | |||||
} | |||||
else | |||||
{ | |||||
} | |||||
} | |||||
}), CancellationTokenSources[guid + key].Token).ContinueWith(new Action<Task, object>((t, o) => | |||||
{ | |||||
ThreadStatus(t, o.ToString()); | |||||
}), guid + key)); | |||||
} | |||||
private void ThreadStatus(Task task, string key) | |||||
{ | |||||
bool IsRemove = false; | |||||
string name = key.Substring(key.LastIndexOf('-') + 1); | |||||
switch (task.Status) | |||||
{ | |||||
case TaskStatus.RanToCompletion: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Faulted: | |||||
IsRemove = true; | |||||
break; | |||||
case TaskStatus.Canceled: | |||||
IsRemove = true; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
if (IsRemove) | |||||
{ | |||||
if (Threads.ContainsKey(key)) | |||||
Threads.TryRemove(key, out Task t); | |||||
if (CancellationTokenSources.ContainsKey(key)) | |||||
CancellationTokenSources.TryRemove(key, out CancellationTokenSource cts); | |||||
ActionManage.GetInstance.Send(key); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 释放所有线程资源 | |||||
/// </summary> | |||||
public void Dispose() | |||||
{ | |||||
for (int i = 0; i < CancellationTokenSources.Count; i++) | |||||
{ | |||||
CancellationTokenSources.ElementAt(i).Value.Cancel(); | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 判断指定线程是否完成 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
/// <returns></returns> | |||||
public bool IsComplete(string key) | |||||
{ | |||||
if (Threads.ContainsKey(guid + key)) return Threads[guid + key].IsCompleted; | |||||
return false; | |||||
} | |||||
} | |||||
internal class Delegation | |||||
{ | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object> ActionPar { get; set; } | |||||
/// <summary> | |||||
/// 带参数的委托 | |||||
/// </summary> | |||||
public Action<object[]> ActionPars { get; set; } | |||||
/// <summary> | |||||
/// 无参数的委托 | |||||
/// </summary> | |||||
public Action ActionBus { get; set; } | |||||
/// <summary> | |||||
/// 有返回值的委托 | |||||
/// </summary> | |||||
public Func<object> FuncObj { get; set; } | |||||
/// <summary> | |||||
/// 有返回值,有参数的委托 | |||||
/// </summary> | |||||
public Func<object, object> FuncPar { get; set; } | |||||
} | |||||
public class ActionManage | |||||
{ | |||||
private volatile static ActionManage _Instance; | |||||
public static ActionManage GetInstance => _Instance ?? (_Instance = new ActionManage()); | |||||
private ActionManage() { } | |||||
//private static ConcurrentDictionary<string, delegate> actions = new ConcurrentDictionary<string, delegate>(); | |||||
private static ConcurrentDictionary<string, Delegation> actions = new ConcurrentDictionary<string, Delegation>(); | |||||
static readonly object SendLock = new object(); | |||||
static readonly object SendParLock = new object(); | |||||
static readonly object RegisterLock = new object(); | |||||
/// <summary> | |||||
/// 注销委托 | |||||
/// </summary> | |||||
/// <param name="key"></param> | |||||
public void CancelRegister(string key) | |||||
{ | |||||
if (actions.ContainsKey(key)) | |||||
actions.TryRemove(key, out Delegation t); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPar.Invoke(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="par">委托参数</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, object[] par, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionPars.Invokes(par, Callback); | |||||
} | |||||
/// <summary> | |||||
/// 执行注册过的委托 | |||||
/// </summary> | |||||
/// <param name="key">注册委托的key</param> | |||||
/// <param name="Callback">委托回调</param> | |||||
public void Send(string key, Action Callback = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) actions[key].ActionBus?.Invoke(Callback); | |||||
} | |||||
public object SendResult(string key, object par = null) | |||||
{ | |||||
lock (SendLock) | |||||
if (actions.ContainsKey(key)) | |||||
if (par == null) | |||||
{ | |||||
return actions[key].FuncObj?.Invoke(); | |||||
} | |||||
else | |||||
{ | |||||
return actions[key].FuncPar?.Invoke(par); | |||||
} | |||||
return default; | |||||
} | |||||
public void Register<T>(T action, string key) | |||||
