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- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.Text;
-
- namespace HBLConsole.Service
- {
- /// <summary>
- /// 下降沿操作
- /// </summary>
- public class TTrig
- {
- private volatile static ConcurrentDictionary<string, TTrig> _Instance;
- public static TTrig GetInstance(string name)
- {
- if (_Instance == null) _Instance = new ConcurrentDictionary<string, TTrig>();
- if (!_Instance.ContainsKey(name)) _Instance.TryAdd(name, new TTrig());
- return _Instance[name];
- }
- private TTrig() { }
-
- private bool flag1;
- public bool Q { get; private set; }
- private bool IN1
- {
- set
- {
- Q = !value && flag1;
- flag1 = value;
- }
- }
- public bool Start(bool IN)
- {
- IN1 = IN;
- return Q;
- }
-
- }
- }
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