using HBLConsole.Communication; //using HBLDevice.ICChip; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HBLConsole.MORKJC { internal enum GOODS_TYPE { /// /// 未知 /// NEITHER, /// /// 咖啡 /// COFFEE, /// /// 果汁 /// JUICE, /// /// 茶水 /// TEA, /// /// 水 /// WATER, /// /// 杯子 /// CUP } internal enum BATCHING_CLASS { HOLDER, MAIN_MATERIAL, } internal class PolymerBatching { internal const string Juicer_MAIN_BATCHIN1_LOC = "52"; internal const string Juicer_MAIN_BATCHIN2_LOC = "53"; internal const string Juicer_MAIN_BATCHIN3_LOC = "54"; internal const string Juicer_MAIN_BATCHIN4_LOC = "55"; //internal const string Juicer_MAIN_BATCHIN5_LOC = "56"; //internal const string Juicer_MAIN_BATCHIN6_LOC = "57"; //internal const string Juicer_MAIN_BATCHIN7_LOC = "58"; //internal const string Juicer_MAIN_BATCHIN8_LOC = "59"; internal const string COFFEE_HOLDER_LOC = "30"; internal const string TEA_HOLDER_LOC = "51"; public static Dictionary GOODS_TYPES = new Dictionary() { {"1", GOODS_TYPE.COFFEE}, {"2", GOODS_TYPE.COFFEE}, {"3", GOODS_TYPE.COFFEE}, {"4", GOODS_TYPE.COFFEE}, {"5", GOODS_TYPE.COFFEE}, {"6", GOODS_TYPE.COFFEE}, {"7", GOODS_TYPE.COFFEE}, {"8", GOODS_TYPE.COFFEE}, {"9", GOODS_TYPE.COFFEE}, {"10",GOODS_TYPE.COFFEE}, {"11",GOODS_TYPE.COFFEE}, {"12",GOODS_TYPE.COFFEE}, {"13",GOODS_TYPE.COFFEE}, {"14",GOODS_TYPE.COFFEE}, {"15",GOODS_TYPE.COFFEE}, {"16",GOODS_TYPE.COFFEE}, {"17",GOODS_TYPE.COFFEE}, {"18",GOODS_TYPE.COFFEE}, {"19",GOODS_TYPE.COFFEE}, {"20",GOODS_TYPE.COFFEE}, {"21",GOODS_TYPE.COFFEE}, {"22",GOODS_TYPE.COFFEE}, {"23",GOODS_TYPE.COFFEE}, {"24",GOODS_TYPE.COFFEE}, {"25",GOODS_TYPE.COFFEE}, { COFFEE_HOLDER_LOC,GOODS_TYPE.CUP}, {"56",GOODS_TYPE.TEA }, {Juicer_MAIN_BATCHIN1_LOC,GOODS_TYPE.JUICE}, {Juicer_MAIN_BATCHIN2_LOC,GOODS_TYPE.JUICE}, {Juicer_MAIN_BATCHIN3_LOC,GOODS_TYPE.JUICE}, {Juicer_MAIN_BATCHIN4_LOC,GOODS_TYPE.JUICE}, {"61",GOODS_TYPE.WATER}, //{Juicer_MAIN_BATCHIN5_LOC,GOODS_TYPE.JUICE}, //{Juicer_MAIN_BATCHIN6_LOC,GOODS_TYPE.JUICE}, //{Juicer_MAIN_BATCHIN7_LOC,GOODS_TYPE.JUICE}, //{Juicer_MAIN_BATCHIN8_LOC,GOODS_TYPE.JUICE}, }; public GOODS_TYPE GoodsType { get; set; } public BATCHING_CLASS BatchingClass { get; set; } private string loc; public string Loc { get { return loc; } set { loc = value; if (GOODS_TYPES.ContainsKey(loc)) GoodsType = GOODS_TYPES[loc]; switch (loc) { case COFFEE_HOLDER_LOC: case TEA_HOLDER_LOC: BatchingClass = BATCHING_CLASS.HOLDER; break; default: BatchingClass = BATCHING_CLASS.MAIN_MATERIAL; break; } } } internal static Dictionary BuildAll() { Dictionary temp = new Dictionary(); foreach (var item in GOODS_TYPES) { temp.Add(item.Key, new PolymerBatching() { Loc = item.Key }); } return temp; } //internal static IC_SE GetIceCreamSE(string loc, out string sence) //{ // switch (loc) // { // case Juicer_MAIN_BATCHIN1_LOC: // sence = JaKaHelper.SENCE_接果汁1; // return IC_SE.SE_1; // case Juicer_MAIN_BATCHIN2_LOC: // sence = JaKaHelper.SENCE_接果汁2; // return IC_SE.SE_2; // case Juicer_MAIN_BATCHIN3_LOC: // sence = JaKaHelper.SENCE_接果汁3; // return IC_SE.SE_3; // default: // sence = JaKaHelper.SENCE_接果汁1; // return IC_SE.SE_1; // } //} } }