using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HBLConsole.Model
{
    /// <summary>
    /// 沿触发类型枚举
    /// </summary>
    public enum EAlongTriggerType
    {
        /// <summary>
        /// 下降沿触发
        /// </summary>
        下降沿 = 1,
        /// <summary>
        /// 上升沿触发
        /// </summary>
        上升沿 = 2
    }

}
