using HBLConsole.ViewModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace HBLConsole.View
{
    /// <summary>
    /// MainView.xaml 的交互逻辑
    /// </summary>
    public partial class MainView : Window
    {
        public MainView()
        {
            InitializeComponent();

            this.ButMin.Click += (o, e) => { this.WindowState = WindowState.Minimized; };
            this.ButMax.Click += (o, e) => { this.WindowState = this.WindowState == WindowState.Maximized ? WindowState.Normal : WindowState.Maximized; };
            this.ButClose.Click += (o, e) => { this.Close(); };

            this.br.MouseLeftButtonDown += (o, e) =>
            {
                if (e.ClickCount > 1)
                {
                    if (this.WindowState == WindowState.Maximized)
                        this.WindowState = WindowState.Normal;
                    else if (this.WindowState == WindowState.Normal)
                        this.WindowState = WindowState.Maximized;
                }
                this.DragMove();
            };
            OrderStatusViewModel.GetInstance();
        }
    }
}
