using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using HBLConsole.Interface; using HBLConsole.Attributes; namespace HBLConsole.MORKS { public class HardwareStatus : IHardwareStatus { [HardwareStatus("输入状态", "I0.0")] public bool Input1 { get; set; } [HardwareStatus("输出状态", "Q0.0")] public bool OutPut1 { get; set; } } }