using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Concurrent;

namespace HBLConsole.Model
{
    public class ProcessData
    {

        private volatile static ProcessData _Instance;
        public static ProcessData GetInstance => _Instance ?? (_Instance = new ProcessData());
        private ProcessData() { }

        public ConcurrentDictionary<string, List<Condition>> Conditions = new ConcurrentDictionary<string, List<Condition>>();

    }
}
