using BPA.Utility; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HBLDevice.ICChip { public class TakeCupEvent : IEvent { /// /// 杯 /// public IC_CUP Cup { get; set; } } public class MakeIceCreamEvent : IEvent { public IC_SE SteeringEngine { get; set; } } public class SESwitchCreamEvent : IEvent { public IC_SE SteeringEngine { get; set; } public bool IsOpen { get; set; } } public class RotorSwitchEvent : IEvent { public bool TurnOn { get; set; } } /// /// 检测有无杯子 /// public class ArticleExitsEvent : IEvent { } /// /// 检测物品距离 /// public class ArticleDistEvent : IEvent { } }