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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Collections.Concurrent;
-
- namespace HBLConsole.Model
- {
- public class ProcessData
- {
-
- private volatile static ProcessData _Instance;
- public static ProcessData GetInstance => _Instance ?? (_Instance = new ProcessData());
- private ProcessData() { }
-
- public ConcurrentDictionary<string, List<Condition>> Conditions = new ConcurrentDictionary<string, List<Condition>>();
-
- }
- }
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