using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HBLConsole.Model
{
    /// <summary>
    /// 判断操作符枚举
    /// </summary>
    public enum EOperatorType
    {
        /// <summary>
        /// 大于
        /// </summary>
        P_GT = 1,
        /// <summary>
        /// 大于等于
        /// </summary>
        P_GE = 2,
        /// <summary>
        /// 等于
        /// </summary>
        P_EQ = 3,
        /// <summary>
        /// 不等于
        /// </summary>
        P_NE = 4,
        /// <summary>
        /// 小于
        /// </summary>
        P_LT = 5,
        /// <summary>
        /// 小于等于
        /// </summary>
        P_LE = 6
    }
}
