using BPA.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HBLDevice.Coffee
{
///
/// 模式设置
///
public class MakeCoffeeEvent : IEvent
{
public DrCoffeeDrinksCode DrinkCode { get; set; }
}
///
/// 模式设置
///
public class CancelMakeCoffeeEvent : IEvent
{
}
///
/// 模式设置
///
public class CoffeeCommCmdEvent : IEvent
{
public DrCoffeeCommCmd CommCmd { get; set; }
}
///
/// 开始制作
///
public class CoffeBeginCook : IEvent
{
}
///
/// 结束制作
///
public class CoffeEndCook : IEvent
{
}
}