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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using HBLConsole.Interface;
  7. using HBLConsole.Attributes;
  8. namespace HBLConsole.MORKS
  9. {
  10. public class HardwareStatus : IHardwareStatus
  11. {
  12. [HardwareStatus("输入状态", "I0.0")]
  13. public bool Input1 { get; set; }
  14. [HardwareStatus("输出状态", "Q0.0")]
  15. public bool OutPut1 { get; set; }
  16. }
  17. }