using BPA.Utility; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HBLDevice.Coffee { /// /// 模式设置 /// public class MakeCoffeeEvent : IEvent { public DrCoffeeDrinksCode DrinkCode { get; set; } } /// /// 模式设置 /// public class CancelMakeCoffeeEvent : IEvent { } /// /// 模式设置 /// public class CoffeeCommCmdEvent : IEvent { public DrCoffeeCommCmd CommCmd { get; set; } } /// /// 开始制作 /// public class CoffeBeginCook : IEvent { } /// /// 结束制作 /// public class CoffeEndCook : IEvent { } }