using BPA.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HBLDevice.ICChip
{
public class TakeCupEvent : IEvent
{
///
/// 杯
///
public IC_CUP Cup { get; set; }
}
public class MakeIceCreamEvent : IEvent
{
public IC_SE SteeringEngine { get; set; }
}
public class SESwitchCreamEvent : IEvent
{
public IC_SE SteeringEngine { get; set; }
public bool IsOpen { get; set; }
}
public class RotorSwitchEvent : IEvent
{
public bool TurnOn { get; set; }
}
///
/// 检测有无杯子
///
public class ArticleExitsEvent : IEvent
{
}
///
/// 检测物品距离
///
public class ArticleDistEvent : IEvent
{
}
}