{ | |||||
lock (RegisterLock) | |||||
{ | |||||
if (action != null) | |||||
{ | |||||
if (!actions.ContainsKey(key)) | |||||
{ | |||||
if (action is Action actionBus) | |||||
actions.TryAdd(key, new Delegation() { ActionBus = actionBus }); | |||||
if (action is Action<object> actionObj) | |||||
actions.TryAdd(key, new Delegation() { ActionPar = actionObj }); | |||||
if (action is Action<object[]> actionObjs) | |||||
actions.TryAdd(key, new Delegation() { ActionPars = actionObjs }); | |||||
if (action is Func<object> funcObj) | |||||
actions.TryAdd(key, new Delegation() { FuncObj = funcObj }); | |||||
if (action is Func<object, object> puncPar) | |||||
actions.TryAdd(key, new Delegation() { FuncPar = puncPar }); | |||||
} | |||||
} | |||||
} | |||||
} | |||||
} | |||||
public static class ExpandMethod | |||||
{ | |||||
/// <summary> | |||||
/// 获取布尔数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this bool[] obj, bool value) | |||||
{ | |||||
if (obj == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value); | |||||
} | |||||
/// <summary> | |||||
/// 获取字符串数组指定值得索引 | |||||
/// </summary> | |||||
/// <param name="obj">要获取索引的数组</param> | |||||
/// <param name="value">要获取索引的值</param> | |||||
/// <returns></returns> | |||||
public static int GetIndex(this string[] obj, string value) | |||||
{ | |||||
if (obj == null || value == null) return -1; | |||||
return Array.FindIndex(obj, p => p == value && p.Length > 0); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action action, Action callback) | |||||
{ | |||||
action?.Invoke(); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 委托回调 | |||||
/// </summary> | |||||
/// <param name="action">要执行的委托</param> | |||||
/// <param name="par">要执行的委托的参数</param> | |||||
/// <param name="callback">委托回调</param> | |||||
public static void Invoke(this Action<object> action, object par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
public static void Invokes(this Action<object[]> action, object[] par, Action callback) | |||||
{ | |||||
action?.Invoke(par); | |||||
callback?.Invoke(); | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成32位整数 | |||||
/// </summary> | |||||
/// <param name="bytes"></param> | |||||
/// <returns></returns> | |||||
public static int BytesToInt(this byte[] bytes) | |||||
{ | |||||
if (bytes.Length > 4) return -1; | |||||
int ReturnVlaue = 0; | |||||
for (int i = 0; i < bytes.Length; i++) | |||||
{ | |||||
ReturnVlaue += (int)(bytes[i] << (i * 8)); | |||||
} | |||||
return ReturnVlaue; | |||||
} | |||||
/// <summary> | |||||
/// 字节数组转换成 ushort 数组 | |||||
/// </summary> | |||||
/// <param name="bytes">要转换的字节数组</param> | |||||
/// <param name="reverse">字节高度顺序控制</param> | |||||
/// <returns></returns> | |||||
public static ushort[] BytesToUshorts(this byte[] bytes, bool reverse = false) | |||||
{ | |||||
int len = bytes.Length; | |||||
byte[] srcPlus = new byte[len + 1]; | |||||
bytes.CopyTo(srcPlus, 0); | |||||
int count = len >> 1; | |||||
if (len % 2 != 0) | |||||
{ | |||||
count += 1; | |||||
} | |||||
ushort[] dest = new ushort[count]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] << 8 | srcPlus[2 * i + 1] & 0xff); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i] = (ushort)(srcPlus[i * 2] & 0xff | srcPlus[2 * i + 1] << 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
/// <summary> | |||||
/// ushort 数组转换成字节数组 | |||||
/// </summary> | |||||
/// <param name="src">需要转换的 ushort数组</param> | |||||
/// <param name="reverse">高低字节的设置</param> | |||||
/// <returns></returns> | |||||
public static byte[] UshortsToBytes(this ushort[] src, bool reverse = false) | |||||
{ | |||||
int count = src.Length; | |||||
byte[] dest = new byte[count << 1]; | |||||
if (reverse) | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 8); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 0); | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
for (int i = 0; i < count; i++) | |||||
{ | |||||
dest[i * 2] = (byte)(src[i] >> 0); | |||||
dest[i * 2 + 1] = (byte)(src[i] >> 8); | |||||
} | |||||
} | |||||
return dest; | |||||
} | |||||
} | |||||
} |